| 1 |
# |
| 2 |
# neuro_cutscene.bsl |
| 3 |
# |
| 4 |
|
| 5 |
func void |
| 6 |
neuro_cs_intro( |
| 7 |
void) |
| 8 |
{ |
| 9 |
fade_out 0 0 0 0 |
| 10 |
env_show 271 0 |
| 11 |
env_show 272 0 |
| 12 |
obj_create 271 272 |
| 13 |
cm_interpolate IntroCamOut01 0 |
| 14 |
sleep f14 |
| 15 |
obj_shade 271 272 .4 .4 .2 |
| 16 |
begin_cutscene |
| 17 |
sleep f1 |
| 18 |
sound_music_start mus_low1 1.0 |
| 19 |
#fork music_force_stop |
| 20 |
#Camera shot outside |
| 21 |
cm_interpolate IntroCamOut01 0 |
| 22 |
ai2_spawn IntroTCTF01 |
| 23 |
playback IntroTCTF01 IntroSecSet |
| 24 |
fade_in 60 |
| 25 |
sleep f100 |
| 26 |
playback IntroTCTF01 IntroSecStart |
| 27 |
sleep f200 |
| 28 |
#Lobby shot |
| 29 |
cm_interpolate IntroCamIn01 0 |
| 30 |
sleep f180 |
| 31 |
sound_dialog_play c13_47_03blackops |
| 32 |
cinematic_start (TCTFtalking, 180, 180, 20, 9, 20, true) |
| 33 |
sleep f60 |
| 34 |
#Security lets guy in |
| 35 |
cm_interpolate IntroCamSecSet 0 |
| 36 |
playback IntroTCTF01 IntroSecSet |
| 37 |
sleep f150 |
| 38 |
sound_dialog_play c13_47_04opsguard2 |
| 39 |
cinematic_start (BOPSface, 180, 180, 15, 1, 20, false) |
| 40 |
sleep f150 |
| 41 |
cinematic_stop (BOPSface, 15, 20) |
| 42 |
cinematic_stop (TCTFtalking, 20, 20) |
| 43 |
#Door opens |
| 44 |
ai2_spawn IntroTCTF02 |
| 45 |
cm_interpolate IntroCamDoorOpen 0 |
| 46 |
playback IntroTCTF01 IntroSecSet |
| 47 |
playback IntroTCTF02 IntroSecWalk |
| 48 |
env_anim 271 272 |
| 49 |
sound_ambient_start c12_42_00door |
| 50 |
sleep f240 |
| 51 |
#camera inside looking down |
| 52 |
cm_interpolate IntroCamTopDown 0 |
| 53 |
playback 0 IntroKonCrouch |
| 54 |
chr_animate 0 KONOKOcrouch_idle 1000 |
| 55 |
sleep f300 |
| 56 |
#camera showing security talking |
| 57 |
playback IntroTCTF01 IntroSecMonitor01 |
| 58 |
#cm_interpolate IntroCamBothTalk 0 |
| 59 |
#sleep f180 |
| 60 |
#Security goes over to monitors |
| 61 |
cm_interpolate IntroCamMonitorMid 0 |
| 62 |
playback IntroTCTF02 IntroSecMonitor02 |
| 63 |
#next line was 180 |
| 64 |
sleep f120 |
| 65 |
sound_dialog_play c13_47_01opsguard1 |
| 66 |
cinematic_start (TCTFtalking, 180, 180, 20, 9, 20, true) |
| 67 |
sleep f60 |
| 68 |
#konoko jumps down behind Security |
| 69 |
cm_interpolate IntroCamKonDrop 0 |
| 70 |
sleep f120 |
| 71 |
chr_envanim 0 IntroKonBox01 norotation |
| 72 |
chr_animate 0 KONOKOlev14_IntroJump |
| 73 |
#Konoko hides from guys |
| 74 |
chr_envanim_block 0 IntroKonBox02 norotation |
| 75 |
cm_anim both IntroCamHide |
| 76 |
sound_dialog_play c13_47_02opsguard2 |
| 77 |
cinematic_start (BOPSface, 180, 180, 15, 1, 20, false) |
| 78 |
sleep f100 |
| 79 |
chr_animate 0 KONOKOlev14_IntroHide |
| 80 |
sound_dialog_play_block pause |
| 81 |
cinematic_stop (BOPSface, 15, 20) |
| 82 |
cinematic_stop (TCTFtalking, 20, 20) |
| 83 |
#Show doors closing |
| 84 |
cm_wait |
| 85 |
cm_interpolate IntroCamDoors 0 |
| 86 |
env_setanim 271 IntroDoorRt01 |
| 87 |
env_setanim 272 IntroDoorLt01 |
| 88 |
sound_ambient_start c13_04_03doorclose |
| 89 |
sleep f120 |
| 90 |
#Konoko makes a run for it |
| 91 |
env_setanim 271 IntroDoorRt01 |
| 92 |
env_setanim 272 IntroDoorLt01 |
| 93 |
cm_anim both IntroCamKonRun |
| 94 |
chr_envanim 0 IntroKonBox03 norotation |
| 95 |
chr_animate 0 KONOKOlev14_IntroRun |
| 96 |
sound_music_stop mus_low1 |
| 97 |
#Konoko dives through closing door and sec turns around |
| 98 |
cm_anim_block both IntroCamKonDive |
| 99 |
chr_envanim 0 IntroKonBox04 norotation |
| 100 |
chr_animate 0 KONOKOlev14_IntroDive |
| 101 |
playback IntroTCTF01 IntroSecEnd |
| 102 |
chr_envanim IntroTCTF02 IntroSecBox01 norotation |
| 103 |
chr_animate IntroTCTF02 SECURIlev14_IntroTurn |
| 104 |
#reset cam outside |
| 105 |
cm_wait |
| 106 |
playback 0 IntroKonstart |
