45 |
|
stringsToCheck << ui->leWeaponClassName->text(); |
46 |
|
} |
47 |
|
|
48 |
< |
if(Util::checkEmptySpaces(stringsToCheck)){ |
49 |
< |
Util::showErrorPopUp("You need to fill all fields first!"); |
48 |
> |
if(Util::Validation::checkEmptySpaces(stringsToCheck)){ |
49 |
> |
Util::Dialogs::showError("You need to fill all fields first!"); |
50 |
|
return false; |
51 |
|
} |
52 |
|
|
61 |
|
return; |
62 |
|
} |
63 |
|
|
64 |
< |
if(!Util::isStringInteger(arg1)){ |
65 |
< |
Util::showErrorPopUp("The level id inputted is invalid! It must be a number."); |
64 |
> |
if(!Util::Validation::isStringInteger(arg1)){ |
65 |
> |
Util::Dialogs::showError("The level id inputted is invalid! It must be a number."); |
66 |
|
return; |
67 |
|
} |
68 |
|
|
90 |
|
return; |
91 |
|
} |
92 |
|
|
93 |
< |
if(!Util::isStringInteger(arg1)){ |
94 |
< |
Util::showErrorPopUp("The page number inputted is invalid! It must be a number."); |
93 |
> |
if(!Util::Validation::isStringInteger(arg1)){ |
94 |
> |
Util::Dialogs::showError("The page number inputted is invalid! It must be a number."); |
95 |
|
return; |
96 |
|
} |
97 |
|
|