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Readme.txt |
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Vago GUI v0.9a |
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Description: |
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|
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An user interface application to use OniSplit in Windows / Mac OS. |
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|
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OniSplit: |
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"OniSplit, written by Neo, is an integral part of the Anniversary Edition and an essential modding tool on its own. |
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It is able to import and export many kinds of Oni game data, such as textures, sound, 3D models, level geometry & |
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combat animations and is also able to split & recombine Oni's data files. It's functions supersede those of OUP & |
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OME and is currently the community's modding tool of choice." |
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Installation (standalone version): |
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|
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Extract Vago folder to any place in your computer. At first run select your Anniversary Edition folder. |
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Contacts: |
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|
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Script10k, "faob2@hotmail.com" |
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|
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Oni Central Forum: |
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http://oni.bungie.org |
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->Select forum |
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|
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Oni Wiki: |
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http://wiki.oni2.net |
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Change Log: |
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0.9a, 25-04-2014 |
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-Upgraded Qt libraries to version 5 |
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-Updated OniSplit to 0.9.96.0 version |
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-Fixed the bug where the items loaded counter in status bar wasn't updated |
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when changing tabs |
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-Now levels->dat - oni files get extracted to a subfolder with the level's |
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extracted name (requested by paradox) |
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-Now in Mac OS is possible to choose Yes button by default when clearing the |
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files contents (requested by edt) |
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0.9, 08-01-2014 |
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-Updated OniSplit to 0.9.94.0 version |
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-Added option to open AE folder |
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-Redesigned the tabs of file conversions and its options (thanks paradox!) |
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-Windows version also starts with a resolution of 800x600 as Mac did before |
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-Added option in preferences to user set up the default window resolution |
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-Added option to abort conversion |
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-Textures tab: TGA made as default image type for .oni conversions |
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-Levels tab: Added option to extract only specific files from DAT files |
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-Characters tab: Added option to convert TRAM XML > TRBS ONI |
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-Characters tab: Added option to convert TRAM ONI > XML / XML & DAE |
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0.8, 01-04-2012 |
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-Updated OniSplit to 0.9.86.0 version |
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-Added Animations tab and options to export OBAN as dae, plus option to |
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export "saved_films*.dat" as XML |
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-Fixed AEI2 launch button |
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-Added patch support in AEI2 package wizard |
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-Added wizard to convert sounds to oni (thanks paradox, |
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have based in your excel macro) |
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-Added xmlTools 0.8d as part of the framework (like onisplit) |
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0.7, 10-02-2012 |
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-Updated to support the AEI2 |
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-Added wizard to create AEI2 packages |
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-Added zip option to packages |
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-Fixed check packages number (using new method, thanks Alloc!) |
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-Fixed check for vago updates |
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0.6a, 22-09-2012 |
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-Fixed the table tooltips disappearing when changing items order |
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0.6, 11-09-2012 |
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-Added option to view log in option menu and also in error dialogs |
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-Number of characters in oni split errors limited |
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-When executing only one task, progess bar will be intermitent |
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-Fixed About dialog image (didn't know that qt needed a plugin for jpg files) |
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-Taskbar now flashes if a task is done and the Vago windows is not the window active |
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-Added context menu with the following options: change items order, disable items |
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processing, change items to the current settings, change specified items to output |
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to a specified folder, copy items to clipboard |
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-Added tooltips to every row and column to be processed (it's easier to check the |
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command for each file for example) |
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-Added wav/aif > oni conversion |
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-Now .dat is added when a filename (to be exported as .dat) is inputted without |
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extension |
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-Now the number of errors is showed |
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-Added option to extract a dae with a specified animation |
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0.5b, 28-07-2012 |
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-Fixed another small typo in the from/to description |
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0.5a, 28-07-2012 |
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-Fixed two typos. EnvMap at Textures and at Texture Models were asking |
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for a .oni absolute file when it only needs the filename without the .oni |
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extension |
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0.5, 26-07-2012 |
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-Now every result of a conversion or package is separated in folders |
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in the workspace by default. This can be disabled in preferences |
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-Added an icon |
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-Changed About dialog |
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-It now checks if every entry of ini exists at the begin |
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-Added option to clear everything in packages |
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-Added option to change output folder at anytime, this allows for example |
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output a level directly to it's correct folder for easy testing. It is |
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also simple to change between the workspace and another output folder |
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-Fixed bug when selecting multiple dirs and the user cancelled which |
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still resulted in returning the files selected |
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0.4, 25-07-2012 |
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-Fixed a typo in Packages creating making scripts installation fail |
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-Added option to create AKEV from env.dae and bnv.dae, plus others resources |
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plus the ability to generate the path finding grids for AKEVs automatically |
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-Added manual oni split commands input |
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0.3, 22-07-2012 |
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-Implemented Packages tab functionality |
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-Implemented check for Vago updates functionality |
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-Fixed a bug in "extract an ONCC with another character's TRAM" |
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(command bad built) |
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-Fixed an index out range bug when multiple selections in tables (when removing) |
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0.2, 19-07-2012 |
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-It now checks for OniSplit at each run and exits if it's not found |
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-Option to check onisplit version from gui |
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-Optimized the code and made it more modular |
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-Added -search ../GameDataFolder/level0_Final to AKEV (ONI) > DAE |
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-Added JPG support for textures |
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-Added -extract:xml <target directory> -anim-body: ONCCsource TRAMsource |
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(extract an ONCC with another character's TRAM) |
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-Fixed a bug in ONI->DAT conversion (command bad built) |
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-Added folder drag n' drop and checks if the current operation only work |
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with files or folders |
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-Added items loaded at status bar |
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0.1a, 15-07-2012 |
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-Fixed a bug with spaces in directories |
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0.1, 15-07-2012 |
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-Initial Version |