1 |
Oni character class |
2 |
File id $00 12 File id |
3 |
Level id $04 17 Level id |
4 |
TXMP-link $28 12 Shadow texture |
5 |
Shadow height 5 $2C 9 Height, where the shadow fades out completely |
6 |
Shadow height 4 $30 9 Height, where the diameter of the shadow decreases and the shadow fades out half |
7 |
Shadow height 3 $34 9 Height, where the diameter of the shadow decreases |
8 |
Shadow height 2 $38 9 Height, where the diameter of the shadow decreases |
9 |
Shadow height 1 $3C 9 Height, where the diameter of the shadow decreases |
10 |
Shadow option 1 $40 2 Transparency of the shadow for the first part of a jump |
11 |
Shadow option 2 $42 2 Transparency of the shadow for the second part of a jump |
12 |
Regeneration time $64 2 Regeneration time of one health point in 1/60 seconds if you use a hypo |
13 |
Hurt light sound $98 132 Reference to an OSBD file of level 0 |
14 |
Hurt medium sound $B8 132 Reference to an OSBD file of level 0 |
15 |
Hurt heavy sound $D8 132 Reference to an OSBD file of level 0 |
16 |
Death sound $F8 132 Reference to an OSBD file of level 0 |
17 |
Rotation factor $12C 9 Rotation factor * 360 degrees = possible rotation per frame or animation |
18 |
Taunt sound query $2B0 1 0 = not used; 100 = used |
19 |
Alert sound query $2B1 1 0 = not used; 100 = used |
20 |
Startle sound query $2B2 1 0 = not used; 100 = used |
21 |
Check body sound query $2B3 1 0 = not used; 100 = used |
22 |
Pursue sound query $2B4 1 0 = not used; 100 = used |
23 |
Cower sound query $2B5 1 0 = not used; 100 = used |
24 |
Punch heavy sound query $2B6 1 0 = not used; 100 = used |
25 |
Kich heavy sound query $2B7 1 0 = not used; 100 = used |
26 |
Super3 sound query $2B8 1 0 = not used; 100 = used |
27 |
Super4 sound query $2B9 1 0 = not used; 100 = used |
28 |
Taunt sound $2BC 132 Reference to a SNDD file of level 0 |
29 |
Alert sound $2DC 132 Reference to a SNDD file of level 0 |
30 |
Startle sound $2FC 132 Reference to a SNDD file of level 0 |
31 |
Check body sound $31C 132 Reference to a SNDD file of level 0 |
32 |
Pursue sound $33C 132 Reference to a SNDD file of level 0 |
33 |
Cower sound $35C 132 Reference to a SNDD file of level 0 |
34 |
Punch heavy sound $37C 132 Reference to a SNDD file of level 0 |
35 |
Kick heavy sound $39C 132 Reference to a SNDD file of level 0 |
36 |
Super3 sound $3BC 132 Reference to a SNDD file of level 0 |
37 |
Super4 sound $3DC 132 Reference to a SNDD file of level 0 |
38 |
Eyeshot $3FC 9 The max. distance where the AI can see you |
39 |
Earshot $400 9 The max. distance where the AI can hear you |
40 |
ONCV-link $434 12 Character varient link |
41 |
ONCP-link $438 12 Character particle array link; useless? |
42 |
ONIA-link $43C 12 Character impact array link; useless? |
43 |
Footstep walk impact $454 230 Reference to an Impt file of level 0 |
44 |
Footstep run impact $4D6 230 Reference to an Impt file of level 0 |
45 |
Footstep crouch impact $558 230 Reference to an Impt file of level 0 |
46 |
Fall slide impact $5DA 230 Reference to an Impt file of level 0 |
47 |
Fall land impact $65C 230 Reference to an Impt file of level 0 |
48 |
Fall land hard impact $6DE 230 Reference to an Impt file of level 0 |
49 |
Fall knockdown impact $760 230 Reference to an Impt file of level 0 |
50 |
Fall knockdown impact $7E2 230 Reference to an Impt file of level 0 |
51 |
Fall knockdown impact $864 230 Reference to an Impt file of level 0 |
