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 //-------------------------------------------------------------- | 
 
 
 
 
 
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 //File name:   hdd.c | 
 
 
 
 
 
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 //-------------------------------------------------------------- | 
 
 
 
 
 
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 #include <thbase.h> | 
 
 
 
 
 
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 #include <sysclib.h> | 
 
 
 
 
 
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 #include <stdio.h> | 
 
 
 
 
 
 | 7 | 
 #include <sysmem.h> | 
 
 
 
 
 
 | 8 | 
 #include <dev9.h> | 
 
 
 
 
 
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 #include <atad.h> | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 #include "ps2_hdd.h" | 
 
 
 
 
 
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 #include "hdd.h" | 
 
 
 
 
 
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 #include "hdl.h" | 
 
 
 
 
 
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 #include "apa.h" | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 static hdl_games_list_t *games = NULL; | 
 
 
 
 
 
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 static hio_t *hio = NULL; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 //-------------------------------------------------------------- | 
 
 
 
 
 
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 static int iop_stat(hio_t *hio, u_long *size_in_kb) | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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  hio_iop_t *iop = (hio_iop_t*) hio; | 
 
 
 
 
 
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  *size_in_kb = iop->size_in_sectors / 2; | 
 
 
 
 
 
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  return 0; | 
 
 
 
 
 
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 } | 
 
 
 
 
 
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 //------------------------------ | 
 
 
 
 
 
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 //endfunc iop_stat | 
 
 
 
 
 
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 //-------------------------------------------------------------- | 
 
 
 
 
 
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 static int iop_read(hio_t *hio, u_long start_sector, u_long num_sectors, void *output, u_long *bytes) | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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  hio_iop_t *iop = (hio_iop_t*) hio; | 
 
 
 
 
 
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  int result = ata_device_dma_transfer(iop->unit, output, start_sector, num_sectors, ATA_DIR_READ); | 
 
 
 
 
 
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  if (result == 0) | 
 
 
 
 
 
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  { | 
 
 
 
 
 
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   *bytes = num_sectors * HDD_SECTOR_SIZE; | 
 
 
 
 
 
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   return 0; | 
 
 
 
 
 
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  } | 
 
 
 
 
 
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  else return -1; | 
 
 
 
 
 
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 } | 
 
 
 
 
 
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 //------------------------------ | 
 
 
 
 
 
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 //endfunc iop_read | 
 
 
 
 
 
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 //-------------------------------------------------------------- | 
 
 
 
 
 
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 static int iop_write(hio_t *hio, u_long start_sector, u_long num_sectors, const void *input, u_long *bytes) | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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  hio_iop_t *iop = (hio_iop_t*) hio; | 
 
 
 
 
 
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  int result = ata_device_dma_transfer(iop->unit, (char*) input, start_sector, num_sectors, ATA_DIR_WRITE); | 
 
 
 
 
 
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  if (result == 0) | 
 
 
 
 
 
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  { | 
 
 
 
 
 
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   *bytes = num_sectors * HDD_SECTOR_SIZE; | 
 
 
 
 
 
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   return 0; | 
 
 
 
 
 
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  } | 
 
 
 
 
 
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  return -1; | 
 
 
 
 
 
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 } | 
 
 
 
 
 
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 //------------------------------ | 
 
 
 
 
 
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 //endfunc iop_write | 
 
 
 
 
 
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 //-------------------------------------------------------------- | 
 
 
 
 
 
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 static int iop_flush(hio_t *hio) | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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  hio_iop_t *iop = (hio_iop_t*) hio; | 
 
 
 
 
 
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  int result = ata_device_flush_cache(iop->unit); | 
 
 
 
 
 
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  return result; | 
 
 
 
 
 
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 } | 
 
 
 
 
 
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 //------------------------------ | 
 
 
 
 
 
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 //endfunc iop_flush | 
 
 
 
 
 
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 //-------------------------------------------------------------- | 
 
 
 
 
 
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 static int iop_close(hio_t *hio) | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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   FreeSysMemory (hio); | 
 
 
 
 
 
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   return 0; | 
 
 
 
