| 1 |  | 
 
 
 
 
 | 2 | Frequently Asked Questions about ZLIB1.DLL | 
 
 
 
 
 | 3 |  | 
 
 
 
 
 | 4 |  | 
 
 
 
 
 | 5 | This document describes the design, the rationale, and the usage | 
 
 
 
 
 | 6 | of the official DLL build of zlib, named ZLIB1.DLL.  If you have | 
 
 
 
 
 | 7 | general questions about zlib, you should see the file "FAQ" found | 
 
 
 
 
 | 8 | in the zlib distribution, or at the following location: | 
 
 
 
 
 | 9 | http://www.gzip.org/zlib/zlib_faq.html | 
 
 
 
 
 | 10 |  | 
 
 
 
 
 | 11 |  | 
 
 
 
 
 | 12 | 1. What is ZLIB1.DLL, and how can I get it? | 
 
 
 
 
 | 13 |  | 
 
 
 
 
 | 14 | - ZLIB1.DLL is the official build of zlib as a DLL. | 
 
 
 
 
 | 15 | (Please remark the character '1' in the name.) | 
 
 
 
 
 | 16 |  | 
 
 
 
 
 | 17 | Pointers to a precompiled ZLIB1.DLL can be found in the zlib | 
 
 
 
 
 | 18 | web site at: | 
 
 
 
 
 | 19 | http://www.zlib.net/ | 
 
 
 
 
 | 20 |  | 
 
 
 
 
 | 21 | Applications that link to ZLIB1.DLL can rely on the following | 
 
 
 
 
 | 22 | specification: | 
 
 
 
 
 | 23 |  | 
 
 
 
 
 | 24 | * The exported symbols are exclusively defined in the source | 
 
 
 
 
 | 25 | files "zlib.h" and "zlib.def", found in an official zlib | 
 
 
 
 
 | 26 | source distribution. | 
 
 
 
 
 | 27 | * The symbols are exported by name, not by ordinal. | 
 
 
 
 
 | 28 | * The exported names are undecorated. | 
 
 
 
 
 | 29 | * The calling convention of functions is "C" (CDECL). | 
 
 
 
 
 | 30 | * The ZLIB1.DLL binary is linked to MSVCRT.DLL. | 
 
 
 
 
 | 31 |  | 
 
 
 
 
 | 32 | The archive in which ZLIB1.DLL is bundled contains compiled | 
 
 
 
 
 | 33 | test programs that must run with a valid build of ZLIB1.DLL. | 
 
 
 
 
 | 34 | It is recommended to download the prebuilt DLL from the zlib | 
 
 
 
 
 | 35 | web site, instead of building it yourself, to avoid potential | 
 
 
 
 
 | 36 | incompatibilities that could be introduced by your compiler | 
 
 
 
 
 | 37 | and build settings.  If you do build the DLL yourself, please | 
 
 
 
 
 | 38 | make sure that it complies with all the above requirements, | 
 
 
 
 
 | 39 | and it runs with the precompiled test programs, bundled with | 
 
 
 
 
 | 40 | the original ZLIB1.DLL distribution. | 
 
 
 
 
 | 41 |  | 
 
 
 
 
 | 42 | If, for any reason, you need to build an incompatible DLL, | 
 
 
 
 
 | 43 | please use a different file name. | 
 
 
 
 
 | 44 |  | 
 
 
 
 
 | 45 |  | 
 
 
 
 
 | 46 | 2. Why did you change the name of the DLL to ZLIB1.DLL? | 
 
 
 
 
 | 47 | What happened to the old ZLIB.DLL? | 
 
 
 
 
 | 48 |  | 
 
 
 
 
 | 49 | - The old ZLIB.DLL, built from zlib-1.1.4 or earlier, required | 
 
 
 
 
 | 50 | compilation settings that were incompatible to those used by | 
 
 
 
 
 | 51 | a static build.  The DLL settings were supposed to be enabled | 
 
 
 
 
 | 52 | by defining the macro ZLIB_DLL, before including "zlib.h". | 
 
 
 
