| 1 |
# |
| 2 |
# lab_main.bsl |
| 3 |
# |
| 4 |
|
| 5 |
|
| 6 |
var int my_save_point; |
| 7 |
|
| 8 |
func void main(void) |
| 9 |
{ |
| 10 |
trigvolume_enable save_1_trig 0 |
| 11 |
env_show 776 0 |
| 12 |
env_show 777 0 |
| 13 |
gl_fog_blue=.15 |
| 14 |
gl_fog_red=.30 |
| 15 |
gl_fog_green=.17 |
| 16 |
gl_fog_start=.99 |
| 17 |
gs_farclipplane_set 5000 |
| 18 |
|
| 19 |
obj_create 2 7 |
| 20 |
|
| 21 |
my_save_point = save_point; |
| 22 |
|
| 23 |
level_start |
| 24 |
|
| 25 |
if (my_save_point eq 0) |
| 26 |
{ |
| 27 |
trigvolume_enable outside_left 0 |
| 28 |
trigvolume_enable outside_right 0 |
| 29 |
trigvolume_enable outside_back 0 |
| 30 |
|
| 31 |
intro |
| 32 |
} |
| 33 |
} |
| 34 |
|
| 35 |
func void chase1(void) |
| 36 |
{ |
| 37 |
} |
| 38 |
|
| 39 |
|