| 107 |
sleep f10 |
| 108 |
cm_reset |
| 109 |
chr_delete IntroTCTF01 |
| 110 |
chr_delete IntroTCTF02 |
| 111 |
obj_kill 271 272 |
| 112 |
env_show 271 1 |
| 113 |
env_show 272 1 |
| 114 |
env_shade 271 272 .4 .4 .2 |
| 115 |
fork Setup_Intro |
| 116 |
fork set_objective_1 |
| 117 |
end_cutscene |
| 118 |
} |
| 119 |
|
| 120 |
|
| 121 |
func void |
| 122 |
spawn_kerr( |
| 123 |
void) |
| 124 |
{ |
| 125 |
ai2_spawn ScanKerr01 |
| 126 |
ai2_passive ScanKerr01 1 |
| 127 |
chr_unstoppable KerrKerr 1 |
| 128 |
chr_delete KerrKerr |
| 129 |
} |
| 130 |
|
| 131 |
|
| 132 |
func void |
| 133 |
scanner_start( |
| 134 |
void) |
| 135 |
{ |
| 136 |
var int number_near = 0; |
| 137 |
|
| 138 |
number_near = number_near + trigvolume_count(68); |
| 139 |
number_near = number_near + trigvolume_count(69); |
| 140 |
number_near = number_near + trigvolume_count(70); |
| 141 |
number_near = number_near + trigvolume_count(71); |
| 142 |
|
| 143 |
if (number_near eq 0) |
| 144 |
{ |
| 145 |
trigvolume_enable trigger_volume_13 0 |
| 146 |
doscanscene |
| 147 |
} |
| 148 |
} |
| 149 |
|
| 150 |
############################## |
| 151 |
|
| 152 |
func void wait_and_play_xtr5(void) |
| 153 |
{ |
| 154 |
sleep 60 |
| 155 |
sound_music_start mus_xtr5 1.0 |
| 156 |
} |
| 157 |
|
| 158 |
|
| 159 |
func void |
| 160 |
doscanscene( |
| 161 |
void) |
| 162 |
{ |
| 163 |
sound_ambient_start lab_amb1 0.1 |
| 164 |
sound_ambient_volume lab_amb1 1 2 |
| 165 |
fork Scan_Guards |
| 166 |
has_probed = 1 |
| 167 |
begin_cutscene |
| 168 |
#hide scanner gunk |
| 169 |
env_show 51 0 |
| 170 |
env_show 52 0 |
| 171 |
env_show 53 0 |
| 172 |
env_show 54 0 |
| 173 |
env_show 55 0 |
| 174 |
env_show 56 0 |
| 175 |
env_show 57 0 |
| 176 |
env_show 58 0 |
| 177 |
env_show 59 0 |
| 178 |
obj_create 51 59 |
| 179 |
#create this character before konoko gets into the scanner room |
| 180 |
cm_interpolate ScanCamDocTalk 200 |
| 181 |
#patrol Konoko to flag 1009 |
| 182 |
ai2_takecontrol 1 |
| 183 |
ai2_movetoflag 0 1009 |
| 184 |
sleep f200 |
| 185 |
#Konoko talks |
| 186 |
ai2_takecontrol 0 |
| 187 |
playback 0 ScanKonokoSet |
| 188 |
sound_dialog_play c13_64_01konoko |
| 189 |
cinematic_start (KONlistening, 180, 180, 19, 7, 20, false) |
| 190 |
sound_dialog_play_block pause |
| 191 |
sleep f15 |
| 192 |
#Doctor says Go Sit in That Chair |
| 193 |
cm_interpolate ScanCamDocTalk 0 |
| 194 |
sound_dialog_play c13_65_01kerr |
| 195 |
cinematic_start (KERRtalking, 180, 180, 20, 9, 20, true) |
| 196 |
sound_dialog_play_block pause |
| 197 |
sleep f25 |
| 198 |
#Is this necessary? |
| 199 |
cm_interpolate ScanCamBoth 0 |
| 200 |
sound_dialog_play c13_65_02konoko |
| 201 |
sound_dialog_play_block pause |
| 202 |
sleep f10 |
| 203 |
sound_dialog_play c13_65_03kerr |
| 204 |
sound_dialog_play_block pause |
| 205 |
cinematic_stop (KERRtalking, 20, 20) |
| 206 |
#Konoko walk to chair & doctor walks to booth |
| 207 |
playback 0 ScanKonokoWalk |
| 208 |
cm_interpolate ScanCamKonWalk 0 |
| 209 |
playback ScanKerr01 ScanDoctorWalk |
| 210 |
sleep f120 |
| 211 |
sound_dialog_play c13_65_04konoko |
| 212 |
sleep f140 |
| 213 |
cinematic_stop (KONlistening, 19, 20) |
| 214 |
#chair drops |
| 215 |
cm_interpolate ScanCamChairDown 0 |
| 216 |
sleep f30 |
| 217 |
cutscene_sync mark |
| 218 |
sound_ambient_start c18_01_29_effectsa |
| 219 |
sleep f30 |
| 220 |
env_setanim 53 Scan_chair01 |
| 221 |
env_setanim 54 Scan_chair02 |
| 222 |
env_setanim 55 Scan_chair03 |
| 223 |
sleep f30 |
| 224 |
sleep f150 |
| 225 |
#Doctor enters booth |
| 226 |
cm_interpolate ScanCamBoothIn 0 |
| 227 |
sleep f200 |
| 228 |
#show doctor in booth |
| 229 |
playback ScanKerr01 ScanDocBooth |
| 230 |
cm_interpolate ScanCamBooth 0 |
| 231 |
chr_envanim 0 ScanKonBox04 |
