1 |
AI Character Setup Array |
2 |
File id $00 12 File id |
3 |
Level id $04 17 Level id |
4 |
Not used $08 1022 Not used |
5 |
Packages $1E 2 Amount of packages that follow |
6 |
*Package $20 $1E 2 352 |
7 |
Unknown $00 10032 unknown; always zero; maybe space for notes |
8 |
Charcter id $20 2 Id of the character, which you can spawn with the script command "chr_create" |
9 |
Flag id $22 2 Od of the flag, where Oni spawns the character (works only, if the flag exits; look to Flag.BINA for a flag list) |
10 |
Unknown $24 2 Unknown |
11 |
Unknown $26 2 Unknown |
12 |
ONCC-link $28 12 Link to the Character Class |
13 |
Unknown $2C 4 Unknown; always the same |
14 |
Unknown $30 10032 Unknown; never used in Oni |
15 |
Spawn function $50 10032 Name of the function, which is called up when Oni spawns the character |
16 |
Lose function $70 10032 Name of the function, which is called up when the character dies |
17 |
Alert function $90 10032 Name of the function, which is called up when the character notices the player |
18 |
Unknown $B0 10032 Unknown; never used in Oni |
19 |
Hit function $D0 10032 Name of the function, which is called up when someone hits the character the first time |
20 |
Health = 1 function $F0 10032 Name of the function, which is called up when the health of the character is equal 1 |
21 |
Reload function $110 10032 Name of the function, which is called up when the character reloads its weapon with its last ammo/cell; works only, if the character has some ammo/cells when Oni spawns it |
22 |
Unknown $130 10032 Unknown; never used in Oni |
23 |
ONWC-link $150 12 Link to the Weapon Class; used to give the charcater a weapon |
24 |
Unknown $154 2 Unknown |
25 |
Unknown $156 14 Unknown; always the same |
26 |
Unknown $158 4 Unknown; always the same |
27 |
Unknown $15C 4 Unknown; always the same |