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using System; |
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|
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namespace Oni.Totoro |
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{ |
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[Flags] |
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internal enum BoneMask : uint |
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{ |
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None = 0x0000, |
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Pelvis = (1u << Bone.Pelvis), |
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LeftThigh = (1u << Bone.LeftThigh), |
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LeftCalf = (1u << Bone.LeftCalf), |
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LeftFoot = (1u << Bone.LeftFoot), |
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RightThigh = (1u << Bone.RightThigh), |
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RightCalf = (1u << Bone.RightCalf), |
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RightFoot = (1u << Bone.RightFoot), |
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Mid = (1u << Bone.Mid), |
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Chest = (1u << Bone.Chest), |
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Neck = (1u << Bone.Neck), |
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Head = (1u << Bone.Head), |
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LeftShoulder = (1u << Bone.LeftShoulder), |
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LeftArm = (1u << Bone.LeftArm), |
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LeftWrist = (1u << Bone.LeftWrist), |
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LeftFist = (1u << Bone.LeftFist), |
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RightShoulder = (1u << Bone.RightShoulder), |
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RightArm = (1u << Bone.RightArm), |
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RightWrist = (1u << Bone.RightWrist), |
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RightFist = (1u << Bone.RightFist) |
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} |
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} |