| 1 | //-------------------------------------------------------------- | 
 
 
 
 
 | 2 | //File name:   hdd.c | 
 
 
 
 
 | 3 | //-------------------------------------------------------------- | 
 
 
 
 
 | 4 | #include <thbase.h> | 
 
 
 
 
 | 5 | #include <sysclib.h> | 
 
 
 
 
 | 6 | #include <stdio.h> | 
 
 
 
 
 | 7 | #include <sysmem.h> | 
 
 
 
 
 | 8 | #include <dev9.h> | 
 
 
 
 
 | 9 | #include <atad.h> | 
 
 
 
 
 | 10 |  | 
 
 
 
 
 | 11 | #include "ps2_hdd.h" | 
 
 
 
 
 | 12 | #include "hdd.h" | 
 
 
 
 
 | 13 | #include "hdl.h" | 
 
 
 
 
 | 14 | #include "apa.h" | 
 
 
 
 
 | 15 |  | 
 
 
 
 
 | 16 | static hdl_games_list_t *games = NULL; | 
 
 
 
 
 | 17 | static hio_t *hio = NULL; | 
 
 
 
 
 | 18 |  | 
 
 
 
 
 | 19 | //-------------------------------------------------------------- | 
 
 
 
 
 | 20 | static int iop_stat(hio_t *hio, u_long *size_in_kb) | 
 
 
 
 
 | 21 | { | 
 
 
 
 
 | 22 | hio_iop_t *iop = (hio_iop_t*) hio; | 
 
 
 
 
 | 23 | *size_in_kb = iop->size_in_sectors / 2; | 
 
 
 
 
 | 24 | return 0; | 
 
 
 
 
 | 25 | } | 
 
 
 
 
 | 26 | //------------------------------ | 
 
 
 
 
 | 27 | //endfunc iop_stat | 
 
 
 
 
 | 28 | //-------------------------------------------------------------- | 
 
 
 
 
 | 29 | static int iop_read(hio_t *hio, u_long start_sector, u_long num_sectors, void *output, u_long *bytes) | 
 
 
 
 
 | 30 | { | 
 
 
 
 
 | 31 | hio_iop_t *iop = (hio_iop_t*) hio; | 
 
 
 
 
 | 32 | int result = ata_device_dma_transfer(iop->unit, output, start_sector, num_sectors, ATA_DIR_READ); | 
 
 
 
 
 | 33 | if (result == 0) | 
 
 
 
 
 | 34 | { | 
 
 
 
 
 | 35 | *bytes = num_sectors * HDD_SECTOR_SIZE; | 
 
 
 
 
 | 36 | return 0; | 
 
 
 
 
 | 37 | } | 
 
 
 
 
 | 38 | else return -1; | 
 
 
 
 
 | 39 | } | 
 
 
 
 
 | 40 | //------------------------------ | 
 
 
 
 
 | 41 | //endfunc iop_read | 
 
 
 
 
 | 42 | //-------------------------------------------------------------- | 
 
 
 
 
 | 43 | static int iop_write(hio_t *hio, u_long start_sector, u_long num_sectors, const void *input, u_long *bytes) | 
 
 
 
 
 | 44 | { | 
 
 
 
 
 | 45 | hio_iop_t *iop = (hio_iop_t*) hio; | 
 
 
 
 
 | 46 | int result = ata_device_dma_transfer(iop->unit, (char*) input, start_sector, num_sectors, ATA_DIR_WRITE); | 
 
 
 
 
 | 47 | if (result == 0) | 
 
 
 
 
 | 48 | { | 
 
 
 
 
 | 49 | *bytes = num_sectors * HDD_SECTOR_SIZE; | 
 
 
 
 
 | 50 | return 0; | 
 
 
 
 
 | 51 | } | 
 
 
 
 
 | 52 | return -1; | 
 
 
 
 
 | 53 | } | 
 
 
 
 
 | 54 | //------------------------------ | 
 
 
 
 
 | 55 | //endfunc iop_write | 
 
 
 
 
 | 56 | //-------------------------------------------------------------- | 
 
 
 
 
 | 57 | static int iop_flush(hio_t *hio) | 
 
 
 
 
 | 58 | { | 
 
 
 
 
 | 59 | hio_iop_t *iop = (hio_iop_t*) hio; | 
 
 
 
 
 | 60 | int result = ata_device_flush_cache(iop->unit); | 
 
 
 
 
 | 61 | return result; | 
 
 
 
 
 | 62 | } | 
 
 
 
 
 | 63 | //------------------------------ | 
 
 
 
 
 | 64 | //endfunc iop_flush | 
 
 
 
 
 | 65 | //-------------------------------------------------------------- | 
 
 
 
 
 | 66 | static int iop_close(hio_t *hio) | 
 
 
 