 
 | 53 | Incorrect handling of this macro was silently accepted at | 
 
 
 
 
 | 54 | build time, resulting in two major problems: | 
 
 
 
 
 | 55 |  | 
 
 
 
 
 | 56 | * ZLIB_DLL was missing from the old makefile.  When building | 
 
 
 
 
 | 57 | the DLL, not all people added it to the build options.  In | 
 
 
 
 
 | 58 | consequence, incompatible incarnations of ZLIB.DLL started | 
 
 
 
 
 | 59 | to circulate around the net. | 
 
 
 
 
 | 60 |  | 
 
 
 
 
 | 61 | * When switching from using the static library to using the | 
 
 
 
 
 | 62 | DLL, applications had to define the ZLIB_DLL macro and | 
 
 
 
 
 | 63 | to recompile all the sources that contained calls to zlib | 
 
 
 
 
 | 64 | functions.  Failure to do so resulted in creating binaries | 
 
 
 
 
 | 65 | that were unable to run with the official ZLIB.DLL build. | 
 
 
 
 
 | 66 |  | 
 
 
 
 
 | 67 | The only possible solution that we could foresee was to make | 
 
 
 
 
 | 68 | a binary-incompatible change in the DLL interface, in order to | 
 
 
 
 
 | 69 | remove the dependency on the ZLIB_DLL macro, and to release | 
 
 
 
 
 | 70 | the new DLL under a different name. | 
 
 
 
 
 | 71 |  | 
 
 
 
 
 | 72 | We chose the name ZLIB1.DLL, where '1' indicates the major | 
 
 
 
 
 | 73 | zlib version number.  We hope that we will not have to break | 
 
 
 
 
 | 74 | the binary compatibility again, at least not as long as the | 
 
 
 
 
 | 75 | zlib-1.x series will last. | 
 
 
 
 
 | 76 |  | 
 
 
 
 
 | 77 | There is still a ZLIB_DLL macro, that can trigger a more | 
 
 
 
 
 | 78 | efficient build and use of the DLL, but compatibility no | 
 
 
 
 
 | 79 | longer dependents on it. | 
 
 
 
 
 | 80 |  | 
 
 
 
 
 | 81 |  | 
 
 
 
 
 | 82 | 3. Can I build ZLIB.DLL from the new zlib sources, and replace | 
 
 
 
 
 | 83 | an old ZLIB.DLL, that was built from zlib-1.1.4 or earlier? | 
 
 
 
 
 | 84 |  | 
 
 
 
 
 | 85 | - In principle, you can do it by assigning calling convention | 
 
 
 
 
 | 86 | keywords to the macros ZEXPORT and ZEXPORTVA.  In practice, | 
 
 
 
 
 | 87 | it depends on what you mean by "an old ZLIB.DLL", because the | 
 
 
 
 
 | 88 | old DLL exists in several mutually-incompatible versions. | 
 
 
 
 
 | 89 | You have to find out first what kind of calling convention is | 
 
 
 
 
 | 90 | being used in your particular ZLIB.DLL build, and to use the | 
 
 
 
 
 | 91 | same one in the new build.  If you don't know what this is all | 
 
 
 
 
 | 92 | about, you might be better off if you would just leave the old | 
 
 
 
 
 | 93 | DLL intact. | 
 
 
 
 
 | 94 |  | 
 
 
 
 
 | 95 |  | 
 
 
 
 
 | 96 | 4. Can I compile my application using the new zlib interface, and | 
 
 
 
 
 | 97 | link it to an old ZLIB.DLL, that was built from zlib-1.1.4 or | 
 
 
 
 
 | 98 | earlier? | 
 
 
 
 
 | 99 |  | 
 
 
 
 
 | 100 | - The official answer is "no"; the real answer depends again on | 
 
 
 
 
 | 101 | what kind of ZLIB.DLL you have.  Even if you are lucky, this | 
 
 
 
 
 | 102 | course of action is unreliable. | 
 
 
 
 
 | 103 |  | 
 
 
 
