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root/Oni2/oup/releases/0.29a2/StructDefs/ONCC.txt
Revision: 8
Committed: Sat Aug 26 17:40:45 2006 UTC (19 years, 1 month ago) by alloc
Content type: text/plain
File size: 3623 byte(s)
Log Message:
Uploaded old revs and structdefs.

File Contents

# Content
1 Oni character class
2 TXMP link $28 12 Shadow texture
3 Regeneration time $64 2 Regeneration time of one health point in 1/60 seconds if you use an hypo
4 Hurt light sound $98 10032 Reference to an OSBD file of level 0
5 Hurt medium sound $B8 10032 Reference to an OSBD file of level 0
6 Hurt heavy sound $D8 10032 Reference to an OSBD file of level 0
7 Death sound $F8 10032 Reference to an OSBD file of level 0
8 Taunt sound query $2B0 10 00 = not used; 64 = used
9 "Whos there?" sound query $2B1 10 00 = not used; 64 = used
10 "I see you" sound query $2B2 10 00 = not used; 64 = used
11 "You lose" sound query $2B3 10 00 = not used; 64 = used
12 "Where are you?" sound query $2B4 10 00 = not used; 64 = used
13 "Why is this happenung?" sound query $2B5 10 00 = not used; 64 = used
14 Superpunch sound query $2B6 10 00 = not used; 64 = used
15 Superkick sound query $2B7 10 00 = not used; 64 = used
16 Super3 sound query $2B8 10 00 = not used; 64 = used
17 Super4 sound query $2B9 10 00 = not used; 64 = used
18 Taunt sound $2BC 10032 Reference to a SNDD file of level 0
19 "Whos there?" sound $2DC 10032 Reference to a SNDD file of level 0
20 "I see you" sound $2FC 10032 Reference to a SNDD file of level 0
21 "You lose" sound $31C 10032 Reference to a SNDD file of level 0
22 "Where are you?" sound $33C 10032 Reference to a SNDD file of level 0
23 "Why is this happenung?" sound $35C 10032 Reference to a SNDD file of level 0
24 Superpunch sound $37C 10032 Reference to a SNDD file of level 0
25 Superkick sound $39C 10032 Reference to a SNDD file of level 0
26 Super3 sound $3BC 10032 Reference to a SNDD file of level 0
27 Super4 sound $3DC 10032 Reference to a SNDD file of level 0
28 Eyeshot $3FC 9 The max. distance where the AI can see you
29 Earshot $400 9 The max. distance where the AI can hear you
30 ONCV link $434 12 Character varient link
31 ONCP link $438 12 Character particle array link; useless?
32 ONIA link $43C 12 Character impact array link; useless?
33 Unknown $444 10016 Maybe the weight of the character?
34 Footstep walk impact $454 10128 Reference to the a Impt file of level 0
35 Footstep run impact $4D6 10128 Reference to the a Impt file of level 0
36 Footstep crouch impact $558 10128 Reference to the a Impt file of level 0
37 Fall slide impact $5DA 10128 Reference to the a Impt file of level 0
38 Fall land impact $65C 10128 Reference to the a Impt file of level 0
39 Fall land hard impact $6DE 10128 Reference to the a Impt file of level 0
40 Fall knockdown impact $760 10128 Reference to the a Impt file of level 0
41 Fall knockdown impact $7E2 10128 Reference to the a Impt file of level 0
42 Fall knockdown impact $864 10128 Reference to the a Impt file of level 0
43 Footstep turn impact $8E6 10128 Reference to the a Impt file of level 0
44 Footstep run start impact $968 10128 Reference to the a Impt file of level 0
45 Footstep single step impact $9EA 10128 Reference to the a Impt file of level 0
46 Footstep run stop impact $A6C 10128 Reference to the a Impt file of level 0
47 Footstep walk stop impact $AEE 10128 Reference to the a Impt file of level 0
48 Footstep run sprint impact $B70 10128 Reference to the a Impt file of level 0
49 Unknown $BF4 10064 special death particles; only the mad bomber use it
50 TRBS link $C3C 8 Body set link
51 TRMA link $C40 8 Texture map array link
52 CBPM link $C44 8 Body part material link
53 CBPI link $C48 8 Body part impact link
54 Basic health $C58 4 Extra health informations are stored in the Character.BINA files
55 Minimal body size factor $C60 9 Minimal body size factor
56 Maximal body size factor $C64 9 Maximal body size factor
57 TRAC link $C88 8 Animation collection link
58 TRSC link $C8C 8 Screen (aiming) collection link