| 232 |
chr_animate 0 KONOKOlev14_scan 500 |
| 233 |
sound_dialog_play c13_65_05kerr |
| 234 |
cinematic_start (KERRtalking, 180, 180, 20, 9, 20, true) |
| 235 |
sound_dialog_play_block pause |
| 236 |
cinematic_stop (KERRtalking, 20, 20) |
| 237 |
sleep f30 |
| 238 |
#scanner starts |
| 239 |
env_setanim 51 Scan_arm01 |
| 240 |
env_setanim 52 Scan_arm02 |
| 241 |
env_setanim 53 Scan_chair0101 |
| 242 |
env_setanim 54 Scan_chair0201 |
| 243 |
env_setanim 55 Scan_chair0301 |
| 244 |
env_setanim 56 Scan_tube01 |
| 245 |
env_setanim 57 Scan_tube02 |
| 246 |
env_setanim 58 Scan_tube03 |
| 247 |
env_setanim 59 Scan_tube04 |
| 248 |
chr_envanim 0 ScanKonBox01 |
| 249 |
chr_animate 0 KONOKOlev14_scan 2000 |
| 250 |
cm_interpolate ScanCamScan01 0 |
| 251 |
sleep f60 |
| 252 |
cutscene_sync mark |
| 253 |
sound_ambient_start c18_01_29_effectsb |
| 254 |
sleep f120 |
| 255 |
cm_interpolate_block ScanCamScan02 300 |
| 256 |
#Konoko gets scanned |
| 257 |
chr_envanim_block 0 ScanKonBox02 |
| 258 |
chr_animate 0 KONOKOlev14_scan 2000 |
| 259 |
cm_interpolate ScanCamScan03 0 |
| 260 |
cm_interpolate_block ScanCamScan04 360 |
| 261 |
particle brainscan do start |
| 262 |
sound_ambient_start scanner |
| 263 |
sleep f120 |
| 264 |
sound_ambient_volume scanner .5 2 |
| 265 |
sleep f60 |
| 266 |
#Doctor in booth |
| 267 |
sound_dialog_play c13_65_07kerr |
| 268 |
cinematic_start (KERRtalking, 180, 180, 20, 9, 20, true) |
| 269 |
cm_interpolate_block ScanCamBoothOut 0 |
| 270 |
sleep f10 |
| 271 |
sound_dialog_play c13_65_08konoko |
| 272 |
cinematic_start (KONdeepthought, 180, 180, 19, 7, 20, false) |
| 273 |
sound_dialog_play_block pause |
| 274 |
#Doctrof rom inside booth |
| 275 |
cm_interpolate ScanCamBooth 0 |
| 276 |
sound_dialog_play c13_65_09kerr |
| 277 |
sound_dialog_play_block pause |
| 278 |
#konoko scanned |
| 279 |
chr_envanim 0 ScanKonBox02 |
| 280 |
chr_animate 0 KONOKOlev14_scan 2000 |
| 281 |
cm_interpolate ScanCamScan02 0 |
| 282 |
cm_interpolate_block ScanCamScan01 1000 |
| 283 |
sound_dialog_play c13_65_10konoko |
| 284 |
sound_dialog_play_block pause |
| 285 |
sound_dialog_play c13_65_11kerr |
| 286 |
sound_dialog_play_block pause |
| 287 |
sound_dialog_play c13_65_12konoko |
| 288 |
sound_dialog_play_block pause |
| 289 |
cm_interpolate ScanCamBoothOut02 0 |
| 290 |
cm_interpolate_block ScanCamBoothOut 900 |
| 291 |
sound_dialog_play c13_65_13kerr |
| 292 |
sound_dialog_play_block pause |
| 293 |
cm_interpolate ScanCamScan04 0 |
| 294 |
cm_interpolate_block ScanCamScan03 800 |
| 295 |
sound_dialog_play c13_65_14konoko |
| 296 |
sound_dialog_play_block pause |
| 297 |
sleep f75 |
| 298 |
cm_interpolate ScanCamBoothOut 0 |
| 299 |
cm_interpolate_block ScanCamBoothOut02 900 |
| 300 |
sound_dialog_play c13_65_15kerr |
| 301 |
sound_dialog_play_block pause |
| 302 |
sleep f25 |
| 303 |
sound_dialog_play c13_65_16konoko |
| 304 |
sound_dialog_play_block pause |
| 305 |
sleep f20 |
| 306 |
#Doc in Booth |
| 307 |
sound_dialog_play c13_65_17kerr |
| 308 |
sleep f100 |
| 309 |
#Scanner stops |
| 310 |
particle brainscan do stop |
| 311 |
cutscene_sync_mark |
| 312 |
sound_ambient_stop scanner |
| 313 |
env_setanim 51 Scan_arm0102 |
| 314 |
env_setanim 52 Scan_arm0202 |
| 315 |
env_setanim 53 Scan_chair0102 |
| 316 |
env_setanim 54 Scan_chair0202 |
| 317 |
env_setanim 55 Scan_chair0302 |
| 318 |
env_setanim 56 Scan_tube0102 |
| 319 |
env_setanim 57 Scan_tube0202 |
| 320 |
env_setanim 58 Scan_tube0302 |
| 321 |
env_setanim 59 Scan_tube0402 |
| 322 |
chr_envanim 0 ScanKonBox03 |
| 323 |
chr_animate 0 KONOKOlev14_scan 730 |
| 324 |
cm_interpolate ScanCamScan01 0 |
| 325 |
cutscene_sync mark |
| 326 |
sound_ambient_start c18_01_29_effectsc |
| 327 |