 
 | 104 | If you rebuild your application and you intend to use a newer | 
 
 
 
 
 | 105 | version of zlib (post- 1.1.4), it is strongly recommended to | 
 
 
 
 
 | 106 | link it to the new ZLIB1.DLL. | 
 
 
 
 
 | 107 |  | 
 
 
 
 
 | 108 |  | 
 
 
 
 
 | 109 | 5. Why are the zlib symbols exported by name, and not by ordinal? | 
 
 
 
 
 | 110 |  | 
 
 
 
 
 | 111 | - Although exporting symbols by ordinal is a little faster, it | 
 
 
 
 
 | 112 | is risky.  Any single glitch in the maintenance or use of the | 
 
 
 
 
 | 113 | DEF file that contains the ordinals can result in incompatible | 
 
 
 
 
 | 114 | builds and frustrating crashes.  Simply put, the benefits of | 
 
 
 
 
 | 115 | exporting symbols by ordinal do not justify the risks. | 
 
 
 
 
 | 116 |  | 
 
 
 
 
 | 117 | Technically, it should be possible to maintain ordinals in | 
 
 
 
 
 | 118 | the DEF file, and still export the symbols by name.  Ordinals | 
 
 
 
 
 | 119 | exist in every DLL, and even if the dynamic linking performed | 
 
 
 
 
 | 120 | at the DLL startup is searching for names, ordinals serve as | 
 
 
 
 
 | 121 | hints, for a faster name lookup.  However, if the DEF file | 
 
 
 
 
 | 122 | contains ordinals, the Microsoft linker automatically builds | 
 
 
 
 
 | 123 | an implib that will cause the executables linked to it to use | 
 
 
 
 
 | 124 | those ordinals, and not the names.  It is interesting to | 
 
 
 
 
 | 125 | notice that the GNU linker for Win32 does not suffer from this | 
 
 
 
 
 | 126 | problem. | 
 
 
 
 
 | 127 |  | 
 
 
 
 
 | 128 | It is possible to avoid the DEF file if the exported symbols | 
 
 
 
 
 | 129 | are accompanied by a "__declspec(dllexport)" attribute in the | 
 
 
 
 
 | 130 | source files.  You can do this in zlib by predefining the | 
 
 
 
 
 | 131 | ZLIB_DLL macro. | 
 
 
 
 
 | 132 |  | 
 
 
 
 
 | 133 |  | 
 
 
 
 
 | 134 | 6. I see that the ZLIB1.DLL functions use the "C" (CDECL) calling | 
 
 
 
 
 | 135 | convention.  Why not use the STDCALL convention? | 
 
 
 
 
 | 136 | STDCALL is the standard convention in Win32, and I need it in | 
 
 
 
 
 | 137 | my Visual Basic project! | 
 
 
 
 
 | 138 |  | 
 
 
 
 
 | 139 | (For readability, we use CDECL to refer to the convention | 
 
 
 
 
 | 140 | triggered by the "__cdecl" keyword, STDCALL to refer to | 
 
 
 
 
 | 141 | the convention triggered by "__stdcall", and FASTCALL to | 
 
 
 
 
 | 142 | refer to the convention triggered by "__fastcall".) | 
 
 
 
 
 | 143 |  | 
 
 
 
 
 | 144 | - Most of the native Windows API functions (without varargs) use | 
 
 
 
 
 | 145 | indeed the WINAPI convention (which translates to STDCALL in | 
 
 
 
 
 | 146 | Win32), but the standard C functions use CDECL.  If a user | 
 
 
 
 
 | 147 | application is intrinsically tied to the Windows API (e.g. | 
 
 
 
 
 | 148 | it calls native Windows API functions such as CreateFile()), | 
 
 
 
 
 | 149 | sometimes it makes sense to decorate its own functions with | 
 
 
 
 
 | 150 | WINAPI.  But if ANSI C or POSIX portability is a goal (e.g. | 
 
 
 
 
 | 151 | it calls standard C functions such as fopen()), it is not a | 
 
 
 
