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using System; |
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using System.Collections.Generic; |
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using System.Xml; |
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|
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namespace Oni.Xml |
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{ |
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internal class TmbdXmlImporter : RawXmlImporter |
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{ |
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private TmbdXmlImporter(XmlReader reader, BinaryWriter writer) |
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: base(reader, writer) |
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{ |
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} |
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|
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public static void Import(XmlReader reader, BinaryWriter writer) |
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{ |
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var importer = new TmbdXmlImporter(reader, writer); |
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importer.Import(); |
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} |
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|
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private void Import() |
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{ |
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Writer.Write(1); |
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int countPosition = Writer.Position; |
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Writer.Write(0); |
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|
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var materials = new Dictionary<string, List<string>>(); |
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|
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while (Xml.IsStartElement("Material")) |
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{ |
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string materialName = Xml.GetAttribute("Name"); |
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|
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Xml.ReadStartElement(); |
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|
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while (Xml.IsStartElement("Texture")) |
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{ |
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string textureName = Xml.ReadElementContentAsString(); |
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|
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List<string> textures; |
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|
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if (!materials.TryGetValue(materialName, out textures)) |
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{ |
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textures = new List<string>(); |
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materials.Add(materialName, textures); |
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} |
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|
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textures.Add(textureName); |
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} |
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|
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Xml.ReadEndElement(); |
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} |
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|
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int count = 0; |
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|
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foreach (var pair in materials) |
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{ |
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foreach (string textureName in pair.Value) |
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{ |
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Writer.Write(pair.Key, 32); |
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Writer.Write(textureName, 32); |
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|
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count++; |
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} |
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} |
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|
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Writer.WriteAt(countPosition, count); |
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} |
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} |
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} |