| 1 | #include <tamtypes.h> | 
 
 
 
 
 | 2 | #include <kernel.h> | 
 
 
 
 
 | 3 | #include <sifrpc.h> | 
 
 
 
 
 | 4 | #include <stdarg.h> | 
 
 
 
 
 | 5 | #include <string.h> | 
 
 
 
 
 | 6 | #include <stdio.h> | 
 
 
 
 
 | 7 |  | 
 
 
 
 
 | 8 | #include "launchelf.h" | 
 
 
 
 
 | 9 |  | 
 
 
 
 
 | 10 | static SifRpcClientData_t client __attribute__((aligned(64))); | 
 
 
 
 
 | 11 | static int Rpc_Buffer[1024] __attribute__((aligned(64))); | 
 
 
 
 
 | 12 |  | 
 
 
 
 
 | 13 | typedef struct { | 
 
 
 
 
 | 14 | char Partition_Name [32 + 1]; | 
 
 
 
 
 | 15 | } Rpc_Packet_Send_GetInfo; | 
 
 
 
 
 | 16 |  | 
 
 
 
 
 | 17 | typedef struct { | 
 
 
 
 
 | 18 | char OldName[64]; | 
 
 
 
 
 | 19 | char NewName[64]; | 
 
 
 
 
 | 20 | } Rpc_Packet_Send_Rename; | 
 
 
 
 
 | 21 |  | 
 
 
 
 
 | 22 | int Hdl_Inited = 0; | 
 
 
 
 
 | 23 |  | 
 
 
 
 
 | 24 | int Hdl_Info_BindRpc() { | 
 
 
 
 
 | 25 | int ret; | 
 
 
 
 
 | 26 | int retryCount = 0x1000; | 
 
 
 
 
 | 27 |  | 
 
 
 
 
 | 28 | while(retryCount--) { | 
 
 
 
 
 | 29 | ret = SifBindRpc( &client, HDL_IRX, 0); | 
 
 
 
 
 | 30 | if ( ret  < 0)  { | 
 
 
 
 
 | 31 | printf("Hdl Info: EE Bind RPC Error.\n"); | 
 
 
 
 
 | 32 | return -1; | 
 
 
 
 
 | 33 | } | 
 
 
 
 
 | 34 | if (client.server != 0){ | 
 
 
 
 
 | 35 | printf("Hdl Info: EE Bind RPC Set.\n"); | 
 
 
 
 
 | 36 | break; | 
 
 
 
 
 | 37 | } | 
 
 
 
 
 | 38 |  | 
 
 
 
 
 | 39 | // short delay | 
 
 
 
 
 | 40 | ret = 0x10000; | 
 
 
 
 
 | 41 | while(ret--) asm("nop\nnop\nnop\nnop"); | 
 
 
 
 
 | 42 | } | 
 
 
 
 
 | 43 |  | 
 
 
 
 
 | 44 | Hdl_Inited = 1; | 
 
 
 
 
 | 45 | return retryCount; | 
 
 
 
 
 | 46 | } | 
 
 
 
 
 | 47 |  | 
 
 
 
 
 | 48 | int HdlGetGameInfo(char *PartName, GameInfo *Game){ | 
 
 
 
 
 | 49 |  | 
 
 
 
 
 | 50 | Rpc_Packet_Send_GetInfo *Packet = (Rpc_Packet_Send_GetInfo *)Rpc_Buffer; | 
 
 
 
 
 | 51 |  | 
 
 
 
 
 | 52 | if(!Hdl_Inited) return -1; | 
 
 
 
 
 | 53 |  | 
 
 
 
 
 | 54 | strcpy(Packet->Partition_Name, PartName); | 
 
 
 
 
 | 55 |  | 
 
 
 
 
 | 56 | SifCallRpc(&client, HDL_GETINFO, 0, (void*)Rpc_Buffer, sizeof(Rpc_Packet_Send_GetInfo), (void*)Rpc_Buffer, sizeof(GameInfo)+4,0,0); | 
 
 
 
 
 | 57 |  | 
 
 
 
 
 | 58 | memcpy(Game, ((void *)Rpc_Buffer)+4, sizeof(GameInfo)); | 
 
 
 
 
 | 59 |  | 
 
 
 
 
 | 60 | return Rpc_Buffer[0]; | 
 
 
 
 
 | 61 | } | 
 
 
 
 
 | 62 |  | 
 
 
 
 
 | 63 | int HdlRenameGame(char* OldName, char* NewName){ | 
 
 
 
 
 | 64 |  | 
 
 
 
 
 | 65 | Rpc_Packet_Send_Rename *Packet = (Rpc_Packet_Send_Rename *)Rpc_Buffer; | 
 
 
 
 
 | 66 |  | 
 
 
 
 
 | 67 | if(!Hdl_Inited) return -1; | 
 
 
 
 
 | 68 |  | 
 
 
 
 
 | 69 | strcpy(Packet->OldName, OldName); | 
 
 
 
 
 | 70 | strcpy(Packet->NewName, NewName); | 
 
 
 
 
 | 71 |  | 
 
 
 
 
 | 72 | SifCallRpc(&client, HDL_RENAME, 0, (void*)(Rpc_Buffer), sizeof(Rpc_Packet_Send_Rename), (void*)Rpc_Buffer, 4,0,0); | 
 
 
 
 
 | 73 |  | 
 
 
 
 
 | 74 | return Rpc_Buffer[0]; | 
 
 
 
 
 | 75 | } |