 
 | 152 | sound decision to request the inclusion of <windows.h>, or to | 
 
 
 
 
 | 153 | use non-ANSI constructs, for the sole purpose to make the user | 
 
 
 
 
 | 154 | functions STDCALL-able. | 
 
 
 
 
 | 155 |  | 
 
 
 
 
 | 156 | The functionality offered by zlib is not in the category of | 
 
 
 
 
 | 157 | "Windows functionality", but is more like "C functionality". | 
 
 
 
 
 | 158 |  | 
 
 
 
 
 | 159 | Technically, STDCALL is not bad; in fact, it is slightly | 
 
 
 
 
 | 160 | faster than CDECL, and it works with variable-argument | 
 
 
 
 
 | 161 | functions, just like CDECL.  It is unfortunate that, in spite | 
 
 
 
 
 | 162 | of using STDCALL in the Windows API, it is not the default | 
 
 
 
 
 | 163 | convention used by the C compilers that run under Windows. | 
 
 
 
 
 | 164 | The roots of the problem reside deep inside the unsafety of | 
 
 
 
 
 | 165 | the K&R-style function prototypes, where the argument types | 
 
 
 
 
 | 166 | are not specified; but that is another story for another day. | 
 
 
 
 
 | 167 |  | 
 
 
 
 
 | 168 | The remaining fact is that CDECL is the default convention. | 
 
 
 
 
 | 169 | Even if an explicit convention is hard-coded into the function | 
 
 
 
 
 | 170 | prototypes inside C headers, problems may appear.  The | 
 
 
 
 
 | 171 | necessity to expose the convention in users' callbacks is one | 
 
 
 
 
 | 172 | of these problems. | 
 
 
 
 
 | 173 |  | 
 
 
 
 
 | 174 | The calling convention issues are also important when using | 
 
 
 
 
 | 175 | zlib in other programming languages.  Some of them, like Ada | 
 
 
 
 
 | 176 | (GNAT) and Fortran (GNU G77), have C bindings implemented | 
 
 
 
 
 | 177 | initially on Unix, and relying on the C calling convention. | 
 
 
 
 
 | 178 | On the other hand, the pre- .NET versions of Microsoft Visual | 
 
 
 
 
 | 179 | Basic require STDCALL, while Borland Delphi prefers, although | 
 
 
 
 
 | 180 | it does not require, FASTCALL. | 
 
 
 
 
 | 181 |  | 
 
 
 
 
 | 182 | In fairness to all possible uses of zlib outside the C | 
 
 
 
 
 | 183 | programming language, we choose the default "C" convention. | 
 
 
 
 
 | 184 | Anyone interested in different bindings or conventions is | 
 
 
 
 
 | 185 | encouraged to maintain specialized projects.  The "contrib/" | 
 
 
 
 
 | 186 | directory from the zlib distribution already holds a couple | 
 
 
 
 
 | 187 | of foreign bindings, such as Ada, C++, and Delphi. | 
 
 
 
 
 | 188 |  | 
 
 
 
 
 | 189 |  | 
 
 
 
 
 | 190 | 7. I need a DLL for my Visual Basic project.  What can I do? | 
 
 
 
 
 | 191 |  | 
 
 
 
 
 | 192 | - Define the ZLIB_WINAPI macro before including "zlib.h", when | 
 
 
 
 
 | 193 | building both the DLL and the user application (except that | 
 
 
 
 
 | 194 | you don't need to define anything when using the DLL in Visual | 
 
 
 
 
 | 195 | Basic).  The ZLIB_WINAPI macro will switch on the WINAPI | 
 
 
 
 
 | 196 | (STDCALL) convention.  The name of this DLL must be different | 
 
 
 
 
 | 197 | than the official ZLIB1.DLL. | 
 
 
 
 
 | 198 |  | 
 
 
 
 
 | 199 | Gilles Vollant has contributed a build named ZLIBWAPI.DLL, | 
 
 
 
 
 | 200 | with the ZLIB_WINAPI macro turned on, and with the minizip | 
 
 
 
