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             Frequently Asked Questions about ZLIB1.DLL | 
 
 
 
 
 
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 This document describes the design, the rationale, and the usage | 
 
 
 
 
 
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 of the official DLL build of zlib, named ZLIB1.DLL.  If you have | 
 
 
 
 
 
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 general questions about zlib, you should see the file "FAQ" found | 
 
 
 
 
 
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 in the zlib distribution, or at the following location: | 
 
 
 
 
 
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   http://www.gzip.org/zlib/zlib_faq.html | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  1. What is ZLIB1.DLL, and how can I get it? | 
 
 
 
 
 
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  | 
 
 
 
 
 
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   - ZLIB1.DLL is the official build of zlib as a DLL. | 
 
 
 
 
 
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     (Please remark the character '1' in the name.) | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     Pointers to a precompiled ZLIB1.DLL can be found in the zlib | 
 
 
 
 
 
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     web site at: | 
 
 
 
 
 
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       http://www.zlib.net/ | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     Applications that link to ZLIB1.DLL can rely on the following | 
 
 
 
 
 
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     specification: | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     * The exported symbols are exclusively defined in the source | 
 
 
 
 
 
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       files "zlib.h" and "zlib.def", found in an official zlib | 
 
 
 
 
 
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       source distribution. | 
 
 
 
 
 
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     * The symbols are exported by name, not by ordinal. | 
 
 
 
 
 
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     * The exported names are undecorated. | 
 
 
 
 
 
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     * The calling convention of functions is "C" (CDECL). | 
 
 
 
 
 
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     * The ZLIB1.DLL binary is linked to MSVCRT.DLL. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     The archive in which ZLIB1.DLL is bundled contains compiled | 
 
 
 
 
 
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     test programs that must run with a valid build of ZLIB1.DLL. | 
 
 
 
 
 
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     It is recommended to download the prebuilt DLL from the zlib | 
 
 
 
 
 
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     web site, instead of building it yourself, to avoid potential | 
 
 
 
 
 
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     incompatibilities that could be introduced by your compiler | 
 
 
 
 
 
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     and build settings.  If you do build the DLL yourself, please | 
 
 
 
 
 
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     make sure that it complies with all the above requirements, | 
 
 
 
 
 
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     and it runs with the precompiled test programs, bundled with | 
 
 
 
 
 
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     the original ZLIB1.DLL distribution. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     If, for any reason, you need to build an incompatible DLL, | 
 
 
 
 
 
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     please use a different file name. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  2. Why did you change the name of the DLL to ZLIB1.DLL? | 
 
 
 
 
 
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     What happened to the old ZLIB.DLL? | 
 
 
 
 
 
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  | 
 
 
 
 
 
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   - The old ZLIB.DLL, built from zlib-1.1.4 or earlier, required | 
 
 
 
 
 
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     compilation settings that were incompatible to those used by | 
 
 
 
 
 
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     a static build.  The DLL settings were supposed to be enabled | 
 
 
 
 
 
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     by defining the macro ZLIB_DLL, before including "zlib.h". | 
 
 
 
 
 
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     Incorrect handling of this macro was silently accepted at | 
 
 
 
 
 
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     build time, resulting in two major problems: | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     * ZLIB_DLL was missing from the old makefile.  When building | 
 
 
 
 
 
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       the DLL, not all people added it to the build options.  In | 
 
 
 
 
 
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       consequence, incompatible incarnations of ZLIB.DLL started | 
 
 
 
 
 
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       to circulate around the net. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     * When switching from using the static library to using the | 
 
 
 
 
 
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       DLL, applications had to define the ZLIB_DLL macro and | 
 
 
 
 
 
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       to recompile all the sources that contained calls to zlib | 
 
 
 
 
 
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       functions.  Failure to do so resulted in creating binaries | 
 
 
 
 
 
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       that were unable to run with the official ZLIB.DLL build. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     The only possible solution that we could foresee was to make | 
 
 
 
 
 
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     a binary-incompatible change in the DLL interface, in order to | 
 
 
 
 
 
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     remove the dependency on the ZLIB_DLL macro, and to release | 
 
 
 
 
 
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     the new DLL under a different name. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     We chose the name ZLIB1.DLL, where '1' indicates the major | 
 
 
 
 
 