cm_interpolate_block ScanCamScanStop 300 |
| 328 |
sleep f700 |
| 329 |
cinematic_stop (KONdeepthought, 19, 20) |
| 330 |
cinematic_stop (KERRtalking, 20, 20) |
| 331 |
#Doctor comes out of booth |
| 332 |
playback ScanKerr01 ScanDocWalkOut |
| 333 |
cm_interpolate ScanCamBoothOut 0 |
| 334 |
sleep f60 |
| 335 |
playback 0 ScanKonDone |
| 336 |
sleep f150 |
| 337 |
sleep f80 |
| 338 |
#Konoko and Doc meet to talk |
| 339 |
cm_interpolate ScanCamBoth02 0 |
| 340 |
cm_interpolate_block ScanCamBoth03 300 |
| 341 |
sleep f120 |
| 342 |
sound_dialog_play c13_65_18konoko |
| 343 |
cinematic_start (KONlistening, 180, 180, 19, 7, 20, false) |
| 344 |
sleep f240 |
| 345 |
#Doc talks |
| 346 |
playback ScanKerr01 ScanDoctorSet |
| 347 |
cm_interpolate ScanCamDocTalk 0 |
| 348 |
cm_interpolate_block ScanCamDocTalk02 1100 |
| 349 |
sound_dialog_play c13_65_19kerr |
| 350 |
cinematic_start (KERRtalking, 180, 180, 20, 9, 20, true) |
| 351 |
sound_dialog_play_block pause |
| 352 |
sound_dialog_play c13_65_20konoko |
| 353 |
sound_dialog_play_block pause |
| 354 |
sound_dialog_play c13_65_21kerr |
| 355 |
sound_music_start mus_sad1 0.8 |
| 356 |
sound_dialog_play_block pause |
| 357 |
#KOnoko talks |
| 358 |
playback 0 ScanKonokoSet |
| 359 |
cm_interpolate ScanCamKonTalk 0 |
| 360 |
cm_interpolate_block ScanCamKonTalk03 600 |
| 361 |
sound_dialog_play_block pause |
| 362 |
sound_dialog_play c13_65_22konoko |
| 363 |
sound_dialog_play_block pause |
| 364 |
sleep f25 |
| 365 |
sound_dialog_play c13_65_23kerr |
| 366 |
sound_dialog_play_block pause |
| 367 |
#Both talk |
| 368 |
cm_interpolate ScanCamTalkBoth 0 |
| 369 |
cm_interpolate_block ScanCamTalkBoth02 800 |
| 370 |
sound_dialog_play_block pause |
| 371 |
sound_dialog_play c13_65_24konoko |
| 372 |
sound_dialog_play_block pause |
| 373 |
sleep f55 |
| 374 |
sound_dialog_play c13_65_25kerr |
| 375 |
sound_dialog_play_block pause |
| 376 |
sleep f40 |
| 377 |
#Konoko cam |
| 378 |
cm_interpolate ScanCamKonTalk04 0 |
| 379 |
cm_interpolate_block ScanCamKonTalk 1000 |
| 380 |
sound_dialog_play c13_65_26konoko |
| 381 |
sound_dialog_play_block pause |
| 382 |
#KerrCam |
| 383 |
cm_interpolate ScanCamDocTalk02 0 |
| 384 |
cm_interpolate_block ScanCamDocTalk03 800 |
| 385 |
sound_dialog_play c13_65_27kerr |
| 386 |
sound_dialog_play_block pause |
| 387 |
#BothCam |
| 388 |
cm_interpolate ScanCamTalkBoth02 0 |
| 389 |
cm_interpolate_block ScanCamTalkBoth 1000 |
| 390 |
sound_dialog_play c13_65_28konoko |
| 391 |
sound_dialog_play_block pause |
| 392 |
sleep f25 |
| 393 |
sound_dialog_play c13_65_29kerr |
| 394 |
sound_dialog_play_block pause |
| 395 |
sound_dialog_play c13_65_30konoko |
| 396 |
sound_dialog_play_block pause |
| 397 |
sleep f20 |
| 398 |
sound_dialog_play c13_65_31kerr |
| 399 |
sound_dialog_play_block pause |
| 400 |
sleep f20 |
| 401 |
sound_dialog_play c13_65_32konoko |
| 402 |
sound_dialog_play_block pause |
| 403 |
sleep f20 |
| 404 |
#KerrCam |
| 405 |
cm_interpolate ScanCamDocTalk 0 |
| 406 |
cm_interpolate_block ScanCamDocTalk03 1000 |
| 407 |
sound_dialog_play c13_65_33kerr |
| 408 |
sound_dialog_play_block pause |
| 409 |
sleep f20 |
| 410 |
#Konoko cam |
| 411 |
cm_interpolate ScanCamKonTalk02 0 |
| 412 |
cm_interpolate_block ScanCamKonTalk 800 |
| 413 |
sound_dialog_play c13_65_34konoko |
| 414 |
sound_dialog_play_block pause |
| 415 |
#BothCam |
| 416 |
cm_interpolate ScanCamTalkBoth02 0 |
| 417 |
cm_interpolate_block ScanCamTalkBoth 800 |
| 418 |
sound_dialog_play c13_65_35kerr |
| 419 |
sound_dialog_play_block pause |
| 420 |
sound_dialog_play c13_65_36konoko |
| 421 |
sound_dialog_play_block pause |
| 422 |
sleep f20 |
| 423 |
#show scanner gunk and hide scanner objects |
| 424 |
env_show 51 1 |
| 425 |
env_show 52 1 |
