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root/Oni2/oup/structdefs/AISA.txt
Revision: 37
Committed: Sat Aug 26 19:48:23 2006 UTC (19 years, 1 month ago) by alloc
Content type: text/plain
File size: 1683 byte(s)
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File Contents

# Content
1 AI Character Setup Array
2 File id $00 12 File id
3 Level id $04 17 Level id
4 Not used $08 1022 Not used
5 Packages $1E 2 Amount of packages that follow
6 *Package $20 $1E 2 352
7 Unknown $00 10032 unknown; always zero; maybe space for notes
8 Charcter id $20 2 Id of the character, which you can spawn with the script command "chr_create"
9 Flag id $22 2 Od of the flag, where Oni spawns the character (works only, if the flag exits; look to Flag.BINA for a flag list)
10 Unknown $24 2 Unknown
11 Unknown $26 2 Unknown
12 ONCC-link $28 12 Link to the Character Class
13 Unknown $2C 4 Unknown; always the same
14 Unknown $30 10032 Unknown; never used in Oni
15 Spawn function $50 10032 Name of the function, which is called up when Oni spawns the character
16 Lose function $70 10032 Name of the function, which is called up when the character dies
17 Alert function $90 10032 Name of the function, which is called up when the character notices the player
18 Unknown $B0 10032 Unknown; never used in Oni
19 Hit function $D0 10032 Name of the function, which is called up when someone hits the character the first time
20 Health = 1 function $F0 10032 Name of the function, which is called up when the health of the character is equal 1
21 Reload function $110 10032 Name of the function, which is called up when the character reloads its weapon with its last ammo/cell; works only, if the character has some ammo/cells when Oni spawns it
22 Unknown $130 10032 Unknown; never used in Oni
23 ONWC-link $150 12 Link to the Weapon Class; used to give the charcater a weapon
24 Unknown $154 2 Unknown
25 Unknown $156 14 Unknown; always the same
26 Unknown $158 4 Unknown; always the same
27 Unknown $15C 4 Unknown; always the same