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     zlib version number.  We hope that we will not have to break | 
 
 
 
 
 
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     the binary compatibility again, at least not as long as the | 
 
 
 
 
 
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     zlib-1.x series will last. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     There is still a ZLIB_DLL macro, that can trigger a more | 
 
 
 
 
 
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     efficient build and use of the DLL, but compatibility no | 
 
 
 
 
 
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     longer dependents on it. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  3. Can I build ZLIB.DLL from the new zlib sources, and replace | 
 
 
 
 
 
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     an old ZLIB.DLL, that was built from zlib-1.1.4 or earlier? | 
 
 
 
 
 
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  | 
 
 
 
 
 
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   - In principle, you can do it by assigning calling convention | 
 
 
 
 
 
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     keywords to the macros ZEXPORT and ZEXPORTVA.  In practice, | 
 
 
 
 
 
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     it depends on what you mean by "an old ZLIB.DLL", because the | 
 
 
 
 
 
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     old DLL exists in several mutually-incompatible versions. | 
 
 
 
 
 
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     You have to find out first what kind of calling convention is | 
 
 
 
 
 
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     being used in your particular ZLIB.DLL build, and to use the | 
 
 
 
 
 
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     same one in the new build.  If you don't know what this is all | 
 
 
 
 
 
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     about, you might be better off if you would just leave the old | 
 
 
 
 
 
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     DLL intact. | 
 
 
 
 
 
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  4. Can I compile my application using the new zlib interface, and | 
 
 
 
 
 
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     link it to an old ZLIB.DLL, that was built from zlib-1.1.4 or | 
 
 
 
 
 
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     earlier? | 
 
 
 
 
 
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  | 
 
 
 
 
 
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   - The official answer is "no"; the real answer depends again on | 
 
 
 
 
 
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     what kind of ZLIB.DLL you have.  Even if you are lucky, this | 
 
 
 
 
 
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     course of action is unreliable. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     If you rebuild your application and you intend to use a newer | 
 
 
 
 
 
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     version of zlib (post- 1.1.4), it is strongly recommended to | 
 
 
 
 
 
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     link it to the new ZLIB1.DLL. | 
 
 
 
 
 
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  5. Why are the zlib symbols exported by name, and not by ordinal? | 
 
 
 
 
 
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  | 
 
 
 
 
 
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   - Although exporting symbols by ordinal is a little faster, it | 
 
 
 
 
 
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     is risky.  Any single glitch in the maintenance or use of the | 
 
 
 
 
 
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     DEF file that contains the ordinals can result in incompatible | 
 
 
 
 
 
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     builds and frustrating crashes.  Simply put, the benefits of | 
 
 
 
 
 
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     exporting symbols by ordinal do not justify the risks. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     Technically, it should be possible to maintain ordinals in | 
 
 
 
 
 
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     the DEF file, and still export the symbols by name.  Ordinals | 
 
 
 
 
 
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     exist in every DLL, and even if the dynamic linking performed | 
 
 
 
 
 
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     at the DLL startup is searching for names, ordinals serve as | 
 
 
 
 
 
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     hints, for a faster name lookup.  However, if the DEF file | 
 
 
 
 
 
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     contains ordinals, the Microsoft linker automatically builds | 
 
 
 
 
 
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     an implib that will cause the executables linked to it to use | 
 
 
 
 
 
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     those ordinals, and not the names.  It is interesting to | 
 
 
 
 
 
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     notice that the GNU linker for Win32 does not suffer from this | 
 
 
 
 
 
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     problem. | 
 
 
 
 
 
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     It is possible to avoid the DEF file if the exported symbols | 
 
 
 
 
 
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     are accompanied by a "__declspec(dllexport)" attribute in the | 
 
 
 
 
 
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     source files.  You can do this in zlib by predefining the | 
 
 
 
 
 
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     ZLIB_DLL macro. | 
 
 
 
 
 
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  6. I see that the ZLIB1.DLL functions use the "C" (CDECL) calling | 
 
 
 
 
 
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     convention.  Why not use the STDCALL convention? | 
 
 
 
 
 
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     STDCALL is the standard convention in Win32, and I need it in | 
 
 
 
 
 
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     my Visual Basic project! | 
 
 
 
 
 
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     (For readability, we use CDECL to refer to the convention | 
 