| 426 |
env_show 53 1 |
| 427 |
env_show 54 1 |
| 428 |
env_show 55 1 |
| 429 |
env_show 56 1 |
| 430 |
env_show 57 1 |
| 431 |
env_show 58 1 |
| 432 |
env_show 59 1 |
| 433 |
obj_kill 51 59 |
| 434 |
sound_dialog_play_block pause |
| 435 |
sound_dialog_play c13_65_37kerr |
| 436 |
sound_dialog_play_block pause |
| 437 |
# #Ambush sequence starts |
| 438 |
#dOORS start to open |
| 439 |
sound_music_stop mus_sad1 |
| 440 |
door_open 7 |
| 441 |
ai2_spawn ScanOps01 |
| 442 |
ai2_setmovementmode ScanOps01 run |
| 443 |
playback ScanOps01 AmbushTCTFenter |
| 444 |
sleep f60 |
| 445 |
#Konoko and Doctor hear doors opening |
| 446 |
cm_interpolate AmbushCamTurn 0 |
| 447 |
playback ScanKerr01 AmbushDoctorTurn |
| 448 |
sleep f10 |
| 449 |
chr_animate 0 KONCOMstartle_lt1 |
| 450 |
sleep f60 |
| 451 |
#TCTF is shown entering |
| 452 |
playback ScanOps01 AmbushTCTFenter011 |
| 453 |
cinematic_stop (KONlistening, 19, 20) |
| 454 |
cinematic_stop (KERRtalking, 20, 20) |
| 455 |
cm_interpolate AmbushCamTCTFenter02 160 |
| 456 |
sleep f120 |
| 457 |
sound_dialog_play c13_65_38opsguard1 |
| 458 |
cinematic_start (BOPSface, 180, 180, 15, 1, 20, false) |
| 459 |
particle_temp_start |
| 460 |
sound_dialog_play_block |
| 461 |
cinematic_stop (BOPSface, 15, 20) |
| 462 |
#TCTF shoots gun |
| 463 |
playback ScanOps01 AmbushTCTFshoot fromhere |
| 464 |
sleep f40 |
| 465 |
particle_temp_kill |
| 466 |
#Doctor takes bullets for konoko |
| 467 |
#chr_envanim 0 AmbushKonBox02 norotation |
| 468 |
#chr_animate 0 KONOKOlev14_Ambush01 |
| 469 |
#chr_envanim ScanKerr01 AmbushKerrBox02 norotation |
| 470 |
#chr_animate ScanKerr01 DOClev14_Ambush01 |
| 471 |
#cm_anim both AmbushCamDie01 |
| 472 |
#sleep f30 |
| 473 |
#other angle of above |
| 474 |
slowmo 120 |
| 475 |
cm_anim both AmbushCamDie02 |
| 476 |
chr_envanim 0 AmbushKonBox02 norotation |
| 477 |
chr_animate 0 KONOKOlev14_Ambush01 |
| 478 |
chr_envanim ScanKerr01 AmbushKerrBox02 norotation |
| 479 |
chr_animate ScanKerr01 DOClev14_Ambush01 |
| 480 |
cm_anim both AmbushCamDie02 |
| 481 |
sleep f22 |
| 482 |
particle_temp_stop |
| 483 |
particle ScanMerc pulse |
| 484 |
sleep f1 |
| 485 |
particle scanexplode create |
| 486 |
sound_dialog_play kerr_dth1 |
| 487 |
|
| 488 |
fork wait_and_play_xtr5 |
| 489 |
|
| 490 |
#TCTF says you're next |
| 491 |
cm_wait |
| 492 |
ai2_kill ScanKerr01 |
| 493 |
#chr_set_health ScanKerr01 0 |
| 494 |
cm_interpolate ScanCamSynDie 0 |
| 495 |
playback 0 ScanKonDie |
| 496 |
sleep f120 |
| 497 |
#konoko says let's get it on gameplay resumes |
| 498 |
cm_interpolate ScanCamKonDie 0 |
| 499 |
sound_dialog_play c13_65_39konoko |
| 500 |
cinematic_start (KONangryfront, 180, 180, 19, 7, 20, true) |
| 501 |
sound_dialog_play_block pause |
| 502 |
cinematic_stop (KONangryfront, 20, 20) |
| 503 |
cm_reset |
| 504 |
fork set_objective_3 |
| 505 |
trigvolume_enable trigger_volume_13 0 |
| 506 |
|
| 507 |
# CB: set up the monologue for konoko telling herself about her next objective |
| 508 |
prepare_vat_monologue(); |
| 509 |
|
| 510 |
end_cutscene |
| 511 |
env_show 823 0 |
| 512 |
save_point_3 |
| 513 |
|
| 514 |
sound_ambient_volume lab_amb1 0 4 |
| 515 |
|
| 516 |
sleep 120 |
| 517 |
post_scan_music_start |
| 518 |
} |
| 519 |
|
| 520 |
func void |
| 521 |
KerrSpawn(void) |
| 522 |
{ |
| 523 |
ai2_spawn KerrKerr |
| 524 |
#playback KerrKerr KerrKerrSet |
| 525 |
ai2_passive KerrKerr 1 |
| 526 |
} |
| 527 |
|
| 528 |
func void |
| 529 |
Kerr(void) |
| 530 |
{ |
| 531 |
if(trigvolume_count(36) eq 0) |
| 532 |
{ |
| 533 |
sound_music_start mus_sad1 0.8 |
| 534 |
begin_cutscene |
| 535 |
#ai2_spawn KerrKerr |
| 536 |
ai2_takecontrol 1 |
| 537 |
ai2_movetoflag 0 1261 setfacing |
| 538 |
playback KerrKerr KerrKerrSet |