 
 | 201 | functionality built in.  For more information, please read | 
 
 
 
 
 | 202 | the notes inside "contrib/vstudio/readme.txt", found in the | 
 
 
 
 
 | 203 | zlib distribution. | 
 
 
 
 
 | 204 |  | 
 
 
 
 
 | 205 |  | 
 
 
 
 
 | 206 | 8. I need to use zlib in my Microsoft .NET project.  What can I | 
 
 
 
 
 | 207 | do? | 
 
 
 
 
 | 208 |  | 
 
 
 
 
 | 209 | - Henrik Ravn has contributed a .NET wrapper around zlib.  Look | 
 
 
 
 
 | 210 | into contrib/dotzlib/, inside the zlib distribution. | 
 
 
 
 
 | 211 |  | 
 
 
 
 
 | 212 |  | 
 
 
 
 
 | 213 | 9. If my application uses ZLIB1.DLL, should I link it to | 
 
 
 
 
 | 214 | MSVCRT.DLL?  Why? | 
 
 
 
 
 | 215 |  | 
 
 
 
 
 | 216 | - It is not required, but it is recommended to link your | 
 
 
 
 
 | 217 | application to MSVCRT.DLL, if it uses ZLIB1.DLL. | 
 
 
 
 
 | 218 |  | 
 
 
 
 
 | 219 | The executables (.EXE, .DLL, etc.) that are involved in the | 
 
 
 
 
 | 220 | same process and are using the C run-time library (i.e. they | 
 
 
 
 
 | 221 | are calling standard C functions), must link to the same | 
 
 
 
 
 | 222 | library.  There are several libraries in the Win32 system: | 
 
 
 
 
 | 223 | CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc. | 
 
 
 
 
 | 224 | Since ZLIB1.DLL is linked to MSVCRT.DLL, the executables that | 
 
 
 
 
 | 225 | depend on it should also be linked to MSVCRT.DLL. | 
 
 
 
 
 | 226 |  | 
 
 
 
 
 | 227 |  | 
 
 
 
 
 | 228 | 10. Why are you saying that ZLIB1.DLL and my application should | 
 
 
 
 
 | 229 | be linked to the same C run-time (CRT) library?  I linked my | 
 
 
 
 
 | 230 | application and my DLLs to different C libraries (e.g. my | 
 
 
 
 
 | 231 | application to a static library, and my DLLs to MSVCRT.DLL), | 
 
 
 
 
 | 232 | and everything works fine. | 
 
 
 
 
 | 233 |  | 
 
 
 
 
 | 234 | - If a user library invokes only pure Win32 API (accessible via | 
 
 
 
 
 | 235 | <windows.h> and the related headers), its DLL build will work | 
 
 
 
 
 | 236 | in any context.  But if this library invokes standard C API, | 
 
 
 
 
 | 237 | things get more complicated. | 
 
 
 
 
 | 238 |  | 
 
 
 
 
 | 239 | There is a single Win32 library in a Win32 system.  Every | 
 
 
 
 
 | 240 | function in this library resides in a single DLL module, that | 
 
 
 
 
 | 241 | is safe to call from anywhere.  On the other hand, there are | 
 
 
 
 
 | 242 | multiple versions of the C library, and each of them has its | 
 
 
 
 
 | 243 | own separate internal state.  Standalone executables and user | 
 
 
 
 
 | 244 | DLLs that call standard C functions must link to a C run-time | 
 
 
 
 
 | 245 | (CRT) library, be it static or shared (DLL).  Intermixing | 
 
 
 
 
 | 246 | occurs when an executable (not necessarily standalone) and a | 
 
 
 
 
 | 247 | DLL are linked to different CRTs, and both are running in the | 
 
 
 
 
 | 248 | same process. | 
 
 
 
 
 | 249 |  | 
 
 
 
 
 | 250 | Intermixing multiple CRTs is possible, as long as their | 
 
 
 
 
 | 251 | internal states are kept intact.  The Microsoft Knowledge Base | 
 
 
 