52 |
Footstep turn impact $8E6 230 Reference to an Impt file of level 0 |
53 |
Footstep run start impact $968 230 Reference to an Impt file of level 0 |
54 |
Footstep single step impact $9EA 230 Reference to an Impt file of level 0 |
55 |
Footstep run stop impact $A6C 230 Reference to an Impt file of level 0 |
56 |
Footstep walk stop impact $AEE 230 Reference to an Impt file of level 0 |
57 |
Footstep run sprint impact $B70 230 Reference to an Impt file of level 0 |
58 |
Special death particles $BF4 164 Reference to a 3Dparticle.BINA file of level 0; only the mad bomber use it |
59 |
TRBS-link $C3C 12 Body set link |
60 |
TRMA-link $C40 12 Texture map array link |
61 |
CBPM-link $C44 12 Body part material link |
62 |
CBPI-link $C48 12 Body part impact link |
63 |
Peace timer $C4C 4 Peace timer in 1/60 seconds; after that time the character switches back from fight to peace mode |
64 |
First idle timer $C50 4 First idle timer in 1/60 seconds; after that time Oni plays a special idle animation |
65 |
Second idle timer $C54 4 Second idle timer in 1/60 seconds; after that time Oni plays a special idle animation |
66 |
Basic health $C58 4 Extra health informations are stored in the Character.BINA files |
67 |
Basic health $C5C 4 Unknown; always the same |
68 |
Minimal body size factor $C60 9 Minimal body size factor |
69 |
Maximal body size factor $C64 9 Maximal body size factor |
70 |
TRAC-link $C88 8 Animation collection link |
71 |
TRSC-link $C8C 8 Screen (aiming) collection link |
72 |
|
73 |
*Unknown |
74 |
Unknown $08 9 Unknown |
75 |
Unknown $0C 9 Unknown |
76 |
Unknown $10 9 Unknown |
77 |
Unknown $14 9 Unknown |
78 |
Unknown $18 9 Unknown |
79 |
Unknown $1C 2 Unknown |
80 |
Unknown $1E 2 Unknown |
81 |
Unknown $20 9 Unknown |
82 |
Unknown $24 9 Unknown |
83 |
Unknown $44 9 Unknown; always the same |
84 |
Unknown $48 1 Unknown |
85 |
Unknown $49 1 Unknown; always the same |
86 |
Unknown $4C 9 Unknown; always the same |
87 |
Unknown $50 9 Unknown; always the same |
88 |
Unknown $54 9 Unknown; always the same |
89 |
Unknown $58 9 Unknown; always the same |
90 |
Unknown $5C 9 Unknown; always the same |
91 |
Unknown $60 9 Unknown; always the same |
92 |
Unknown $68 9 Unknown; always the same |
93 |
Unknown $6C 9 Unknown; always the same |
94 |
Unknown $70 9 Unknown; always the same |
95 |
Unknown $74 9 Unknown; always the same |
96 |
Unknown $78 9 Unknown; always the same |
97 |
Unknown $7C 2 Unknown; always the same |
98 |
Unknown $7E 2 Unknown; always the same |
99 |
Unknown $80 2 Unknown; always the same |
100 |
Unknown $82 2 Unknown; always the same |
101 |
Unknown $84 2 Unknown; always the same |
102 |
Unknown $86 2 Unknown; always the same |
103 |
Unknown $88 2 Unknown; always the same |
104 |
Unknown $8A 2 Unknown; always the same |
105 |
Unknown $8C 2 Unknown; always the same |
106 |
Unknown $8E 2 Unknown; always the same |
107 |
Unknown $90 2 Unknown; always the same |
108 |
Unknown $92 1 Unknown; always the same |
109 |
Unknown $94 9 Unknown; always the same |
110 |
Unknown $118 4 Unknown; always the same |
111 |
Unknown $11C 4 Unknown; always the same |
112 |
Unknown $120 4 Unknown; always the same |
113 |
Unknown $124 4 Unknown; always the same |
114 |
Unknown $128 4 Unknown |
115 |
Unknown $130 2 Unknown |
116 |
Unknown $132 2 Unknown |
117 |
Unknown $134 4 Unknown |
118 |
Unknown $138 9 Unknown |
