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#include "bgimagewizard.h" |
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#include "converter.h" |
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#include "droptablewidget.h" |
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+ |
#include "xmltoolsinterface.h" |
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#include <QMainWindow> |
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#include <QMessageBox> |
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#endif |
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#include "libs/pugixml/pugixml.hpp" |
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//#include <QDebug> |
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namespace Ui { |
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class MainWindow; |
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void on_actionNew_Project_triggered(); |
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void on_tbXmlToolsInterface_clicked(); |
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private: |
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Ui::MainWindow *ui; |
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Logger *myLogger; |
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QLabel *itemsLoaded; |
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QProgressBar *myBar; //Progress Bar |
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QHash<QString, QString> commandMap; //Map the commands for fast retreive |
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QStringList *listToProccess; //items to proccess |
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> |
QStringList listToProccess; //items to proccess |
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Converter *myConverter = nullptr; |
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QSettings *vagoSettings; |
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static const QString VagoSettingsName; |
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bool unsavedChangesExist = false; |
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// Indicates that the application is fully loaded which includes painting the main window |
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bool applicationIsFullyLoaded = false; |
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// This variable indicates that we have a project being loaded. It should only be set by MainWindow thread. |
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// It allow us to ignore certain gui slots like when checking checkbox that ask the user for input |
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bool projectIsLoading = false; |
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// anonymous enum |
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enum {XMLTabIndex, TexturesTabIndex, CharactersTabIndex, ObjectsTabIndex, LevelsTabIndex, MiscTabIndex}; |