 
 | 252 | articles KB94248 "HOWTO: Use the C Run-Time" and KB140584 | 
 
 
 
 
 | 253 | "HOWTO: Link with the Correct C Run-Time (CRT) Library" | 
 
 
 
 
 | 254 | mention the potential problems raised by intermixing. | 
 
 
 
 
 | 255 |  | 
 
 
 
 
 | 256 | If intermixing works for you, it's because your application | 
 
 
 
 
 | 257 | and DLLs are avoiding the corruption of each of the CRTs' | 
 
 
 
 
 | 258 | internal states, maybe by careful design, or maybe by fortune. | 
 
 
 
 
 | 259 |  | 
 
 
 
 
 | 260 | Also note that linking ZLIB1.DLL to non-Microsoft CRTs, such | 
 
 
 
 
 | 261 | as those provided by Borland, raises similar problems. | 
 
 
 
 
 | 262 |  | 
 
 
 
 
 | 263 |  | 
 
 
 
 
 | 264 | 11. Why are you linking ZLIB1.DLL to MSVCRT.DLL? | 
 
 
 
 
 | 265 |  | 
 
 
 
 
 | 266 | - MSVCRT.DLL exists on every Windows 95 with a new service pack | 
 
 
 
 
 | 267 | installed, or with Microsoft Internet Explorer 4 or later, and | 
 
 
 
 
 | 268 | on all other Windows 4.x or later (Windows 98, Windows NT 4, | 
 
 
 
 
 | 269 | or later).  It is freely distributable; if not present in the | 
 
 
 
 
 | 270 | system, it can be downloaded from Microsoft or from other | 
 
 
 
 
 | 271 | software provider for free. | 
 
 
 
 
 | 272 |  | 
 
 
 
 
 | 273 | The fact that MSVCRT.DLL does not exist on a virgin Windows 95 | 
 
 
 
 
 | 274 | is not so problematic.  Windows 95 is scarcely found nowadays, | 
 
 
 
 
 | 275 | Microsoft ended its support a long time ago, and many recent | 
 
 
 
 
 | 276 | applications from various vendors, including Microsoft, do not | 
 
 
 
 
 | 277 | even run on it.  Furthermore, no serious user should run | 
 
 
 
 
 | 278 | Windows 95 without a proper update installed. | 
 
 
 
 
 | 279 |  | 
 
 
 
 
 | 280 |  | 
 
 
 
 
 | 281 | 12. Why are you not linking ZLIB1.DLL to | 
 
 
 
 
 | 282 | <<my favorite C run-time library>> ? | 
 
 
 
 
 | 283 |  | 
 
 
 
 
 | 284 | - We considered and abandoned the following alternatives: | 
 
 
 
 
 | 285 |  | 
 
 
 
 
 | 286 | * Linking ZLIB1.DLL to a static C library (LIBC.LIB, or | 
 
 
 
 
 | 287 | LIBCMT.LIB) is not a good option.  People are using the DLL | 
 
 
 
 
 | 288 | mainly to save disk space.  If you are linking your program | 
 
 
 
 
 | 289 | to a static C library, you may as well consider linking zlib | 
 
 
 
 
 | 290 | in statically, too. | 
 
 
 
 
 | 291 |  | 
 
 
 
 
 | 292 | * Linking ZLIB1.DLL to CRTDLL.DLL looks appealing, because | 
 
 
 
 
 | 293 | CRTDLL.DLL is present on every Win32 installation. | 
 
 
 
 
 | 294 | Unfortunately, it has a series of problems: it does not | 
 
 
 
 
 | 295 | work properly with Microsoft's C++ libraries, it does not | 
 
 
 
 
 | 296 | provide support for 64-bit file offsets, (and so on...), | 
 
 
 
 
 | 297 | and Microsoft discontinued its support a long time ago. | 
 
 
 
 
 | 298 |  | 
 
 
 
 
 | 299 | * Linking ZLIB1.DLL to MSVCR70.DLL or MSVCR71.DLL, supplied | 
 
 
 