 
 | 67 | { | 
 
 
 
 
 | 68 | FreeSysMemory (hio); | 
 
 
 
 
 | 69 | return 0; | 
 
 
 
 
 | 70 | } | 
 
 
 
 
 | 71 | //------------------------------ | 
 
 
 
 
 | 72 | //endfunc iop_close | 
 
 
 
 
 | 73 | //-------------------------------------------------------------- | 
 
 
 
 
 | 74 | static int iop_poweroff (hio_t *hio) | 
 
 
 
 
 | 75 | { | 
 
 
 
 
 | 76 | /* dev9 shutdown; borrowed from ps2link */ | 
 
 
 
 
 | 77 | dev9IntrDisable(-1); | 
 
 
 
 
 | 78 | dev9Shutdown(); | 
 
 
 
 
 | 79 |  | 
 
 
 
 
 | 80 | *((unsigned char *) 0xbf402017) = 0x00; | 
 
 
 
 
 | 81 | *((unsigned char *) 0xbf402016) = 0x0f; | 
 
 
 
 
 | 82 | return 0; | 
 
 
 
 
 | 83 | } | 
 
 
 
 
 | 84 | //------------------------------ | 
 
 
 
 
 | 85 | //endfunc iop_poweroff | 
 
 
 
 
 | 86 | //-------------------------------------------------------------- | 
 
 
 
 
 | 87 | static hio_t* iop_alloc (int unit, size_t size_in_sectors) | 
 
 
 
 
 | 88 | { | 
 
 
 
 
 | 89 | hio_iop_t *iop = AllocSysMemory (0, sizeof (hio_iop_t), NULL); | 
 
 
 
 
 | 90 | if (iop != NULL) | 
 
 
 
 
 | 91 | { | 
 
 
 
 
 | 92 | hio_t *hio = &iop->hio; | 
 
 
 
 
 | 93 | hio->stat = &iop_stat; | 
 
 
 
 
 | 94 | hio->read = &iop_read; | 
 
 
 
 
 | 95 | hio->write = &iop_write; | 
 
 
 
 
 | 96 | hio->flush = &iop_flush; | 
 
 
 
 
 | 97 | hio->close = &iop_close; | 
 
 
 
 
 | 98 | hio->poweroff = &iop_poweroff; | 
 
 
 
 
 | 99 | iop->unit = unit; | 
 
 
 
 
 | 100 | iop->size_in_sectors = size_in_sectors; | 
 
 
 
 
 | 101 | } | 
 
 
 
 
 | 102 | return ((hio_t*) iop); | 
 
 
 
 
 | 103 | } | 
 
 
 
 
 | 104 | //------------------------------ | 
 
 
 
 
 | 105 | //endfunc iop_alloc | 
 
 
 
 
 | 106 | //-------------------------------------------------------------- | 
 
 
 
 
 | 107 | int hio_iop_probe (const char *path, hio_t **hio) | 
 
 
 
 
 | 108 | { | 
 
 
 
 
 | 109 | if (path[0] == 'h' && | 
 
 
 
 
 | 110 | path[1] == 'd' && | 
 
 
 
 
 | 111 | path[2] == 'd' && | 
 
 
 
 
 | 112 | (path[3] >= '0' && path[3] <= '9') && | 
 
 
 
 
 | 113 | path[4] == ':' && | 
 
 
 
 
 | 114 | path[5] == '\0') | 
 
 
 
 
 | 115 | { | 
 
 
 
 
 | 116 | int unit = path [3] - '0'; | 
 
 
 
 
 | 117 | ata_devinfo_t *dev_info = ata_get_devinfo(unit); | 
 
 
 
 
 | 118 | if (dev_info != NULL && dev_info->exists) | 
 
 
 
 
 | 119 | { | 
 
 
 
 
 | 120 | *hio = iop_alloc (unit, dev_info->total_sectors); | 
 
 
 
 
 | 121 | if (*hio != NULL) | 
 
 
 
 
 | 122 | return (0); | 
 
 
 
 
 | 123 | else | 
 
 
 
 
 | 124 | return -2; | 
 
 
 
 
 | 125 | } | 
 
 
 
 
 | 126 | } | 
 
 
 
 
 | 127 | return 14; | 
 
 
 
 
 | 128 | } | 
 
 
 
 
 | 129 | //------------------------------ | 
 
 
 
 
 | 130 | //endfunc hio_iop_probe | 
 
 
 
 
 | 131 | //-------------------------------------------------------------- | 
 
 
 
 
 | 132 | int HdlGetGameInfo(char *PartName, GameInfo *GameInf){ | 
 
 
 
 
 | 133 |  | 
 
 
 
 
 | 134 | int i, count=0, err; | 
 
 
 
 
 | 135 |  | 
 
 
 
 
 | 136 | hdl_glist_free(games); games = NULL; | 
 
 
 