 
 
 
 
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      triggered by the "__cdecl" keyword, STDCALL to refer to | 
 
 
 
 
 
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      the convention triggered by "__stdcall", and FASTCALL to | 
 
 
 
 
 
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      refer to the convention triggered by "__fastcall".) | 
 
 
 
 
 
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   - Most of the native Windows API functions (without varargs) use | 
 
 
 
 
 
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     indeed the WINAPI convention (which translates to STDCALL in | 
 
 
 
 
 
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     Win32), but the standard C functions use CDECL.  If a user | 
 
 
 
 
 
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     application is intrinsically tied to the Windows API (e.g. | 
 
 
 
 
 
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     it calls native Windows API functions such as CreateFile()), | 
 
 
 
 
 
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     sometimes it makes sense to decorate its own functions with | 
 
 
 
 
 
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     WINAPI.  But if ANSI C or POSIX portability is a goal (e.g. | 
 
 
 
 
 
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     it calls standard C functions such as fopen()), it is not a | 
 
 
 
 
 
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     sound decision to request the inclusion of <windows.h>, or to | 
 
 
 
 
 
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     use non-ANSI constructs, for the sole purpose to make the user | 
 
 
 
 
 
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     functions STDCALL-able. | 
 
 
 
 
 
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     The functionality offered by zlib is not in the category of | 
 
 
 
 
 
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     "Windows functionality", but is more like "C functionality". | 
 
 
 
 
 
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     Technically, STDCALL is not bad; in fact, it is slightly | 
 
 
 
 
 
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     faster than CDECL, and it works with variable-argument | 
 
 
 
 
 
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     functions, just like CDECL.  It is unfortunate that, in spite | 
 
 
 
 
 
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     of using STDCALL in the Windows API, it is not the default | 
 
 
 
 
 
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     convention used by the C compilers that run under Windows. | 
 
 
 
 
 
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     The roots of the problem reside deep inside the unsafety of | 
 
 
 
 
 
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     the K&R-style function prototypes, where the argument types | 
 
 
 
 
 
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     are not specified; but that is another story for another day. | 
 
 
 
 
 
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     The remaining fact is that CDECL is the default convention. | 
 
 
 
 
 
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     Even if an explicit convention is hard-coded into the function | 
 
 
 
 
 
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     prototypes inside C headers, problems may appear.  The | 
 
 
 
 
 
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     necessity to expose the convention in users' callbacks is one | 
 
 
 
 
 
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     of these problems. | 
 
 
 
 
 
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     The calling convention issues are also important when using | 
 
 
 
 
 
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     zlib in other programming languages.  Some of them, like Ada | 
 
 
 
 
 
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     (GNAT) and Fortran (GNU G77), have C bindings implemented | 
 
 
 
 
 
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     initially on Unix, and relying on the C calling convention. | 
 
 
 
 
 
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     On the other hand, the pre- .NET versions of Microsoft Visual | 
 
 
 
 
 
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     Basic require STDCALL, while Borland Delphi prefers, although | 
 
 
 
 
 
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     it does not require, FASTCALL. | 
 
 
 
 
 
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     In fairness to all possible uses of zlib outside the C | 
 
 
 
 
 
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     programming language, we choose the default "C" convention. | 
 
 
 
 
 
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     Anyone interested in different bindings or conventions is | 
 
 
 
 
 
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     encouraged to maintain specialized projects.  The "contrib/" | 
 
 
 
 
 
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     directory from the zlib distribution already holds a couple | 
 
 
 
 
 
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     of foreign bindings, such as Ada, C++, and Delphi. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  7. I need a DLL for my Visual Basic project.  What can I do? | 
 
 
 
 
 
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  | 
 
 
 
 
 
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   - Define the ZLIB_WINAPI macro before including "zlib.h", when | 
 
 
 
 
 
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     building both the DLL and the user application (except that | 
 
 
 
 
 
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     you don't need to define anything when using the DLL in Visual | 
 
 
 
 
 
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     Basic).  The ZLIB_WINAPI macro will switch on the WINAPI | 
 
 
 
 
 
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     (STDCALL) convention.  The name of this DLL must be different | 
 
 
 
 
 
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     than the official ZLIB1.DLL. | 
 
 
 
 
 
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     Gilles Vollant has contributed a build named ZLIBWAPI.DLL, | 
 