| 539 |
cm_interpolate KerrCamKerr 180 |
| 540 |
sleep f100 |
| 541 |
#Konoko says Hi Uncle |
| 542 |
sound_dialog_play c13_64_01konoko |
| 543 |
cinematic_start (KONlistening, 180, 180, 19, 9, 20, true) |
| 544 |
sound_dialog_play_block pause |
| 545 |
#Kerr says what are you doing here? |
| 546 |
cm_interpolate KerrCamKerr 180 |
| 547 |
sound_dialog_play c13_64_02kerr |
| 548 |
cinematic_start (KERRtalking, 180, 180, 16, 1, 20, false) |
| 549 |
sound_dialog_play_block pause |
| 550 |
#Konoko says I need your help |
| 551 |
playback 0 KerrKonSet |
| 552 |
cm_interpolate KerrCamLt02 0 |
| 553 |
cm_interpolate_block KerrCamLt01 800 |
| 554 |
sound_dialog_play c13_64_03konoko |
| 555 |
sound_dialog_play_block pause |
| 556 |
#Kerr says yep, you do |
| 557 |
sound_dialog_play c13_64_04kerr |
| 558 |
sound_dialog_play_block pause |
| 559 |
sleep f20 |
| 560 |
#Konoko says I'm on it |
| 561 |
sound_dialog_play c13_64_05konoko |
| 562 |
sound_dialog_play_block pause |
| 563 |
sleep f30 |
| 564 |
#Kerr says meet me in lab |
| 565 |
sound_dialog_play c13_64_06kerr |
| 566 |
sound_dialog_play_block pause |
| 567 |
cinematic_stop (KONlistening, 20, 20) |
| 568 |
cinematic_stop (KERRtalking, 15, 20) |
| 569 |
cm_reset |
| 570 |
letterbox 0 |
| 571 |
playback KerrKerr KerrKerrGive fromhere |
| 572 |
sleep f90 |
| 573 |
chr_animate KerrKerr COMGUYact_give |
| 574 |
chr_animate 0 KONOKOact_give |
| 575 |
sleep f90 |
| 576 |
give_powerup hypo |
| 577 |
sleep f2 |
| 578 |
give_powerup hypo |
| 579 |
ai2_takecontrol 0 |
| 580 |
fork set_objective_2 |
| 581 |
end_cutscene |
| 582 |
trigvolume_enable Kerr_trig 0 |
| 583 |
trigvolume_enable Kerr_trig_copy 0 |
| 584 |
console_activate 13 |
| 585 |
save_point_2 |
| 586 |
sound_music_volume mus_sad1 0 2 |
| 587 |
kerr_console_music |
| 588 |
} |
| 589 |
} |
| 590 |
|
| 591 |
|
| 592 |
func void Acid01(string char) |
| 593 |
{ |
| 594 |
var bool eggman; |
| 595 |
|
| 596 |
eggman = chr_is_player(char); |
| 597 |
|
| 598 |
if (eggman eq 0) |
| 599 |
{ |
| 600 |
chr_animate(char, KONOKOacid); |
| 601 |
sleep 10 |
| 602 |
chr_set_health(char, 0); |
| 603 |
} |
| 604 |
|
| 605 |
if (eggman eq 1) |
| 606 |
{ |
| 607 |
chr_animate(char, KONOKOacid); |
| 608 |
trigvolume_enable LastVat 0 |
| 609 |
cm_interpolate AcidCam01 500 |
| 610 |
sleep 5 |
| 611 |
input 0 |
| 612 |
invincible=1 |
| 613 |
sleep 525 |
| 614 |
chr_animate(char, KONOKOlev14_grinder); |
| 615 |
chr_envanim(char, GrinderKonBox01, norotation); |
| 616 |
sleep f60 |
| 617 |
sound_ambient_start c13_47_11_bonecrunch |
| 618 |
sleep f10 |
| 619 |
sound_impulse_play konoko_gruesome_death |
| 620 |
sleep f75 |
| 621 |
chr_set_health(char, 0); |
| 622 |
} |
| 623 |
} |
| 624 |
|
| 625 |
|
| 626 |
func void Acid02(string char) |
| 627 |
{ |
| 628 |
var bool eggman; |
| 629 |
|
| 630 |
eggman = chr_is_player(char); |
| 631 |
|
| 632 |
if (eggman eq 0) |
| 633 |
{ |
| 634 |
chr_animate(char, KONOKOacid); |
| 635 |
sleep f10 |
| 636 |
chr_set_health(char, 0); |
| 637 |
} |
| 638 |
|
| 639 |
if (eggman eq 1) |
| 640 |
{ |
| 641 |
chr_animate(char, KONOKOacid); |
| 642 |
input 0 |
| 643 |
trigvolume_enable LastVat 0 |
| 644 |
cm_interpolate AcidCam01 400 |
| 645 |
sleep f5 |
| 646 |
invincible=1 |
| 647 |
sleep f430 |
| 648 |
chr_animate(char, KONOKOlev14_grinder); |
| 649 |
chr_envanim(char, GrinderKonBox01, norotation); |
| 650 |
sleep f60 |
| 651 |
sound_ambient_start c13_47_11_bonecrunch |
| 652 |
sleep f10 |
| 653 |
sound_impulse_play konoko_gruesome_death |
| 654 |
sleep f75 |
| 655 |
chr_set_health(char, 0); |
| 656 |
} |
| 657 |
} |
| 658 |
|
| 659 |
|
| 660 |
|
| 661 |
func void Acid03(string char) |
| 662 |
{ |
| 663 |
var bool eggman; |
| 664 |
|
| 665 |
eggman = chr_is_player(char); |
