Revision
466 -
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Modified
Sat Oct 17 11:49:49 2009 UTC
(15 years, 11 months ago)
by
rossy
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previous 465
command line arguments (btw Oni's AUrBuildArgumentList doesn't follow C standards, this confused me for ages)
Revision
453 -
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Modified
Mon Aug 10 10:33:47 2009 UTC
(16 years, 2 months ago)
by
rossy
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previous 452
some cheats, im a little confused about flags, see how far you can get in level 1 with ninja mode on (shinobi) :3
Revision
380 -
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Modified
Sat Jul 4 03:52:36 2009 UTC
(16 years, 3 months ago)
by
rossy
Diff to
previous 354
Update to one of Oni's timing functions. It might fix timing on Linux and on buggy Windows machines. It could also break animation and make Oni run slower that usual.
Revision
326 -
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Modified
Thu May 28 10:33:59 2009 UTC
(16 years, 4 months ago)
by
rossy
Diff to
previous 323
This is the first "non-working" commit of Daodan. For this reason, the last fully working release is in the /release/ folder while the current build is in the /build/ folder. The reason it's not working is that I'm trying to write a "proper" windowed mode by replacing ONrPlatform_Initialize and gl_platform_initialize. I'm currently in the middle of rewriting gl_platform_initialize and Oni's draw engine doesn't like the new code.