 
 
 
 
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     with the ZLIB_WINAPI macro turned on, and with the minizip | 
 
 
 
 
 
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     functionality built in.  For more information, please read | 
 
 
 
 
 
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     the notes inside "contrib/vstudio/readme.txt", found in the | 
 
 
 
 
 
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     zlib distribution. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  8. I need to use zlib in my Microsoft .NET project.  What can I | 
 
 
 
 
 
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     do? | 
 
 
 
 
 
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  | 
 
 
 
 
 
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   - Henrik Ravn has contributed a .NET wrapper around zlib.  Look | 
 
 
 
 
 
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     into contrib/dotzlib/, inside the zlib distribution. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  9. If my application uses ZLIB1.DLL, should I link it to | 
 
 
 
 
 
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     MSVCRT.DLL?  Why? | 
 
 
 
 
 
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  | 
 
 
 
 
 
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   - It is not required, but it is recommended to link your | 
 
 
 
 
 
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     application to MSVCRT.DLL, if it uses ZLIB1.DLL. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     The executables (.EXE, .DLL, etc.) that are involved in the | 
 
 
 
 
 
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     same process and are using the C run-time library (i.e. they | 
 
 
 
 
 
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     are calling standard C functions), must link to the same | 
 
 
 
 
 
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     library.  There are several libraries in the Win32 system: | 
 
 
 
 
 
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     CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc. | 
 
 
 
 
 
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     Since ZLIB1.DLL is linked to MSVCRT.DLL, the executables that | 
 
 
 
 
 
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     depend on it should also be linked to MSVCRT.DLL. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 10. Why are you saying that ZLIB1.DLL and my application should | 
 
 
 
 
 
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     be linked to the same C run-time (CRT) library?  I linked my | 
 
 
 
 
 
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     application and my DLLs to different C libraries (e.g. my | 
 
 
 
 
 
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     application to a static library, and my DLLs to MSVCRT.DLL), | 
 
 
 
 
 
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     and everything works fine. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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   - If a user library invokes only pure Win32 API (accessible via | 
 
 
 
 
 
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     <windows.h> and the related headers), its DLL build will work | 
 
 
 
 
 
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     in any context.  But if this library invokes standard C API, | 
 
 
 
 
 
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     things get more complicated. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     There is a single Win32 library in a Win32 system.  Every | 
 
 
 
 
 
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     function in this library resides in a single DLL module, that | 
 
 
 
 
 
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     is safe to call from anywhere.  On the other hand, there are | 
 
 
 
 
 
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     multiple versions of the C library, and each of them has its | 
 
 
 
 
 
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     own separate internal state.  Standalone executables and user | 
 
 
 
 
 
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     DLLs that call standard C functions must link to a C run-time | 
 
 
 
 
 
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     (CRT) library, be it static or shared (DLL).  Intermixing | 
 
 
 
 
 
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     occurs when an executable (not necessarily standalone) and a | 
 
 
 
 
 
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     DLL are linked to different CRTs, and both are running in the | 
 
 
 
 
 
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     same process. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     Intermixing multiple CRTs is possible, as long as their | 
 
 
 
 
 
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     internal states are kept intact.  The Microsoft Knowledge Base | 
 
 
 
 
 
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     articles KB94248 "HOWTO: Use the C Run-Time" and KB140584 | 
 
 
 
 
 
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     "HOWTO: Link with the Correct C Run-Time (CRT) Library" | 
 
 
 
 
 
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     mention the potential problems raised by intermixing. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     If intermixing works for you, it's because your application | 
 
 
 
 
 
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     and DLLs are avoiding the corruption of each of the CRTs' | 
 
 
 
 
 
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     internal states, maybe by careful design, or maybe by fortune. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     Also note that linking ZLIB1.DLL to non-Microsoft CRTs, such | 
 
 
 
 
 
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     as those provided by Borland, raises similar problems. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 11. Why are you linking ZLIB1.DLL to MSVCRT.DLL? | 
 
 
 
 
 
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  | 
 
 
 
 
 
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   - MSVCRT.DLL exists on every Windows 95 with a new service pack | 
 
 
 
 
 
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     installed, or with Microsoft Internet Explorer 4 or later, and | 
 
 
 
 
 