| 666 |
|
| 667 |
if (eggman eq 0) |
| 668 |
{ |
| 669 |
chr_animate(char, KONOKOacid); |
| 670 |
sleep f10 |
| 671 |
chr_set_health(char, 0); |
| 672 |
} |
| 673 |
|
| 674 |
if (eggman eq 1) |
| 675 |
{ |
| 676 |
input 0 |
| 677 |
trigvolume_enable LastVat 0 |
| 678 |
chr_animate(char, KONOKOacid); |
| 679 |
cm_interpolate AcidCam01 200 |
| 680 |
sleep f5 |
| 681 |
invincible=1 |
| 682 |
sleep 230 |
| 683 |
chr_animate(char, KONOKOlev14_grinder); |
| 684 |
chr_envanim(char, GrinderKonBox01, norotation); |
| 685 |
sleep f60 |
| 686 |
sound_ambient_start c13_47_11_bonecrunch |
| 687 |
sleep f10 |
| 688 |
sound_impulse_play konoko_gruesome_death |
| 689 |
sleep f75 |
| 690 |
chr_set_health(char, 0); |
| 691 |
} |
| 692 |
} |
| 693 |
|
| 694 |
|
| 695 |
|
| 696 |
func void acid04(string char) |
| 697 |
{ |
| 698 |
var bool eggman; |
| 699 |
|
| 700 |
eggman = chr_is_player(char); |
| 701 |
|
| 702 |
if (eggman eq 0) |
| 703 |
{ |
| 704 |
chr_animate(char, KONOKOacid); |
| 705 |
sleep f10 |
| 706 |
chr_set_health(char, 0); |
| 707 |
} |
| 708 |
|
| 709 |
if (eggman eq 1) |
| 710 |
{ |
| 711 |
cm_detach |
| 712 |
input 0 |
| 713 |
trigvolume_enable LastVat 0 |
| 714 |
chr_animate(char, KONOKOacid); |
| 715 |
sleep f5 |
| 716 |
invincible=1 |
| 717 |
sleep 40 |
| 718 |
cm_interpolate GrinderCamEnd 0 |
| 719 |
sleep f10 |
| 720 |
chr_animate(char, KONOKOlev14_grinderend); |
| 721 |
chr_envanim(char, EndGrinderKonBox01, norotation); |
| 722 |
sleep f60 |
| 723 |
sound_ambient_start c13_47_11_bonecrunch |
| 724 |
sleep f10 |
| 725 |
sound_impulse_play konoko_gruesome_death |
| 726 |
sleep f75 |
| 727 |
chr_set_health(char, 0); |
| 728 |
} |
| 729 |
} |
| 730 |
|
| 731 |
|
| 732 |
|
| 733 |
|
| 734 |
|
| 735 |
func void |
| 736 |
EndScan( |
| 737 |
void) |
| 738 |
{ |
| 739 |
sound_dialog_play c13_66_01konoko |
| 740 |
cinematic_start (KONtalkangryfront, 180, 180, 19, 7, 20) |
| 741 |
sound_dialog_play_block |
| 742 |
sleep f60 |
| 743 |
cinematic_stop (KONtalkangryfront, 19, 20) |
| 744 |
} |
| 745 |
|
| 746 |
|
| 747 |
func void |
| 748 |
CraneTalk( |
| 749 |
void) |
| 750 |
{ |
| 751 |
sound_dialog_play c13_66_03konoko |
| 752 |
cinematic_start (KONtalkangryfront, 180, 180, 19, 7, 20) |
| 753 |
sound_dialog_play_block |
| 754 |
sleep f60 |
| 755 |
cinematic_stop (KONtalkangryfront, 19, 20) |
| 756 |
} |
| 757 |
|
| 758 |
func void |
| 759 |
BeginVat( |
| 760 |
void) |
| 761 |
{ |
| 762 |
sound_dialog_play c13_66_02konoko |
| 763 |
cinematic_start (KONtalkangryfront, 180, 180, 19, 7, 20) |
| 764 |
sound_dialog_play_block |
| 765 |
sleep f60 |
| 766 |
cinematic_stop (KONtalkangryfront, 19, 20) |
| 767 |
} |
| 768 |
|
| 769 |
|
| 770 |
func void |
| 771 |
Outro( |
| 772 |
void) |
| 773 |
{ |
| 774 |
if(final_check eq 0) |
| 775 |
{ |
| 776 |
dprint OUTRO_1 |
| 777 |
begin_cutscene |
| 778 |
trigvolume_enable LastVat 0 |
| 779 |
ai2_takecontrol 1 |
| 780 |
ai2_movetoflag 0 222 |
| 781 |
sleep f200 |
| 782 |
Outro2 |
| 783 |
} |
| 784 |
|
| 785 |
if(final_check ne 0) |
| 786 |
{ |
| 787 |
Outro2 |
| 788 |
} |
| 789 |
} |
| 790 |
|
| 791 |
func void |
| 792 |
Outro2( |
| 793 |
void) |
| 794 |
{ |
| 795 |
dprint OUTRO_2 |
| 796 |
begin_cutscene |
| 797 |
trigvolume_enable LastVat 0 |
| 798 |
ai2_takecontrol 1 |
| 799 |
#dialog talking about how to get to the crane |
| 800 |
#Konoko runs to Crane |
| 801 |
cm_interpolate OutroCam01 0 |
| 802 |
sound_dialog_play c13_66_04konoko |
| 803 |
cinematic_start (KONintense, 180, 180, 19, 7, 20) |
| 804 |
sound_dialog_play_block |
| 805 |
chr_envanim 0 OutroKonBox01 norotation |
| 806 |
env_anim 71 74 |
| 807 |
cm_anim both OutroCam01 |
| 808 |
cutscene_sync mark |
| 809 |
sound_ambient_start c13_59_22_crane |
| 810 |
sleep f150 |
| 811 |
