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#include "soundwizard.h" |
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SoundWizard::SoundWizard(QString AppDir, QString workspaceWizardLocation, Logger *myLogger, QHash<QString, QString> *commandMap) |
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SoundWizard::SoundWizard(QString appDir, QString workspaceWizardLocation, QSettings *vagoSettings, Logger *myLogger, QHash<QString, QString> *commandMap) |
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:AbstractWizard(appDir, workspaceWizardLocation, vagoSettings, myLogger, true) |
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{ |
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this->appLocation=AppDir; |
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this->workspaceWizardLocation=workspaceWizardLocation; |
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this->myLogger=myLogger; |
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this->appDir=appDir; |
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this->soundsLocation=this->workspaceWizardLocation+"/Sounds"; |
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this->commandMap=commandMap; |
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} |
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void SoundWizard::exec(){ |
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int SoundWizard::exec(){ |
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QPushButton *restartButton = new QPushButton("Restart"); |
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this->myWizard.setButton(QWizard::CustomButton1,restartButton); |
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this->myWizard.setOption(QWizard::HaveCustomButton1, true); |
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connect(&this->myWizard, SIGNAL(currentIdChanged(int)), this, SLOT(pageChanged(int))); |
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connect(restartButton, SIGNAL(clicked(bool)), this, SLOT(restartWizard())); |
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this->myWizard.setWindowIcon(QIcon(":/new/icons/sound.png")); |
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//Center and resize QWizard (http://www.thedazzlersinc.com/source/2012/06/04/qt-center-window-in-screen/) |
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#ifdef Q_OS_WIN |
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this->myWizard.resize(640,480); |
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#else |
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this->myWizard.resize(800,600); // Mac OS pcs should be able to render this resolution without any problem. It's also better |
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// because the components on mac use more space |
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#endif |
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QRect position =this->myWizard.frameGeometry(); |
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position.moveCenter(QDesktopWidget().availableGeometry().center()); |
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this->myWizard.move(position.topLeft()); |
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// |
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SoundPage2 *page2 = new SoundPage2(this->appLocation); |
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SoundPage2 *page2 = new SoundPage2(this->appDir); |
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SoundPage3 *page3 = new SoundPage3(); |
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SoundPage4 *page4 = new SoundPage4(); |
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SoundPage5 *page5 = new SoundPage5(); |
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SoundPageFinal *pageFinal = new SoundPageFinal(this->appLocation, this->soundsLocation,page2->soundTable,this->myLogger, this->commandMap); |
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SoundPageFinal *pageFinal = new SoundPageFinal(this->appDir, this->soundsLocation,page2->soundTable,this->myLogger, this->commandMap); |
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this->myWizard.addPage |
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( |
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createIntroPage |
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"Welcome to the Oni Sound wizard.\n" |
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"This wizard will allow you to convert in a few and simple steps sounds to oni format." |
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) |
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); |
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this->myWizard.addPage(createIntroPage()); |
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this->myWizard.addPage(page2); |
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this->myWizard.addPage(page3); |
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this->myWizard.addPage(page4); |
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this->myWizard.setWindowTitle("Sound wizard"); |
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//If wizard finished with sucess |
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if(myWizard.exec()){ //modal and wait for finalization |
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//createPackage(this->myWizard, page4); |
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} |
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return 0; |
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showWizard("Sound wizard", ":/new/icons/sound.png"); |
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} |
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QWizardPage* SoundWizard::createIntroPage() { |
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QWizardPage *page = new QWizardPage; |
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page->setTitle("Introduction"); |
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QLabel *label = new QLabel("Welcome to the Oni Sound wizard.\n" |
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"This wizard will allow you to convert in a few and simple steps sounds to oni format."); |
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label->setWordWrap(true); |
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QVBoxLayout *layout = new QVBoxLayout; |
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layout->addWidget(label); |
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page->setLayout(layout); |
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return page; |
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} |
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void SoundWizard::restartWizard(){ |
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this->myWizard.restart(); |
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} |
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void SoundWizard::beforeClose(QDialog::DialogCode){ |
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void SoundWizard::pageChanged(int pageId){ |
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// Last page? |
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if(pageId==5){ |
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this->myWizard.setOption(QWizard::HaveCustomButton1, true); // set visible |
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this->myWizard.button(QWizard::BackButton)->setEnabled(false); // disable back button, use restart if needed |
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return; |
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} |
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this->myWizard.setOption(QWizard::HaveCustomButton1, false); // set invisible |
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this->myWizard.button(QWizard::BackButton)->setEnabled(true); // set enable back button |
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} |