--- Vago/trunk/Vago/mainwindow.ui 2013/04/06 20:54:26 790 +++ Vago/trunk/Vago/mainwindow.ui 2016/10/30 14:42:39 1058 @@ -6,8 +6,8 @@ 0 0 - 640 - 543 + 800 + 600 @@ -20,7 +20,24 @@ - + + + + + Abort current conversion + + + + + + + :/new/icons/abort.png:/new/icons/abort.png + + + true + + + @@ -36,7 +53,7 @@ - + 0 @@ -49,27 +66,33 @@ 0 + + + 0 + 0 + + - + - Manual OniSplit Commands + XmlTools Interface ... - :/new/icons/command_icon.png:/new/icons/command_icon.png + :/new/icons/xmltoolsinterface.png:/new/icons/xmltoolsinterface.png - + 0 @@ -82,9 +105,36 @@ 0 - + + + + + + + + + Manual Tools Commands + + + ... + + + + :/new/icons/command_icon.png:/new/icons/command_icon.png + + + + + + + + 0 + 0 + + + - 0 + 20 0 @@ -155,7 +205,7 @@ - General + XML @@ -176,12 +226,7 @@ - - - - DAT - - + ONI @@ -212,10 +257,10 @@ - + - ONI + XML @@ -227,18 +272,18 @@ - + Sources - + - + 0 @@ -251,14 +296,14 @@ - + Remove - + Clear @@ -271,102 +316,6 @@ - - - - true - - - Options - - - - - - - - - - false - - - DAT Filename: - - - - - - - false - - - Custom .dat filename - - - - - - - - - - - false - - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> -p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">Extract an ONCC with another character's TRAM</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">For example extract Konoko's ONCC with Muro's TRAM</span></p></body></html> - - - Another TRAM: - - - - - - - false - - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> -p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">Extract an ONCC with another character's TRAM</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">For example extract Konoko's ONCC with Muro's TRAM</span></p></body></html> - - - TRAM.oni source file - - - - - - - - - - Qt::Horizontal - - - - - - - - 0 - 0 - - - - Convert - - - @@ -395,12 +344,12 @@ p, li { white-space: pre-wrap; } - DAT / ONI + DAT / TXMP ONI - DDS / TGA / PNG / JPG + TGA / DDS / PNG / JPG @@ -426,12 +375,12 @@ p, li { white-space: pre-wrap; } - DDS + TGA - TGA + DDS @@ -589,12 +538,8 @@ p, li { white-space: pre-wrap; } - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> -p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">Used for reflection in armors. The armor texture has an alpha channel which is transparent and the envmap texture is shown.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">It's the name of a TXMP.oni file, don't include the extension.</span></p></body></html> + Used for reflection in armors. The armor texture has an alpha channel which is transparent and the envmap texture is shown. +It's the name of a TXMP.oni file, don't include the extension. EnvMap: @@ -607,12 +552,8 @@ p, li { white-space: pre-wrap; } false - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> -p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">Used for reflection in armors. The armor texture has an alpha channel which is transparent and the envmap texture is shown.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">It's the name of a TXMP.oni file, don't include the extension.</span></p></body></html> + Used for reflection in armors. The armor texture has an alpha channel which is transparent and the envmap texture is shown. +It's the name of a TXMP.oni file, don't include the extension. EnvMap texture name @@ -626,39 +567,19 @@ p, li { white-space: pre-wrap; } - - - - Qt::Horizontal - - - - - - - - 0 - 30 - - - - Convert - - - - + - Models + Characters - + - + - + - + 0 @@ -671,20 +592,30 @@ p, li { white-space: pre-wrap; } - + - ONI + TRBS / ONCC ONI - OBJ + TRBS XML - DAE + TRBS DAE + + + + + TRAM ONI + + + + + FILM DAT @@ -692,9 +623,9 @@ p, li { white-space: pre-wrap; } - + - + 0 @@ -707,12 +638,7 @@ p, li { white-space: pre-wrap; } - - - - OBJ - - + DAE @@ -725,18 +651,18 @@ p, li { white-space: pre-wrap; } - + Sources - + - + - + - + 0 @@ -749,14 +675,14 @@ p, li { white-space: pre-wrap; } - + Remove - + Clear @@ -772,145 +698,71 @@ p, li { white-space: pre-wrap; } Options - + - - - - - - - false - - - Cell Shading - - - - - - - false - - - Normals - - - - - - - false - - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> -p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">Extract the model with a specific animation. </span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">If none inputted (and checkbox is selected) it will search for one at ONCC&gt;TRAC.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">It's the name of a TRAM.oni file, don't include the extension.</span></p></body></html> - - - With Animation: - - - - - - - false - - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> -p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">Extract the model with a specific animation. </span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">If none inputted (and checkbox is selected) it will search for one at </span><span style=" font-weight:600;">ONCC&gt;TRAC.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">It's the name of a TRAM.oni file, don't include the extension.</span></p></body></html> - - - Animation name - - - - - - - false - - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> -p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">Give model a texture.</span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">It's the name of a TXMP.oni file, don't include the extension.