| 1 | using System; | 
 
 
 
 
 | 2 | using System.Collections.Generic; | 
 
 
 
 
 | 3 | using System.Xml; | 
 
 
 
 
 | 4 |  | 
 
 
 
 
 | 5 | namespace Oni.Xml | 
 
 
 
 
 | 6 | { | 
 
 
 
 
 | 7 | internal class TmbdXmlImporter : RawXmlImporter | 
 
 
 
 
 | 8 | { | 
 
 
 
 
 | 9 | private TmbdXmlImporter(XmlReader reader, BinaryWriter writer) | 
 
 
 
 
 | 10 | : base(reader, writer) | 
 
 
 
 
 | 11 | { | 
 
 
 
 
 | 12 | } | 
 
 
 
 
 | 13 |  | 
 
 
 
 
 | 14 | public static void Import(XmlReader reader, BinaryWriter writer) | 
 
 
 
 
 | 15 | { | 
 
 
 
 
 | 16 | var importer = new TmbdXmlImporter(reader, writer); | 
 
 
 
 
 | 17 | importer.Import(); | 
 
 
 
 
 | 18 | } | 
 
 
 
 
 | 19 |  | 
 
 
 
 
 | 20 | private void Import() | 
 
 
 
 
 | 21 | { | 
 
 
 
 
 | 22 | Writer.Write(1); | 
 
 
 
 
 | 23 | int countPosition = Writer.Position; | 
 
 
 
 
 | 24 | Writer.Write(0); | 
 
 
 
 
 | 25 |  | 
 
 
 
 
 | 26 | var materials = new Dictionary<string, List<string>>(); | 
 
 
 
 
 | 27 |  | 
 
 
 
 
 | 28 | while (Xml.IsStartElement("Material")) | 
 
 
 
 
 | 29 | { | 
 
 
 
 
 | 30 | string materialName = Xml.GetAttribute("Name"); | 
 
 
 
 
 | 31 |  | 
 
 
 
 
 | 32 | Xml.ReadStartElement(); | 
 
 
 
 
 | 33 |  | 
 
 
 
 
 | 34 | while (Xml.IsStartElement("Texture")) | 
 
 
 
 
 | 35 | { | 
 
 
 
 
 | 36 | string textureName = Xml.ReadElementContentAsString(); | 
 
 
 
 
 | 37 |  | 
 
 
 
 
 | 38 | List<string> textures; | 
 
 
 
 
 | 39 |  | 
 
 
 
 
 | 40 | if (!materials.TryGetValue(materialName, out textures)) | 
 
 
 
 
 | 41 | { | 
 
 
 
 
 | 42 | textures = new List<string>(); | 
 
 
 
 
 | 43 | materials.Add(materialName, textures); | 
 
 
 
 
 | 44 | } | 
 
 
 
 
 | 45 |  | 
 
 
 
 
 | 46 | textures.Add(textureName); | 
 
 
 
 
 | 47 | } | 
 
 
 
 
 | 48 |  | 
 
 
 
 
 | 49 | Xml.ReadEndElement(); | 
 
 
 
 
 | 50 | } | 
 
 
 
 
 | 51 |  | 
 
 
 
 
 | 52 | int count = 0; | 
 
 
 
 
 | 53 |  | 
 
 
 
 
 | 54 | foreach (var pair in materials) | 
 
 
 
 
 | 55 | { | 
 
 
 
 
 | 56 | foreach (string textureName in pair.Value) | 
 
 
 
 
 | 57 | { | 
 
 
 
 
 | 58 | Writer.Write(pair.Key, 32); | 
 
 
 
 
 | 59 | Writer.Write(textureName, 32); | 
 
 
 
 
 | 60 |  | 
 
 
 
 
 | 61 | count++; | 
 
 
 
 
 | 62 | } | 
 
 
 
 
 | 63 | } | 
 
 
 
 
 | 64 |  | 
 
 
 
 
 | 65 | Writer.WriteAt(countPosition, count); | 
 
 
 
 
 | 66 | } | 
 
 
 
 
 | 67 | } | 
 
 
 
 
 | 68 | } |