chr_animate 0 KONOKOlev14_Run |
| 812 |
#Konoko jumps to Crane |
| 813 |
cm_anim_block both OutroCamJump |
| 814 |
chr_envanim 0 OutroKonBox02 norotation |
| 815 |
chr_animate 0 KONOKOlev14_Jump |
| 816 |
env_setanim 71 cranehook_jump |
| 817 |
env_setanim 72 cranerope_jump |
| 818 |
#Konoko tucks over shredders |
| 819 |
cm_anim_block both OutroCamTuck |
| 820 |
chr_envanim 0 OutroKonBox03 norotation |
| 821 |
chr_animate 0 KONOKOlev14_Tuck |
| 822 |
env_setanim 71 cranehook_tuck |
| 823 |
env_setanim 72 cranerope_tuck |
| 824 |
sleep f160 |
| 825 |
sound_dialog_play c13_66_05konoko |
| 826 |
#Konoko dives into acid |
| 827 |
chr_nocollision 0 1 |
| 828 |
cm_anim_block both OutroCamDive |
| 829 |
chr_envanim 0 OutroKonBox04 norotation |
| 830 |
chr_animate 0 KONOKOlev14_Dive |
| 831 |
env_setanim 71 cranehook_dive |
| 832 |
env_setanim 72 cranerope_dive |
| 833 |
sleep f90 |
| 834 |
cinematic_stop (KONintense, 20, 20) |
| 835 |
sleep f60 |
| 836 |
particle OutroSplash create |
| 837 |
sound_ambient_start c14_15_12_splash |
| 838 |
sleep f120 |
| 839 |
sound_ambient_start c14_16_18_bubbles |
| 840 |
sleep f80 |
| 841 |
|
| 842 |
|
| 843 |
|
| 844 |
### CB: this is the two-guys-at-the-acid-pool script |
| 845 |
# playback OutroTCTF1 OutroTCTFSwat01 |
| 846 |
# playback OutroTCTF2 OutroTCTFLite01 |
| 847 |
# sleep f100 |
| 848 |
# cm_interpolate OutroCamWater01 0 |
| 849 |
# sleep f120 |
| 850 |
# sound_dialog_play c13_67_01opsguard1 |
| 851 |
# cinematic_start (TCTFtalking, 180, 180, 19, 7, 20, false) |
| 852 |
# sound_dialog_play_block |
| 853 |
# sound_dialog_play c13_67_02opsguard2 |
| 854 |
# cinematic_start (BOPSface, 180, 180, 20, 9, 20, true) |
| 855 |
# sound_dialog_play_block |
| 856 |
# #TCTFguys from birds eye |
| 857 |
# cm_interpolate OutroCamWater02 0 |
| 858 |
# #sound_dialog_play c13_67_03opsguard3 |
| 859 |
# #sound_dialog_play_block |
| 860 |
# #sound_dialog_play c13_67_04opsguard1 |
| 861 |
# #sound_dialog_play_block |
| 862 |
# sleep f30 |
| 863 |
# sound_dialog_play c13_67_05opsguard2 |
| 864 |
# sound_dialog_play_block |
| 865 |
# cinematic_stop (BOPSface, 20, 20) |
| 866 |
# cinematic_stop (TCTFtalking, 19, 20) |
| 867 |
|
| 868 |
|
| 869 |
|
| 870 |
|
| 871 |
|
| 872 |
|
| 873 |
### CB: this is the same script with a third character added |
| 874 |
ai2_spawn OutroTCTF1 |
| 875 |
ai2_spawn OutroTCTF2 |
| 876 |
ai2_spawn OutroTCTF3 |
| 877 |
playback OutroTCTF1 OutroTCTFSwat01 |
| 878 |
playback OutroTCTF2 OutroTCTFLite01 |
| 879 |
sleep f40 |
| 880 |
playback OutroTCTF3 OutroTCTFLite02 |
| 881 |
sleep f60 |
| 882 |
cm_interpolate OutroCamWater01 0 |
| 883 |
sleep f120 |
| 884 |
sound_dialog_play c13_67_01opsguard1 |
| 885 |
cinematic_start (TCTFtalking, 180, 180, 19, 7, 20, false) |
| 886 |
sound_dialog_play_block |
| 887 |
sound_dialog_play c13_67_02opsguard2 |
| 888 |
cinematic_start (BOPSface, 180, 180, 20, 9, 20, true) |
| 889 |
sound_dialog_play_block |
| 890 |
sound_dialog_play c13_67_03opsguard3 |
| 891 |
sound_dialog_play_block |
| 892 |
cinematic_stop (BOPSface, 20, 20) |
| 893 |
cinematic_stop (TCTFtalking, 19, 20) |
| 894 |
|
| 895 |
#TCTFguys from birds eye |
| 896 |
cm_interpolate OutroCamWater02 0 |
| 897 |
sleep f40 |
| 898 |
cinematic_start (TCTFtalking, 180, 180, 20, 9, 20, true) |
| 899 |
sound_dialog_play c13_67_04opsguard1 |
| 900 |
sound_dialog_play_block |
| 901 |
sleep f30 |
| 902 |
cinematic_start (BOPSface, 180, 180, 19, 7, 20, false) |
| 903 |
sound_dialog_play c13_67_05opsguard2 |
| 904 |
sound_dialog_play_block |
| 905 |
sleep f140 |
| 906 |
cinematic_stop (BOPSface, 19, 20) |
| 907 |
cinematic_stop (TCTFtalking, 20, 20) |
| 908 |
|
| 909 |
|
| 910 |
|
| 911 |
|
| 912 |
sleep f140 |
| 913 |
win |
| 914 |
} |
| 915 |
|