 
 | 137 | if (hio != NULL) hio->close(hio); hio = NULL; | 
 
 
 
 
 | 138 |  | 
 
 
 
 
 | 139 | if(hio_iop_probe("hdd0:", &hio) == 0){ | 
 
 
 
 
 | 140 | if((err = hdl_glist_read(hio, &games)) == 0){ | 
 
 
 
 
 | 141 | for (i=0; i<games->count; ++i){ | 
 
 
 
 
 | 142 | const hdl_game_info_t *game = &games->games[i]; | 
 
 
 
 
 | 143 |  | 
 
 
 
 
 | 144 | if(!strcmp(PartName, game->partition_name)){ | 
 
 
 
 
 | 145 | strcpy(GameInf->Partition_Name, game->partition_name); | 
 
 
 
 
 | 146 | strcpy(GameInf->Name, game->name); | 
 
 
 
 
 | 147 | strcpy(GameInf->Startup, game->startup); | 
 
 
 
 
 | 148 | GameInf->Is_Dvd = game->is_dvd; | 
 
 
 
 
 | 149 | return 0;  //Return flag for no error | 
 
 
 
 
 | 150 | } | 
 
 
 
 
 | 151 | ++count; | 
 
 
 
 
 | 152 | } /* for */ | 
 
 
 
 
 | 153 | return -3;  //Return error flag for 'Game not found' | 
 
 
 
 
 | 154 | } /* if */ | 
 
 
 
 
 | 155 | return err;  //Return error flag for 'hdl_glist_read failed' | 
 
 
 
 
 | 156 | } /* if */ | 
 
 
 
 
 | 157 | return -1;  //Return error flag for 'hio_iop_probe failed' | 
 
 
 
 
 | 158 | } | 
 
 
 
 
 | 159 | //------------------------------ | 
 
 
 
 
 | 160 | //endfunc HdlGetGameInfo | 
 
 
 
 
 | 161 | //-------------------------------------------------------------- | 
 
 
 
 
 | 162 |  | 
 
 
 
 
 | 163 | int HdlRenameGame(void *Data){ | 
 
 
 
 
 | 164 |  | 
 
 
 
 
 | 165 | int i, count=0, err; | 
 
 
 
 
 | 166 |  | 
 
 
 
 
 | 167 | int *Pointer = Data; | 
 
 
 
 
 | 168 | Rpc_Packet_Send_Rename *Packet = (Rpc_Packet_Send_Rename *)Pointer; | 
 
 
 
 
 | 169 |  | 
 
 
 
 
 | 170 | hdl_glist_free(games); games = NULL; | 
 
 
 
 
 | 171 | if (hio != NULL) hio->close(hio); hio = NULL; | 
 
 
 
 
 | 172 |  | 
 
 
 
 
 | 173 | if(hio_iop_probe("hdd0:", &hio) == 0){ | 
 
 
 
 
 | 174 | if((err = hdl_glist_read(hio, &games)) == 0){ | 
 
 
 
 
 | 175 | for (i=0; i<games->count; ++i){ | 
 
 
 
 
 | 176 | hdl_game_info_t *game = &games->games[i]; | 
 
 
 
 
 | 177 |  | 
 
 
 
 
 | 178 | if(!strcmp(Packet->OldName, game->name)){ | 
 
 
 
 
 | 179 | printf("Renaming Game %s To %s.\n", game->name, Packet->NewName); | 
 
 
 
 
 | 180 | strcpy(game->name, Packet->NewName); | 
 
 
 
 
 | 181 | if((err = hdl_glist_write(hio, game))==0) | 
 
 
 
 
 | 182 | return 0;  //Return flag for no error | 
 
 
 
 
 | 183 | else | 
 
 
 
 
 | 184 | return err;  //Return error flag for 'hdl_glist_write failed' | 
 
 
 
 
 | 185 | } | 
 
 
 
 
 | 186 | ++count; | 
 
 
 
 
 | 187 | } /* for */ | 
 
 
 
 
 | 188 | return -3;  //Return error flag for 'Game not found' | 
 
 
 
 
 | 189 | } /* if */ | 
 
 
 
 
 | 190 | return err;  //Return error flag for 'hdl_glist_read failed' | 
 
 
 
 
 | 191 | } /* if */ | 
 
 
 
 
 | 192 | return -1;  //Return error flag for 'hio_iop_probe failed' | 
 
 
 
 
 | 193 | } | 
 
 
 
 
 | 194 | //------------------------------ | 
 
 
 
 
 | 195 | //endfunc HdlRenameGame | 
 
 
 
 
 | 196 | //-------------------------------------------------------------- | 
 
 
 
 
 | 197 | //End of file: hdd.c | 
 
 
 
 
 | 198 | //-------------------------------------------------------------- |