 
 
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 } | 
 
 
 
 
 
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 //------------------------------ | 
 
 
 
 
 
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 //endfunc iop_close | 
 
 
 
 
 
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 //-------------------------------------------------------------- | 
 
 
 
 
 
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 static int iop_poweroff (hio_t *hio) | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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  /* dev9 shutdown; borrowed from ps2link */ | 
 
 
 
 
 
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  dev9IntrDisable(-1); | 
 
 
 
 
 
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  dev9Shutdown(); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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  *((unsigned char *) 0xbf402017) = 0x00; | 
 
 
 
 
 
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  *((unsigned char *) 0xbf402016) = 0x0f; | 
 
 
 
 
 
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  return 0; | 
 
 
 
 
 
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 } | 
 
 
 
 
 
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 //------------------------------ | 
 
 
 
 
 
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 //endfunc iop_poweroff | 
 
 
 
 
 
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 //-------------------------------------------------------------- | 
 
 
 
 
 
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 static hio_t* iop_alloc (int unit, size_t size_in_sectors) | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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  hio_iop_t *iop = AllocSysMemory (0, sizeof (hio_iop_t), NULL); | 
 
 
 
 
 
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  if (iop != NULL) | 
 
 
 
 
 
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    { | 
 
 
 
 
 
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      hio_t *hio = &iop->hio; | 
 
 
 
 
 
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      hio->stat = &iop_stat; | 
 
 
 
 
 
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      hio->read = &iop_read; | 
 
 
 
 
 
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      hio->write = &iop_write; | 
 
 
 
 
 
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      hio->flush = &iop_flush; | 
 
 
 
 
 
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      hio->close = &iop_close; | 
 
 
 
 
 
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      hio->poweroff = &iop_poweroff; | 
 
 
 
 
 
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      iop->unit = unit; | 
 
 
 
 
 
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      iop->size_in_sectors = size_in_sectors; | 
 
 
 
 
 
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    } | 
 
 
 
 
 
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  return ((hio_t*) iop); | 
 
 
 
 
 
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 } | 
 
 
 
 
 
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 //------------------------------ | 
 
 
 
 
 
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 //endfunc iop_alloc | 
 
 
 
 
 
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 //-------------------------------------------------------------- | 
 
 
 
 
 
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 int hio_iop_probe (const char *path, hio_t **hio) | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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  if (path[0] == 'h' && | 
 
 
 
 
 
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      path[1] == 'd' && | 
 
 
 
 
 
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      path[2] == 'd' && | 
 
 
 
 
 
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      (path[3] >= '0' && path[3] <= '9') && | 
 
 
 
 
 
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      path[4] == ':' && | 
 
 
 
 
 
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      path[5] == '\0') | 
 
 
 
 
 
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  { | 
 
 
 
 
 
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   int unit = path [3] - '0'; | 
 
 
 
 
 
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   ata_devinfo_t *dev_info = ata_get_devinfo(unit); | 
 
 
 
 
 
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   if (dev_info != NULL && dev_info->exists) | 
 
 
 
 
 
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   { | 
 
 
 
 
 
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    *hio = iop_alloc (unit, dev_info->total_sectors); | 
 
 
 
 
 
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    if (*hio != NULL) | 
 
 
 
 
 
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     return (0); | 
 
 
 
 
 
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    else | 
 
 
 
 
 
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     return -2; | 
 
 
 
 
 
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   } | 
 
 
 
 
 
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  } | 
 
 
 
 
 
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  return 14; | 
 
 
 
 
 
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 } | 
 
 
 
 
 
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 //------------------------------ | 
 
 
 
 
 
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 //endfunc hio_iop_probe | 
 
 
 
 
 
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 //-------------------------------------------------------------- | 
 
 
 
 
 
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 int HdlGetGameInfo(char *PartName, GameInfo *GameInf){ | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         int i, count=0, err; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         hdl_glist_free(games); games = NULL; | 
 
 
 
 
 
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         if (hio != NULL) hio->close(hio); hio = NULL; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         if(hio_iop_probe("hdd0:", &hio) == 0){ | 
 
