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//-------------------------------------------------------------- |
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//File name: hdd.c |
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//-------------------------------------------------------------- |
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#include <thbase.h> |
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#include <sysclib.h> |
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#include <stdio.h> |
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#include <sysmem.h> |
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#include <dev9.h> |
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#include <atad.h> |
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|
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#include "ps2_hdd.h" |
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#include "hdd.h" |
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#include "hdl.h" |
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#include "apa.h" |
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|
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static hdl_games_list_t *games = NULL; |
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static hio_t *hio = NULL; |
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|
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//-------------------------------------------------------------- |
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static int iop_stat(hio_t *hio, u_long *size_in_kb) |
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{ |
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hio_iop_t *iop = (hio_iop_t*) hio; |
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*size_in_kb = iop->size_in_sectors / 2; |
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return 0; |
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} |
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//------------------------------ |
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//endfunc iop_stat |
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//-------------------------------------------------------------- |
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static int iop_read(hio_t *hio, u_long start_sector, u_long num_sectors, void *output, u_long *bytes) |
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{ |
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hio_iop_t *iop = (hio_iop_t*) hio; |
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int result = ata_device_dma_transfer(iop->unit, output, start_sector, num_sectors, ATA_DIR_READ); |
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if (result == 0) |
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{ |
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*bytes = num_sectors * HDD_SECTOR_SIZE; |
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return 0; |
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} |
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else return -1; |
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} |
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//------------------------------ |
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//endfunc iop_read |
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//-------------------------------------------------------------- |
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static int iop_write(hio_t *hio, u_long start_sector, u_long num_sectors, const void *input, u_long *bytes) |
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{ |
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hio_iop_t *iop = (hio_iop_t*) hio; |
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int result = ata_device_dma_transfer(iop->unit, (char*) input, start_sector, num_sectors, ATA_DIR_WRITE); |
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if (result == 0) |
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{ |
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*bytes = num_sectors * HDD_SECTOR_SIZE; |
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return 0; |
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} |
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return -1; |
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} |
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//------------------------------ |
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//endfunc iop_write |
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//-------------------------------------------------------------- |
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static int iop_flush(hio_t *hio) |
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{ |
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hio_iop_t *iop = (hio_iop_t*) hio; |
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int result = ata_device_flush_cache(iop->unit); |
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return result; |
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} |
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//------------------------------ |
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//endfunc iop_flush |
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//-------------------------------------------------------------- |
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static int iop_close(hio_t *hio) |
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{ |
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FreeSysMemory (hio); |
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return 0; |
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} |
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//------------------------------ |
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//endfunc iop_close |
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//-------------------------------------------------------------- |
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static int iop_poweroff (hio_t *hio) |
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{ |
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/* dev9 shutdown; borrowed from ps2link */ |
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dev9IntrDisable(-1); |
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dev9Shutdown(); |
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|
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*((unsigned char *) 0xbf402017) = 0x00; |
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*((unsigned char *) 0xbf402016) = 0x0f; |
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return 0; |
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} |
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//------------------------------ |
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//endfunc iop_poweroff |
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//-------------------------------------------------------------- |
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static hio_t* iop_alloc (int unit, size_t size_in_sectors) |
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{ |
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hio_iop_t *iop = AllocSysMemory (0, sizeof (hio_iop_t), NULL); |
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if (iop != NULL) |
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{ |
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hio_t *hio = &iop->hio; |
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hio->stat = &iop_stat; |
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hio->read = &iop_read; |
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hio->write = &iop_write; |
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hio->flush = &iop_flush; |
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hio->close = &iop_close; |
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hio->poweroff = &iop_poweroff; |
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iop->unit = unit; |
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iop->size_in_sectors = size_in_sectors; |
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} |
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return ((hio_t*) iop); |
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} |
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//------------------------------ |
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//endfunc iop_alloc |
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//-------------------------------------------------------------- |
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int hio_iop_probe (const char *path, hio_t **hio) |
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{ |
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if (path[0] == 'h' && |
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path[1] == 'd' && |
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path[2] == 'd' && |
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(path[3] >= '0' && path[3] <= '9') && |
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path[4] == ':' && |
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path[5] == '\0') |
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{ |
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int unit = path [3] - '0'; |
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ata_devinfo_t *dev_info = ata_get_devinfo(unit); |
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if (dev_info != NULL && dev_info->exists) |
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{ |
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*hio = iop_alloc (unit, dev_info->total_sectors); |
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if (*hio != NULL) |
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return (0); |
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else |
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return -2; |
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} |
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} |
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return 14; |
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} |
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//------------------------------ |
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//endfunc hio_iop_probe |
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//-------------------------------------------------------------- |
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int HdlGetGameInfo(char *PartName, GameInfo *GameInf){ |
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|
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int i, count=0, err; |
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|
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hdl_glist_free(games); games = NULL; |
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if (hio != NULL) hio->close(hio); hio = NULL; |
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|
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if(hio_iop_probe("hdd0:", &hio) == 0){ |
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if((err = hdl_glist_read(hio, &games)) == 0){ |
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for (i=0; i<games->count; ++i){ |
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const hdl_game_info_t *game = &games->games[i]; |
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|
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if(!strcmp(PartName, game->partition_name)){ |
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strcpy(GameInf->Partition_Name, game->partition_name); |
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strcpy(GameInf->Name, game->name); |
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strcpy(GameInf->Startup, game->startup); |
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GameInf->Is_Dvd = game->is_dvd; |
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return 0; //Return flag for no error |
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} |
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++count; |
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} /* for */ |
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return -3; //Return error flag for 'Game not found' |
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} /* if */ |
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return err; //Return error flag for 'hdl_glist_read failed' |
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} /* if */ |
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return -1; //Return error flag for 'hio_iop_probe failed' |
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} |
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//------------------------------ |
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//endfunc HdlGetGameInfo |
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//-------------------------------------------------------------- |
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|
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int HdlRenameGame(void *Data){ |
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|
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int i, count=0, err; |
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|
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int *Pointer = Data; |
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Rpc_Packet_Send_Rename *Packet = (Rpc_Packet_Send_Rename *)Pointer; |
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|
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hdl_glist_free(games); games = NULL; |
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if (hio != NULL) hio->close(hio); hio = NULL; |
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|
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if(hio_iop_probe("hdd0:", &hio) == 0){ |
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if((err = hdl_glist_read(hio, &games)) == 0){ |
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for (i=0; i<games->count; ++i){ |
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hdl_game_info_t *game = &games->games[i]; |
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|
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if(!strcmp(Packet->OldName, game->name)){ |
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printf("Renaming Game %s To %s.\n", game->name, Packet->NewName); |
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strcpy(game->name, Packet->NewName); |
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if((err = hdl_glist_write(hio, game))==0) |
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return 0; //Return flag for no error |
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else |
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return err; //Return error flag for 'hdl_glist_write failed' |
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} |
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++count; |
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} /* for */ |
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return -3; //Return error flag for 'Game not found' |
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} /* if */ |
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return err; //Return error flag for 'hdl_glist_read failed' |
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} /* if */ |
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return -1; //Return error flag for 'hio_iop_probe failed' |
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} |
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//------------------------------ |
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//endfunc HdlRenameGame |
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//-------------------------------------------------------------- |
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//End of file: hdd.c |
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//-------------------------------------------------------------- |