</span></p></body></html> - - - Texture: - - - - - - - false - - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> -p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">Give model a texture. </span></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">It's the name of a TXMP.oni file, don't include the extension.</span></p></body></html> - - - Texture name - - - - - - + + + false + + + Cell Shading + + + + + + + false + + + Normals + + + + + + + false + + + Extract a TRAM (animation) with character's TRBS / ONCC +For example extract a Muro's TRAM with Konoko's ONCC + + + Extract with TRBS / ONCC: + + + + + + + false + + + Extract a TRAM (animation) with character's TRBS / ONCC +For example extract a Muro's TRAM with Konoko's ONCC + + + TRBS / ONCC.oni source file + + - - - - Qt::Horizontal - - - - - - - - 0 - 30 - - - - Convert - - - - + - Animations + Objects - + - + - + 0 @@ -923,15 +775,25 @@ p, li { white-space: pre-wrap; } - + - ONI + M3GM ONI - FILM DAT + ONWC ONI + + + + + OBAN ONI (cam) + + + + + OBJ @@ -939,9 +801,9 @@ p, li { white-space: pre-wrap; } - + - + 0 @@ -954,7 +816,12 @@ p, li { white-space: pre-wrap; } - + + + + OBJ + + DAE @@ -967,18 +834,18 @@ p, li { white-space: pre-wrap; } - + Sources - + - + - + - + 0 @@ -991,14 +858,14 @@ p, li { white-space: pre-wrap; } - + Remove - + Clear @@ -1014,81 +881,76 @@ p, li { white-space: pre-wrap; } Options - + - - - - - - - true - - - Camera - - - - - - - true - - - - - - Geometry: - - - - - - - false - - - - - - Geometry file path - - - - - - + + + false + + + Give model a texture. +It's the name of a TXMP.oni file, don't include the extension. + + + Texture: + + + + + + + false + + + Give model a texture. +It's the name of a TXMP.oni file, don't include the extension. + + + TXMP.oni source file + + + Texture name + + + + + + + true + + + Give model a texture. +It's the name of a TXMP.oni file, don't include the extension. + + + With Animation: + + + + + + + false + + + Give model a texture. +It's the name of a TXMP.oni file, don't include the extension. + + + OBAN.oni source file + + - - - - Qt::Horizontal - - - - - - - - 0 - 30 - - - - Convert - - - Levels - + @@ -1110,12 +972,12 @@ p, li { white-space: pre-wrap; } - ONI + DAT - DAE + ONI FILES @@ -1123,6 +985,16 @@ p, li { white-space: pre-wrap; } MASTER XML + + + AKEV ONI + + + + + DAE + + @@ -1146,7 +1018,7 @@ p, li { white-space: pre-wrap; } - DAE + ONI FILES @@ -1206,7 +1078,62 @@ p, li { white-space: pre-wrap; } Options - + + + + + + + true + + + + 122 + 0 + + + + Extract specific files oni files from the DAT file + +Example of input: +AKEVEnvWarehouse +This will extract only the file AKEVEnvWarehouse.oni from the dat. + +You can extract multiple files using wildcards e.g.: +M3GM* +This will extract all files which begin with M3GM. + + + Extract specific files: + + + + + + + false + + + Extract specific files oni files from the DAT file + +Example of input: +AKEVEnvWarehouse +This will extract only the file AKEVEnvWarehouse.oni from the dat. + +You can extract multiple files using wildcards e.g.: +M3GM* +This will extract all files which begin with M3GM. + + + + + + Pattern to file or files (e.g. AKEVEnvWarehouse) + + + + + @@ -1216,7 +1143,7 @@ p, li { white-space: pre-wrap; } - 115 + 122 0 @@ -1255,51 +1182,49 @@ p, li { white-space: pre-wrap; } - - - - - + false + + Generate pathfinding grids (master xml generates them automatically). Needs Bnv source. + - Additional Sources: + Generate Grids + + + + - + false - - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> -p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-weight:600;">Use &quot;space&quot; as separator for each file</span></p></body></html> + + + 122 + 0 + - - Additional .dae sources for akev (e.g. env_markers.dae) + + Additional Sources: - + false - <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> -p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt; font-weight:600;">Generate pathfinding grids (master xml generates them automatically). Needs Bnv source.</span></p></body></html> + Use ";" as separator for each file - - Generate Grids + + Additional .dae sources for akev (e.g. env_markers.dae) @@ -1308,26 +1233,6 @@ p, li { white-space: pre-wrap; } - - - - Qt::Horizontal - - - - - - - - 0 - 30 - - - - Convert - - - @@ -1356,7 +1261,12 @@ p, li { white-space: pre-wrap; } - DAT / ONI + DAT / SNDD ONI + + + + + DAT / SUBT ONI @@ -1400,11 +1310,6 @@ p, li { white-space: pre-wrap; } AIF - - - TXT - - @@ -1454,30 +1359,36 @@ p, li { white-space: pre-wrap; } - - - - Qt::Horizontal - - - - - - - - 0 - 30 - - - - Convert - - - + + + + Qt::Horizontal + + + + + + + + 0 + 30 + + + + Convert the sources above + + + Convert + + + Ctrl+Return + + + @@ -1485,15 +1396,29 @@ p, li { white-space: pre-wrap; } 0 0 - 640 - 22 + 800 + 20 File - + + + Recent Projects + + + + + + + + + + + + @@ -1526,7 +1451,10 @@ p, li { white-space: pre-wrap; } + + + @@ -1534,6 +1462,8 @@ p, li { white-space: pre-wrap; } + + @@ -1660,6 +1590,94 @@ p, li { white-space: pre-wrap; } Check XmlTools version + + + Open AE folder + + + + + Save Project As... + + + + + Load Project... + + + Load Project... + + + Load Project... + + + + + true + + + Save Project + + + Ctrl+S + + + + + Placeholder1 + + + + + Project1 + + + + + Project2 + + + + + Project3 + + + + + Project4 + + + + + Project5 + + + + + + :/new/icons/background_image.png:/new/icons/background_image.png + + + Background Image Wizard + + + + + New Project + + + Ctrl+N + + + + + + :/new/icons/xmltoolsinterface.png:/new/icons/xmltoolsinterface.png + + + XmlTools Interface + +