 
 
 
 
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                 if((err = hdl_glist_read(hio, &games)) == 0){ | 
 
 
 
 
 
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                         for (i=0; i<games->count; ++i){ | 
 
 
 
 
 
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                                 const hdl_game_info_t *game = &games->games[i]; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                                 if(!strcmp(PartName, game->partition_name)){ | 
 
 
 
 
 
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                                         strcpy(GameInf->Partition_Name, game->partition_name); | 
 
 
 
 
 
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                                         strcpy(GameInf->Name, game->name); | 
 
 
 
 
 
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                                         strcpy(GameInf->Startup, game->startup); | 
 
 
 
 
 
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                                         GameInf->Is_Dvd = game->is_dvd; | 
 
 
 
 
 
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                                         return 0;  //Return flag for no error | 
 
 
 
 
 
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                                 } | 
 
 
 
 
 
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                                 ++count; | 
 
 
 
 
 
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                         } /* for */ | 
 
 
 
 
 
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                         return -3;  //Return error flag for 'Game not found' | 
 
 
 
 
 
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                 } /* if */ | 
 
 
 
 
 
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                 return err;  //Return error flag for 'hdl_glist_read failed' | 
 
 
 
 
 
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         } /* if */ | 
 
 
 
 
 
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         return -1;  //Return error flag for 'hio_iop_probe failed' | 
 
 
 
 
 
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 } | 
 
 
 
 
 
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 //------------------------------ | 
 
 
 
 
 
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 //endfunc HdlGetGameInfo | 
 
 
 
 
 
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 //-------------------------------------------------------------- | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 int HdlRenameGame(void *Data){ | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         int i, count=0, err; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         int *Pointer = Data; | 
 
 
 
 
 
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         Rpc_Packet_Send_Rename *Packet = (Rpc_Packet_Send_Rename *)Pointer; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         hdl_glist_free(games); games = NULL; | 
 
 
 
 
 
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         if (hio != NULL) hio->close(hio); hio = NULL; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         if(hio_iop_probe("hdd0:", &hio) == 0){ | 
 
 
 
 
 
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                 if((err = hdl_glist_read(hio, &games)) == 0){ | 
 
 
 
 
 
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                         for (i=0; i<games->count; ++i){ | 
 
 
 
 
 
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                                 hdl_game_info_t *game = &games->games[i]; | 
 
 
 
 
 
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    | 
 
 
 
 
 
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                                 if(!strcmp(Packet->OldName, game->name)){ | 
 
 
 
 
 
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                                         printf("Renaming Game %s To %s.\n", game->name, Packet->NewName); | 
 
 
 
 
 
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                                         strcpy(game->name, Packet->NewName); | 
 
 
 
 
 
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                                         if((err = hdl_glist_write(hio, game))==0) | 
 
 
 
 
 
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                                                 return 0;  //Return flag for no error | 
 
 
 
 
 
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                                         else | 
 
 
 
 
 
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                                                 return err;  //Return error flag for 'hdl_glist_write failed' | 
 
 
 
 
 
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                                 } | 
 
 
 
 
 
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                                 ++count; | 
 
 
 
 
 
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                         } /* for */ | 
 
 
 
 
 
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                         return -3;  //Return error flag for 'Game not found' | 
 
 
 
 
 
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                 } /* if */ | 
 
 
 
 
 
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                 return err;  //Return error flag for 'hdl_glist_read failed' | 
 
 
 
 
 
 | 191 | 
         } /* if */ | 
 
 
 
 
 
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         return -1;  //Return error flag for 'hio_iop_probe failed' | 
 
 
 
 
 
 | 193 | 
 } | 
 
 
 
 
 
 | 194 | 
 //------------------------------ | 
 
 
 
 
 
 | 195 | 
 //endfunc HdlRenameGame | 
 
 
 
 
 
 | 196 | 
 //-------------------------------------------------------------- | 
 
 
 
 
 
 | 197 | 
 //End of file: hdd.c | 
 
 
 
 
 
 | 198 | 
 //-------------------------------------------------------------- |