 
 | 300 | with the Microsoft .NET platform, and Visual C++ 7.0/7.1, | 
 
 
 
 
 | 301 | raises problems related to the status of ZLIB1.DLL as a | 
 
 
 
 
 | 302 | system component.  According to the Microsoft Knowledge Base | 
 
 
 
 
 | 303 | article KB326922 "INFO: Redistribution of the Shared C | 
 
 
 
 
 | 304 | Runtime Component in Visual C++ .NET", MSVCR70.DLL and | 
 
 
 
 
 | 305 | MSVCR71.DLL are not supposed to function as system DLLs, | 
 
 
 
 
 | 306 | because they may clash with MSVCRT.DLL.  Instead, the | 
 
 
 
 
 | 307 | application's installer is supposed to put these DLLs | 
 
 
 
 
 | 308 | (if needed) in the application's private directory. | 
 
 
 
 
 | 309 | If ZLIB1.DLL depends on a non-system runtime, it cannot | 
 
 
 
 
 | 310 | function as a redistributable system component. | 
 
 
 
 
 | 311 |  | 
 
 
 
 
 | 312 | * Linking ZLIB1.DLL to non-Microsoft runtimes, such as | 
 
 
 
 
 | 313 | Borland's, or Cygwin's, raises problems related to the | 
 
 
 
 
 | 314 | reliable presence of these runtimes on Win32 systems. | 
 
 
 
 
 | 315 | It's easier to let the DLL build of zlib up to the people | 
 
 
 
 
 | 316 | who distribute these runtimes, and who may proceed as | 
 
 
 
 
 | 317 | explained in the answer to Question 14. | 
 
 
 
 
 | 318 |  | 
 
 
 
 
 | 319 |  | 
 
 
 
 
 | 320 | 13. If ZLIB1.DLL cannot be linked to MSVCR70.DLL or MSVCR71.DLL, | 
 
 
 
 
 | 321 | how can I build/use ZLIB1.DLL in Microsoft Visual C++ 7.0 | 
 
 
 
 
 | 322 | (Visual Studio .NET) or newer? | 
 
 
 
 
 | 323 |  | 
 
 
 
 
 | 324 | - Due to the problems explained in the Microsoft Knowledge Base | 
 
 
 
 
 | 325 | article KB326922 (see the previous answer), the C runtime that | 
 
 
 
 
 | 326 | comes with the VC7 environment is no longer considered a | 
 
 
 
 
 | 327 | system component.  That is, it should not be assumed that this | 
 
 
 
 
 | 328 | runtime exists, or may be installed in a system directory. | 
 
 
 
 
 | 329 | Since ZLIB1.DLL is supposed to be a system component, it may | 
 
 
 
 
 | 330 | not depend on a non-system component. | 
 
 
 
 
 | 331 |  | 
 
 
 
 
 | 332 | In order to link ZLIB1.DLL and your application to MSVCRT.DLL | 
 
 
 
 
 | 333 | in VC7, you need the library of Visual C++ 6.0 or older.  If | 
 
 
 
 
 | 334 | you don't have this library at hand, it's probably best not to | 
 
 
 
 
 | 335 | use ZLIB1.DLL. | 
 
 
 
 
 | 336 |  | 
 
 
 
 
 | 337 | We are hoping that, in the future, Microsoft will provide a | 
 
 
 
 
 | 338 | way to build applications linked to a proper system runtime, | 
 
 
 
 
 | 339 | from the Visual C++ environment.  Until then, you have a | 
 
 
 
 
 | 340 | couple of alternatives, such as linking zlib in statically. | 
 
 
 
 
 | 341 | If your application requires dynamic linking, you may proceed | 
 
 
 
 
 | 342 | as explained in the answer to Question 14. | 
 
 
 
 
 | 343 |  | 
 
 
 
 
 | 344 |  | 
 
 
 
 
 | 345 | 14. I need to link my own DLL build to a CRT different than | 
 
 
 
