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root/Oni2/s10k/Vago/readme.txt
Revision: 1038
Committed: Sat Apr 2 15:40:10 2016 UTC (9 years, 6 months ago) by s10k
Content type: text/plain
Original Path: Vago/trunk/Vago/readme.txt
File size: 6815 byte(s)
Log Message:
0.9c

File Contents

# Content
1 Readme.txt
2 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
3 Vago GUI v0.9c
4 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
5
6 ----------------------------------
7 Description:
8 ----------------------------------
9
10 An user interface application to use OniSplit in Windows / Mac OS.
11
12 OniSplit:
13 "OniSplit, written by Neo, is an integral part of the Anniversary Edition and an essential modding tool on its own.
14 It is able to import and export many kinds of Oni game data, such as textures, sound, 3D models, level geometry &
15 combat animations and is also able to split & recombine Oni's data files. It's functions supersede those of OUP &
16 OME and is currently the community's modding tool of choice."
17
18 ----------------------------------
19 Installation (standalone version):
20 ----------------------------------
21
22 Extract Vago folder to any place in your computer. At first run select your Anniversary Edition folder.
23
24 ----------------------------------
25 Contacts:
26 ----------------------------------
27
28 s10k, "faob2@hotmail.com"
29
30 Oni Central Forum:
31 http://oni.bungie.org
32 ->Select forum
33
34 Oni Wiki:
35 http://wiki.oni2.net
36
37 ----------------------------------
38 Change Log:
39 ----------------------------------
40 0.9c, 02-04-2016
41 - Fixed ONI FILES to DAT - Add button does not let to select a folder
42 ----------------------------------
43 0.9b, 24-03-2016
44 - Fixes for Mac OS X 10.11: fixed OniSplit integration, fixed startup bug (Iritsen's fix),
45 fixed bug when copying and creating AEI packages
46 - Fixed OniSplit command in Sound Package Wizard
47 ----------------------------------
48 0.9a, 25-04-2014
49 -Upgraded Qt libraries to version 5
50 -Updated OniSplit to 0.9.96.0 version
51 -Fixed the bug where the items loaded counter in status bar wasn't updated
52 when changing tabs
53 -Now levels->dat - oni files get extracted to a subfolder with the level's
54 extracted name (requested by paradox)
55 -Now in Mac OS is possible to choose Yes button by default when clearing the
56 files contents (requested by edt)
57 ----------------------------------
58 0.9, 08-01-2014
59 -Updated OniSplit to 0.9.94.0 version
60 -Added option to open AE folder
61 -Redesigned the tabs of file conversions and its options (thanks paradox!)
62 -Windows version also starts with a resolution of 800x600 as Mac did before
63 -Added option in preferences to user set up the default window resolution
64 -Added option to abort conversion
65 -Textures tab: TGA made as default image type for .oni conversions
66 -Levels tab: Added option to extract only specific files from DAT files
67 -Characters tab: Added option to convert TRAM XML > TRBS ONI
68 -Characters tab: Added option to convert TRAM ONI > XML / XML & DAE
69 ----------------------------------
70 0.8, 01-04-2012
71 -Updated OniSplit to 0.9.86.0 version
72 -Added Animations tab and options to export OBAN as dae, plus option to
73 export "saved_films*.dat" as XML
74 -Fixed AEI2 launch button
75 -Added patch support in AEI2 package wizard
76 -Added wizard to convert sounds to oni (thanks paradox,
77 have based in your excel macro)
78 -Added xmlTools 0.8d as part of the framework (like onisplit)
79 ----------------------------------
80 0.7, 10-02-2012
81 -Updated to support the AEI2
82 -Added wizard to create AEI2 packages
83 -Added zip option to packages
84 -Fixed check packages number (using new method, thanks Alloc!)
85 -Fixed check for vago updates
86 ----------------------------------
87 0.6a, 22-09-2012
88 -Fixed the table tooltips disappearing when changing items order
89 ----------------------------------
90 0.6, 11-09-2012
91 -Added option to view log in option menu and also in error dialogs
92 -Number of characters in oni split errors limited
93 -When executing only one task, progess bar will be intermitent
94 -Fixed About dialog image (didn't know that qt needed a plugin for jpg files)
95 -Taskbar now flashes if a task is done and the Vago windows is not the window active
96 -Added context menu with the following options: change items order, disable items
97 processing, change items to the current settings, change specified items to output
98 to a specified folder, copy items to clipboard
99 -Added tooltips to every row and column to be processed (it's easier to check the
100 command for each file for example)
101 -Added wav/aif > oni conversion
102 -Now .dat is added when a filename (to be exported as .dat) is inputted without
103 extension
104 -Now the number of errors is showed
105 -Added option to extract a dae with a specified animation
106 ----------------------------------
107 0.5b, 28-07-2012
108 -Fixed another small typo in the from/to description
109 ----------------------------------
110 0.5a, 28-07-2012
111 -Fixed two typos. EnvMap at Textures and at Texture Models were asking
112 for a .oni absolute file when it only needs the filename without the .oni
113 extension
114 ----------------------------------
115 0.5, 26-07-2012
116 -Now every result of a conversion or package is separated in folders
117 in the workspace by default. This can be disabled in preferences
118 -Added an icon
119 -Changed About dialog
120 -It now checks if every entry of ini exists at the begin
121 -Added option to clear everything in packages
122 -Added option to change output folder at anytime, this allows for example
123 output a level directly to it's correct folder for easy testing. It is
124 also simple to change between the workspace and another output folder
125 -Fixed bug when selecting multiple dirs and the user cancelled which
126 still resulted in returning the files selected
127 ----------------------------------
128 0.4, 25-07-2012
129 -Fixed a typo in Packages creating making scripts installation fail
130 -Added option to create AKEV from env.dae and bnv.dae, plus others resources
131 plus the ability to generate the path finding grids for AKEVs automatically
132 -Added manual oni split commands input
133 ----------------------------------
134 0.3, 22-07-2012
135 -Implemented Packages tab functionality
136 -Implemented check for Vago updates functionality
137 -Fixed a bug in "extract an ONCC with another character's TRAM"
138 (command bad built)
139 -Fixed an index out range bug when multiple selections in tables (when removing)
140 ----------------------------------
141 0.2, 19-07-2012
142 -It now checks for OniSplit at each run and exits if it's not found
143 -Option to check onisplit version from gui
144 -Optimized the code and made it more modular
145 -Added -search ../GameDataFolder/level0_Final to AKEV (ONI) > DAE
146 -Added JPG support for textures
147 -Added -extract:xml <target directory> -anim-body: ONCCsource TRAMsource
148 (extract an ONCC with another character's TRAM)
149 -Fixed a bug in ONI->DAT conversion (command bad built)
150 -Added folder drag n' drop and checks if the current operation only work
151 with files or folders
152 -Added items loaded at status bar
153 ----------------------------------
154 0.1a, 15-07-2012
155 -Fixed a bug with spaces in directories
156 ----------------------------------
157 0.1, 15-07-2012
158 -Initial Version