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Readme.txt |
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XmlTools v2.0f |
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Description: |
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XmlTools is a command-line modding tool that operates on XML files. |
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It supports many operations in XML files and even non implemented operations using custom javascript code. |
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It is developed in C++ and works in both Mac OS and Windows. |
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An additional guide with examples can be read here: http://wiki.oni2.net/XmlTools |
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Full Features: |
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-Update all values in a set of XML elements. (e.g., to reposition an OBAN animation or adjust pelvis height for a TRAM). |
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-Inverts a set of XML elements. (e.g., invert an OBAN animation). |
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-Add new values to a set of XML elements (e.g., add the 'unkillable' flag to some characters in a level). |
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-Remove values from a set of XML elements (e.g., remove boss shields from characters in a level). |
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-Replace values in a set XML elements (e.g., increase the health of characters by replacing the old HP value). |
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-Patch file support allows the modder to list multiple commands in a file, to all be performed at once. |
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-Add custom XML to existing files (patch only). |
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-Remove XML from existing files (patch only). |
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-Select elements using element name, parent element name, attribute name/value and XPath 1.0. |
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-Powerful custom XML editing using javascript (for what you can't do with native operations) (patch only). |
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Installation (standalone version): |
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Extract XmlTools folder to any place in your computer. Open it with command line on windows or terminal in Mac OS. |
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Contacts: |
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s10k, "faob2@hotmail.com" |
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Oni Central Forum: |
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http://oni.bungie.org |
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->Select forum |
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Oni Wiki: |
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http://wiki.oni2.net |
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Change Log: |
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2.0f, 08-09-2019 |
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-Fixed a deadlock in custom js code |
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2.0e, 16-02-2019 |
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-Fixed bug in the processing of patch files when the target XML contained an apostrophe (') in the path |
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2.0d, 05-10-2017 |
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-Fixed bug in the processing of javascript files for XML custom processing (some files were not being processed) |
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-Some code refactoring to make the code more modular and easier to build (now uses s10k's "shared" libraries for |
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qtcreator projects) |
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2.0c, 30-10-2016 |
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-Fixed bug in --update-elements operation |
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-Added some exception handling |
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-Started migrating some of the source code to C++14 |
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-Upgraded pugixml to latest 1.7 version |
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-Dropped openmp since apple clang doesn't support it, using Qt threads mechanisms now |
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2.0b, 13-06-2014 |
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-Minor code fixes (use of singleton pattern) |
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-Fixed segmentation fault when providing a non-existing element name in patch files operations |
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2.0a, 02-03-2014 |
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-Added multithreading support for @CUSTOM_CODE (performance may increase over 3 times in a quadcore) |
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-Now a warning is given if a user javascript code (@CUSTOM_CODE) takes too much time to finish |
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-Fixed small bug when applying patches with @COMMAND + --no-verbose where some std output should not be displayed |
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-Added double single quotes in @COMMAND to allow single quotes in XPath expressions |
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2.0, 08-02-2014 |
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-Rewrite XmlTools fom the scratch from C# to C++ in order to increase (much!) the performance of the program |
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-The program now uses the following libraries: Qt5, pugixml and jsxml js library |
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-The commands were simplified (they now use unix like syntax) |
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-Update node operation (old updatechainvalues) it now receives the DIFFERENCE between the old value |
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and the new value instead of the new value |
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-Update node operation (old updatechainvalues) relation parameter was removed |
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-The program now only edits files with .xml extension |
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-The program now only reads patches files with .patch or .oni-patch extensions |
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-The patch files now have a XmlTools minimum version |
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-Some patch files operations were renamed and some extra arguments added |
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-Added option to select xml elements by attribute name and value |
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-Added option to select xml elements by XPath 1.0 (should reduce further the need of javascript) |
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-The insertion of xml via patch now support multiple nodes inside <xml></xml> tags |
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-Added exclusive option for AEI which allows AEI to pass a list of .oni-patches to process |