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Revision 1100 by iritscen, Mon Feb 5 15:42:39 2018 UTC vs.
Revision 1101 by iritscen, Wed Feb 7 05:08:54 2018 UTC

# Line 18 | Line 18 | by Iritscen\
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19   As of Jan. 2018, there is no existing way to pass launch arguments to a game on your PlayStation 2, nor in the PCSX2 emulator, nor in the homebrew boot loader uLaunchELF ("uLE" for short).  So I have created a custom build of an older version of uLE (v4.40h, the last known version compatible with PCSX2) which accepts launch arguments from a text file.  This is the BOOT.ELF file in this package.\
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21 < The following process must be performed in Windows, as uLE 4.40h does not run in PCSX2 for macOS nor in virtualized Windows (at least, Fusion vmWare does not run uLE inside of PCSX2 as of v10.1.1).  The source code behind this effort is coming soon.  In the meantime, follow these steps to start sending launch arguments to Oni 2:\
21 > The following process must be performed in Windows, as uLE 4.40h does not run in PCSX2 for macOS nor in virtualized Windows (at least, Fusion vmWare does not run uLE inside of PCSX2 as of v10.1.1).  Follow these steps to start sending launch arguments to Oni 2:\
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23   1. On the command line, move to the directory that contains ps2client.exe (in this package's folder) and call "ps2client.exe -h 192.168.0.10 listen".  ps2client will begin offering to share with PCSX2 the directories listed in elflist.txt.  This file must be kept next to ps2client.exe, and it is currently set to "C:" (meaning "share all of the C: drive").  Note that all hard drive access is read-only by default and that uLE is only interested in the LaunchArgs.txt file.\
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