 
 | 346 | MSVCRT.DLL.  What can I do? | 
 
 
 
 
 | 347 |  | 
 
 
 
 
 | 348 | - Feel free to rebuild the DLL from the zlib sources, and link | 
 
 
 
 
 | 349 | it the way you want.  You should, however, clearly state that | 
 
 
 
 
 | 350 | your build is unofficial.  You should give it a different file | 
 
 
 
 
 | 351 | name, and/or install it in a private directory that can be | 
 
 
 
 
 | 352 | accessed by your application only, and is not visible to the | 
 
 
 
 
 | 353 | others (i.e. it's neither in the PATH, nor in the SYSTEM or | 
 
 
 
 
 | 354 | SYSTEM32 directories).  Otherwise, your build may clash with | 
 
 
 
 
 | 355 | applications that link to the official build. | 
 
 
 
 
 | 356 |  | 
 
 
 
 
 | 357 | For example, in Cygwin, zlib is linked to the Cygwin runtime | 
 
 
 
 
 | 358 | CYGWIN1.DLL, and it is distributed under the name CYGZ.DLL. | 
 
 
 
 
 | 359 |  | 
 
 
 
 
 | 360 |  | 
 
 
 
 
 | 361 | 15. May I include additional pieces of code that I find useful, | 
 
 
 
 
 | 362 | link them in ZLIB1.DLL, and export them? | 
 
 
 
 
 | 363 |  | 
 
 
 
 
 | 364 | - No.  A legitimate build of ZLIB1.DLL must not include code | 
 
 
 
 
 | 365 | that does not originate from the official zlib source code. | 
 
 
 
 
 | 366 | But you can make your own private DLL build, under a different | 
 
 
 
 
 | 367 | file name, as suggested in the previous answer. | 
 
 
 
 
 | 368 |  | 
 
 
 
 
 | 369 | For example, zlib is a part of the VCL library, distributed | 
 
 
 
 
 | 370 | with Borland Delphi and C++ Builder.  The DLL build of VCL | 
 
 
 
 
 | 371 | is a redistributable file, named VCLxx.DLL. | 
 
 
 
 
 | 372 |  | 
 
 
 
 
 | 373 |  | 
 
 
 
 
 | 374 | 16. May I remove some functionality out of ZLIB1.DLL, by enabling | 
 
 
 
 
 | 375 | macros like NO_GZCOMPRESS or NO_GZIP at compile time? | 
 
 
 
 
 | 376 |  | 
 
 
 
 
 | 377 | - No.  A legitimate build of ZLIB1.DLL must provide the complete | 
 
 
 
 
 | 378 | zlib functionality, as implemented in the official zlib source | 
 
 
 
 
 | 379 | code.  But you can make your own private DLL build, under a | 
 
 
 
 
 | 380 | different file name, as suggested in the previous answer. | 
 
 
 
 
 | 381 |  | 
 
 
 
 
 | 382 |  | 
 
 
 
 
 | 383 | 17. I made my own ZLIB1.DLL build.  Can I test it for compliance? | 
 
 
 
 
 | 384 |  | 
 
 
 
 
 | 385 | - We prefer that you download the official DLL from the zlib | 
 
 
 
 
 | 386 | web site.  If you need something peculiar from this DLL, you | 
 
 
 
 
 | 387 | can send your suggestion to the zlib mailing list. | 
 
 
 
 
 | 388 |  | 
 
 
 
 
 | 389 | However, in case you do rebuild the DLL yourself, you can run | 
 
 
 
 
 | 390 | it with the test programs found in the DLL distribution. | 
 
 
 
 
 | 391 | Running these test programs is not a guarantee of compliance, | 
 
 
 
 
 | 392 | but a failure can imply a detected problem. | 
 
 
 
 
 | 393 |  | 
 
 
 
 
 | 394 | ** | 
 
 
 
 
 | 395 |  | 
 
 
 
 
 | 396 | This document is written and maintained by | 
 
 
 
 
 | 397 | Cosmin Truta <cosmint@cs.ubbcluj.ro> |