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root/Oni2/s10k/Vago/readme.txt
Revision: 800
Committed: Sun Apr 7 11:13:54 2013 UTC (12 years, 6 months ago) by s10k
Content type: text/plain
Original Path: Vago/trunk/Vago/readme.txt
File size: 5332 byte(s)
Log Message:
updated readme.txt

File Contents

# Content
1 Readme.txt
2 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
3 Vago GUI v0.8
4 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
5
6 ----------------------------------
7 Description:
8 ----------------------------------
9
10 An user interface application to use OniSplit in Windows / Mac OS.
11
12 OniSplit:
13 "OniSplit, written by Neo, is an integral part of the Anniversary Edition and an essential modding tool on its own.
14 It is able to import and export many kinds of Oni game data, such as textures, sound, 3D models, level geometry &
15 combat animations and is also able to split & recombine Oni's data files. It's functions supersede those of OUP &
16 OME and is currently the community's modding tool of choice."
17
18 ----------------------------------
19 Installation (standalone version):
20 ----------------------------------
21
22 Extract Vago folder to any place in your computer. At first run select your Anniversary Edition folder.
23
24 ----------------------------------
25 Contacts:
26 ----------------------------------
27
28 Script10k, "faob2@hotmail.com"
29
30 Oni Central Forum:
31 http://oni.bungie.org
32 ->Select forum
33
34 Oni Wiki:
35 http://wiki.oni2.net
36
37 ----------------------------------
38 Change Log:
39 ----------------------------------
40 0.8, 01-04-2012
41 -Updated OniSplit to 0.9.86.0 version
42 -Added Animations tab and options to export OBAN as dae, plus option to
43 export "saved_films*.dat" as XML
44 -Fixed AEI2 launch button
45 -Added patch support in AEI2 package wizard
46 -Added wizard to convert sounds to oni (thanks paradox,
47 have based in your excel macro)
48 -Added xmlTools 0.8d as part of the framework (like onisplit)
49 ----------------------------------
50 0.7, 10-02-2012
51 -Updated to support the AEI2
52 -Added wizard to create AEI2 packages
53 -Added zip option to packages
54 -Fixed check packages number (using new method, thanks Alloc!)
55 -Fixed check for vago updates
56 ----------------------------------
57 0.6a, 22-09-2012
58 -Fixed the table tooltips disappearing when changing items order
59 ----------------------------------
60 0.6, 11-09-2012
61 -Added option to view log in option menu and also in error dialogs
62 -Number of characters in oni split errors limited
63 -When executing only one task, progess bar will be intermitent
64 -Fixed About dialog image (didn't know that qt needed a plugin for jpg files)
65 -Taskbar now flashes if a task is done and the Vago windows is not the window active
66 -Added context menu with the following options: change items order, disable items
67 processing, change items to the current settings, change specified items to output
68 to a specified folder, copy items to clipboard
69 -Added tooltips to every row and column to be processed (it's easier to check the
70 command for each file for example)
71 -Added wav/aif > oni conversion
72 -Now .dat is added when a filename (to be exported as .dat) is inputted without
73 extension
74 -Now the number of errors is showed
75 -Added option to extract a dae with a specified animation
76 ----------------------------------
77 0.5b, 28-07-2012
78 -Fixed another small typo in the from/to description
79 ----------------------------------
80 0.5a, 28-07-2012
81 -Fixed two typos. EnvMap at Textures and at Texture Models were asking
82 for a .oni absolute file when it only needs the filename without the .oni
83 extension
84 ----------------------------------
85 0.5, 26-07-2012
86 -Now every result of a conversion or package is separated in folders
87 in the workspace by default. This can be disabled in preferences
88 -Added an icon
89 -Changed About dialog
90 -It now checks if every entry of ini exists at the begin
91 -Added option to clear everything in packages
92 -Added option to change output folder at anytime, this allows for example
93 output a level directly to it's correct folder for easy testing. It is
94 also simple to change between the workspace and another output folder
95 -Fixed bug when selecting multiple dirs and the user cancelled which
96 still resulted in returning the files selected
97 ----------------------------------
98 0.4, 25-07-2012
99 -Fixed a typo in Packages creating making scripts installation fail
100 -Added option to create AKEV from env.dae and bnv.dae, plus others resources
101 plus the ability to generate the path finding grids for AKEVs automatically
102 -Added manual oni split commands input
103 ----------------------------------
104 0.3, 22-07-2012
105 -Implemented Packages tab functionality
106 -Implemented check for Vago updates functionality
107 -Fixed a bug in "extract an ONCC with another character's TRAM"
108 (command bad built)
109 -Fixed an index out range bug when multiple selections in tables (when removing)
110 ----------------------------------
111 0.2, 19-07-2012
112 -It now checks for OniSplit at each run and exits if it's not found
113 -Option to check onisplit version from gui
114 -Optimized the code and made it more modular
115 -Added -search ../GameDataFolder/level0_Final to AKEV (ONI) > DAE
116 -Added JPG support for textures
117 -Added -extract:xml <target directory> -anim-body: ONCCsource TRAMsource
118 (extract an ONCC with another character's TRAM)
119 -Fixed a bug in ONI->DAT conversion (command bad built)
120 -Added folder drag n' drop and checks if the current operation only work
121 with files or folders
122 -Added items loaded at status bar
123 ----------------------------------
124 0.1a, 15-07-2012
125 -Fixed a bug with spaces in directories
126 ----------------------------------
127 0.1, 15-07-2012
128 -Initial Version