119 |
Unknown $13C 9 Unknown |
120 |
Unknown $140 9 Unknown; always the same |
121 |
Unknown $144 9 Unknown; always the same |
122 |
Unknown $148 9 Unknown; always the same |
123 |
Unknown $14C 4 Unknown |
124 |
Unknown $150 4 Unknown |
125 |
Unknown $154 4 Unknown |
126 |
Unknown $158 4 Unknown |
127 |
Unknown $404 9 Unknown |
128 |
Unknown $408 9 Unknown |
129 |
Unknown $40C 9 Unknown |
130 |
Unknown $410 9 Unknown; always the same |
131 |
Unknown $414 9 Unknown; always the same |
132 |
Unknown $418 4 Unknown; always the same |
133 |
Unknown $41C 4 Unknown; always the same |
134 |
Unknown $420 4 Unknown; always the same |
135 |
Unknown $424 4 Unknown; always the same |
136 |
Unknown $428 4 Unknown; always the same |
137 |
Unknown $42C 4 Unknown; always the same |
138 |
Unknown $430 9 Unknown; always the same |
139 |
Unknown $294 4 Unknown; always the same |
140 |
Unknown $298 4 Unknown; always the same |
141 |
Unknown $29C 4 Unknown; always the same |
142 |
Unknown $2A0 4 Unknown; always the same |
143 |
Unknown $2A4 4 Unknown |
144 |
Unknown $2A8 4 Unknown |
145 |
Unknown $2AC 2 Unknown |
146 |
Unknown $2AE 2 Unknown |
147 |
Unknown $440 4 Unknown; maybe a canceled link; always the same |
148 |
Unknown $444 10016 Maybe the weight of the character? |
149 |
Unknown $BF2 2 Unknown; always the same; maybe only a filler |
150 |
Unknown $C34 4 Unknown; maybe a canceled link; always the same |
151 |
Unknown $C38 4 Unknown; maybe a canceled link; always the same |
152 |
Unknown $C68 9 Unknown; always the same |
153 |
Unknown $C6C 9 Unknown; always the same |
154 |
Unknown $C70 9 Unknown |
155 |
Unknown $C74 9 Unknown |
156 |
Unknown $C78 9 Unknown; always the same |
157 |
Unknown $C7C 9 Unknown; always the same |
158 |
Unknown $C80 9 Unknown; always the same |
159 |
Unknown $C84 9 Unknown |
160 |
Unknown $C90 2 Unknown; always the same |
161 |
Unknown $C92 2 Unknown; only the mad bomber use it |
162 |
Unknown $C94 1 Unknown |
163 |
Unknown $C95 1 Unknown |
164 |
Unknown $C96 1 Unknown |
165 |
Unknown $C97 1 Unknown |
166 |
|
167 |
*Unused |
168 |
Not used $4A 1002 Not used |
169 |
Not used $66 1002 Not used |
170 |
Not used $93 1001 Not used |
171 |
Not useed $C98 1008 Not used |
172 |
|
173 |
|
174 |
*Unknown Block1 |
175 |
Block 1 - Unknown $15C 9 Unknown |
176 |
Block 1 - Unknown $160 9 Unknown |
177 |
Block 1 - Unknown $164 9 Unknown; always the same |
178 |
Block 1 - Unknown $168 9 Unknown |
179 |
Block 1 - Unknown $16C 9 Unknown |
180 |
Block 1 - Unknown $170 2 Unknown; always the same |
181 |
Block 1 - Unknown $172 2 Unknown; always the same |
182 |
*Unknown Block2 |
183 |
Block 2 - Unknown $174 9 Unknown |
184 |
Block 2 - Unknown $178 9 Unknown |
185 |
Block 2 - Unknown $17C 9 Unknown |
186 |
Block 2 - Unknown $180 9 Unknown |
187 |
Block 2 - Unknown $184 9 Unknown |
188 |
Block 2 - Unknown $188 2 Unknown; always the same |
189 |
Block 2 - Unknown $18A 2 Unknown; always the same |
190 |
*Unknown Block3 |
191 |
Block 3 - Unknown $18C 9 Unknown |
192 |
Block 3 - Unknown $190 9 Unknown |
193 |
Block 3 - Unknown $194 9 Unknown; always the same |
194 |
Block 3 - Unknown $198 9 Unknown |
195 |
Block 3 - Unknown $19C 9 Unknown |
196 |
Block 3 - Unknown $1A0 2 Unknown; always the same |
197 |
Block 3 - Unknown $1A2 2 Unknown; always the same |
198 |
*Unknown Block4 |
199 |
Block 4 - Unknown $1A4 9 Unknown |
200 |
