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# |
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# anim_scripts.bsl |
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# |
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|
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func void patrolscript0001 (string ai_name) |
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{ |
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playback_block Pod1_TCL_1 alarm1 interp 20 |
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} |
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func void patrolscript0002 (string ai_name) |
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{ |
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playback_block Pod1_TCL_2 alarm2 interp 20 |
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} |
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func void patrolscript0003 (string ai_name) |
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{ |
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playback_block Pod2_TCL_1 pod2alarm1 interp 20 |
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} |
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func void patrolscript0004 (string ai_name) |
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{ |
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playback_block Pod2_TCL_2 pod2alarm2 interp 20 |
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} |
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|
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|
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func void patrolscript0009 (string ai_name) |
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{ |
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particle lock99_locklight01 do start |
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door_unlock 11 |
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sleep 540 |
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particle lock99_locklight01 do stop |
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door_lock 11 |
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} |
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func void patrolscript0010 (string ai_name) |
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{ |
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particle lock99_locklight01 do start |
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door_unlock 11 |
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# WAIT AND RELOCK DOORS |
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sleep 540 |
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particle lock99_locklight01 do stop |
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door_lock 11 |
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} |