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     on all other Windows 4.x or later (Windows 98, Windows NT 4, | 
 
 
 
 
 
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     or later).  It is freely distributable; if not present in the | 
 
 
 
 
 
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     system, it can be downloaded from Microsoft or from other | 
 
 
 
 
 
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     software provider for free. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     The fact that MSVCRT.DLL does not exist on a virgin Windows 95 | 
 
 
 
 
 
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     is not so problematic.  Windows 95 is scarcely found nowadays, | 
 
 
 
 
 
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     Microsoft ended its support a long time ago, and many recent | 
 
 
 
 
 
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     applications from various vendors, including Microsoft, do not | 
 
 
 
 
 
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     even run on it.  Furthermore, no serious user should run | 
 
 
 
 
 
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     Windows 95 without a proper update installed. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 12. Why are you not linking ZLIB1.DLL to | 
 
 
 
 
 
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     <<my favorite C run-time library>> ? | 
 
 
 
 
 
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  | 
 
 
 
 
 
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   - We considered and abandoned the following alternatives: | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     * Linking ZLIB1.DLL to a static C library (LIBC.LIB, or | 
 
 
 
 
 
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       LIBCMT.LIB) is not a good option.  People are using the DLL | 
 
 
 
 
 
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       mainly to save disk space.  If you are linking your program | 
 
 
 
 
 
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       to a static C library, you may as well consider linking zlib | 
 
 
 
 
 
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       in statically, too. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     * Linking ZLIB1.DLL to CRTDLL.DLL looks appealing, because | 
 
 
 
 
 
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       CRTDLL.DLL is present on every Win32 installation. | 
 
 
 
 
 
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       Unfortunately, it has a series of problems: it does not | 
 
 
 
 
 
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       work properly with Microsoft's C++ libraries, it does not | 
 
 
 
 
 
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       provide support for 64-bit file offsets, (and so on...), | 
 
 
 
 
 
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       and Microsoft discontinued its support a long time ago. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     * Linking ZLIB1.DLL to MSVCR70.DLL or MSVCR71.DLL, supplied | 
 
 
 
 
 
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       with the Microsoft .NET platform, and Visual C++ 7.0/7.1, | 
 
 
 
 
 
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       raises problems related to the status of ZLIB1.DLL as a | 
 
 
 
 
 
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       system component.  According to the Microsoft Knowledge Base | 
 
 
 
 
 
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       article KB326922 "INFO: Redistribution of the Shared C | 
 
 
 
 
 
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       Runtime Component in Visual C++ .NET", MSVCR70.DLL and | 
 
 
 
 
 
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       MSVCR71.DLL are not supposed to function as system DLLs, | 
 
 
 
 
 
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       because they may clash with MSVCRT.DLL.  Instead, the | 
 
 
 
 
 
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       application's installer is supposed to put these DLLs | 
 
 
 
 
 
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       (if needed) in the application's private directory. | 
 
 
 
 
 
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       If ZLIB1.DLL depends on a non-system runtime, it cannot | 
 
 
 
 
 
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       function as a redistributable system component. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     * Linking ZLIB1.DLL to non-Microsoft runtimes, such as | 
 
 
 
 
 
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       Borland's, or Cygwin's, raises problems related to the | 
 
 
 
 
 
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       reliable presence of these runtimes on Win32 systems. | 
 
 
 
 
 
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       It's easier to let the DLL build of zlib up to the people | 
 
 
 
 
 
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       who distribute these runtimes, and who may proceed as | 
 
 
 
 
 
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       explained in the answer to Question 14. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 13. If ZLIB1.DLL cannot be linked to MSVCR70.DLL or MSVCR71.DLL, | 
 
 
 
 
 
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     how can I build/use ZLIB1.DLL in Microsoft Visual C++ 7.0 | 
 
 
 
 
 
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     (Visual Studio .NET) or newer? | 
 
 
 
 
 
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  | 
 
 
 
 
 
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   - Due to the problems explained in the Microsoft Knowledge Base | 
 
 
 
 
 
 | 325 | 
     article KB326922 (see the previous answer), the C runtime that | 
 
 
 
 
 
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     comes with the VC7 environment is no longer considered a | 
 
 
 
 
 
 | 327 | 
     system component.  That is, it should not be assumed that this | 
 
 
 