Block 4 - Unknown $1A8 9 Unknown |
201 |
Block 4 - Unknown $1AC 9 Unknown; always the same |
202 |
Block 4 - Unknown $1B0 9 Unknown |
203 |
Block 4 - Unknown $1B4 9 Unknown |
204 |
Block 4 - Unknown $1B8 2 Unknown |
205 |
Block 4 - Unknown $1BA 2 Unknown |
206 |
*Unknown Block5 |
207 |
Block 5 - Unknown $1BC 9 Unknown; always the same |
208 |
Block 5 - Unknown $1C0 9 Unknown |
209 |
Block 5 - Unknown $1C4 9 Unknown |
210 |
Block 5 - Unknown $1C8 9 Unknown |
211 |
Block 5 - Unknown $1CC 9 Unknown |
212 |
Block 5 - Unknown $1D0 2 Unknown |
213 |
Block 5 - Unknown $1D2 2 Unknown |
214 |
*Unknown Block6 |
215 |
Block 6 - Unknown $1D4 9 Unknown |
216 |
Block 6 - Unknown $1D8 9 Unknown |
217 |
Block 6 - Unknown $1DC 9 Unknown |
218 |
Block 6 - Unknown $1E0 9 Unknown |
219 |
Block 6 - Unknown $1E4 9 Unknown |
220 |
Block 6 - Unknown $1E8 2 Unknown |
221 |
Block 6 - Unknown $1EA 2 Unknown |
222 |
*Unknown Block7 |
223 |
Block 7 - Unknown $1EC 9 Unknown; always the same |
224 |
Block 7 - Unknown $1F0 9 Unknown |
225 |
Block 7 - Unknown $1F4 9 Unknown |
226 |
Block 7 - Unknown $1F8 9 Unknown |
227 |
Block 7 - Unknown $1FC 9 Unknown; always the same |
228 |
Block 7 - Unknown $200 2 Unknown; always the same |
229 |
Block 7 - Unknown $202 2 Unknown; always the same |
230 |
*Unknown Block8 |
231 |
Block 8 - Unknown $204 9 Unknown |
232 |
Block 8 - Unknown $208 9 Unknown |
233 |
Block 8 - Unknown $20C 9 Unknown |
234 |
Block 8 - Unknown $210 9 Unknown; always the same |
235 |
Block 8 - Unknown $214 9 Unknown |
236 |
Block 8 - Unknown $218 2 Unknown |
237 |
Block 8 - Unknown $21A 2 Unknown |
238 |
*Unknown Block9 |
239 |
Block 9 - Unknown $21C 9 Unknown |
240 |
Block 9 - Unknown $220 9 Unknown |
241 |
Block 9 - Unknown $224 9 Unknown |
242 |
Block 9 - Unknown $228 9 Unknown |
243 |
Block 9 - Unknown $22C 9 Unknown |
244 |
Block 9 - Unknown $230 2 Unknown |
245 |
Block 9 - Unknown $232 2 Unknown |
246 |
*Unknown Block10 |
247 |
Block 10 - Unknown $234 9 Unknown |
248 |
Block 10 - Unknown $238 9 Unknown |
249 |
Block 10 - Unknown $23C 9 Unknown |
250 |
Block 10 - Unknown $240 9 Unknown |
251 |
Block 10 - Unknown $244 9 Unknown |
252 |
Block 10 - Unknown $248 2 Unknown |
253 |
Block 10 - Unknown $24A 2 Unknown |
254 |
*Unknown Block11 |
255 |
Block 11 - Unknown $24C 9 Unknown |
256 |
Block 11 - Unknown $250 9 Unknown |
257 |
Block 11 - Unknown $254 9 Unknown; always the same |
258 |
Block 11 - Unknown $258 9 Unknown |
259 |
Block 11 - Unknown $25C 9 Unknown; always the same |
260 |
Block 11 - Unknown $260 2 Unknown; always the same |
261 |
Block 11 - Unknown $262 2 Unknown; always the same |
262 |
*Unknown Block12 |
263 |
Block 12 - Unknown $264 9 Unknown |
264 |
Block 12 - Unknown $268 9 Unknown |
265 |
Block 12 - Unknown $26C 9 Unknown; always the same |
266 |
Block 12 - Unknown $270 9 Unknown |
267 |
Block 12 - Unknown $274 9 Unknown; always the same |
268 |
Block 12 - Unknown $278 2 Unknown; always the same |
269 |
Block 12 - Unknown $27A 2 Unknown; always the same |
270 |
*Unknown Block13 |
271 |
Block 13 - Unknown $27C 9 Unknown |
272 |
Block 13 - Unknown $280 9 Unknown |
273 |
Block 13 - Unknown $284 9 Unknown; always the same |
274 |
Block 13 - Unknown $288 9 Unknown |
275 |
Block 13 - Unknown $28C 9 Unknown; always the same |
276 |
Block 13 - Unknown $290 2 Unknown; always the same |
277 |
Block 13 - Unknown $292 2 Unknown; always the same |