 
 
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     runtime exists, or may be installed in a system directory. | 
 
 
 
 
 
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     Since ZLIB1.DLL is supposed to be a system component, it may | 
 
 
 
 
 
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     not depend on a non-system component. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     In order to link ZLIB1.DLL and your application to MSVCRT.DLL | 
 
 
 
 
 
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     in VC7, you need the library of Visual C++ 6.0 or older.  If | 
 
 
 
 
 
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     you don't have this library at hand, it's probably best not to | 
 
 
 
 
 
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     use ZLIB1.DLL. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     We are hoping that, in the future, Microsoft will provide a | 
 
 
 
 
 
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     way to build applications linked to a proper system runtime, | 
 
 
 
 
 
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     from the Visual C++ environment.  Until then, you have a | 
 
 
 
 
 
 | 340 | 
     couple of alternatives, such as linking zlib in statically. | 
 
 
 
 
 
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     If your application requires dynamic linking, you may proceed | 
 
 
 
 
 
 | 342 | 
     as explained in the answer to Question 14. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 14. I need to link my own DLL build to a CRT different than | 
 
 
 
 
 
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     MSVCRT.DLL.  What can I do? | 
 
 
 
 
 
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  | 
 
 
 
 
 
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   - Feel free to rebuild the DLL from the zlib sources, and link | 
 
 
 
 
 
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     it the way you want.  You should, however, clearly state that | 
 
 
 
 
 
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     your build is unofficial.  You should give it a different file | 
 
 
 
 
 
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     name, and/or install it in a private directory that can be | 
 
 
 
 
 
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     accessed by your application only, and is not visible to the | 
 
 
 
 
 
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     others (i.e. it's neither in the PATH, nor in the SYSTEM or | 
 
 
 
 
 
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     SYSTEM32 directories).  Otherwise, your build may clash with | 
 
 
 
 
 
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     applications that link to the official build. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     For example, in Cygwin, zlib is linked to the Cygwin runtime | 
 
 
 
 
 
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     CYGWIN1.DLL, and it is distributed under the name CYGZ.DLL. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 15. May I include additional pieces of code that I find useful, | 
 
 
 
 
 
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     link them in ZLIB1.DLL, and export them? | 
 
 
 
 
 
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  | 
 
 
 
 
 
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   - No.  A legitimate build of ZLIB1.DLL must not include code | 
 
 
 
 
 
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     that does not originate from the official zlib source code. | 
 
 
 
 
 
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     But you can make your own private DLL build, under a different | 
 
 
 
 
 
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     file name, as suggested in the previous answer. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     For example, zlib is a part of the VCL library, distributed | 
 
 
 
 
 
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     with Borland Delphi and C++ Builder.  The DLL build of VCL | 
 
 
 
 
 
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     is a redistributable file, named VCLxx.DLL. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 16. May I remove some functionality out of ZLIB1.DLL, by enabling | 
 
 
 
 
 
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     macros like NO_GZCOMPRESS or NO_GZIP at compile time? | 
 
 
 
 
 
 | 376 | 
  | 
 
 
 
 
 
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   - No.  A legitimate build of ZLIB1.DLL must provide the complete | 
 
 
 
 
 
 | 378 | 
     zlib functionality, as implemented in the official zlib source | 
 
 
 
 
 
 | 379 | 
     code.  But you can make your own private DLL build, under a | 
 
 
 
 
 
 | 380 | 
     different file name, as suggested in the previous answer. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 17. I made my own ZLIB1.DLL build.  Can I test it for compliance? | 
 
 
 
 
 
 | 384 | 
  | 
 
 
 
 
 
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   - We prefer that you download the official DLL from the zlib | 
 
 
 
 
 
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     web site.  If you need something peculiar from this DLL, you | 
 
 
 
 
 
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     can send your suggestion to the zlib mailing list. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     However, in case you do rebuild the DLL yourself, you can run | 
 
 
 
 
 
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     it with the test programs found in the DLL distribution. | 
 
 
 
 
 
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     Running these test programs is not a guarantee of compliance, | 
 
 
 
 
 
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     but a failure can imply a detected problem. | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 ** | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 This document is written and maintained by | 
 
 
 
 
 
 | 397 | 
 Cosmin Truta <cosmint@cs.ubbcluj.ro> |