| Revision: | 1114 |
| Committed: | Wed Jan 22 14:08:57 2020 UTC (5 years, 9 months ago) by iritscen |
| File size: | 990 byte(s) |
| Log Message: | Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years. |
| # | Content |
|---|---|
| 1 | using System; |
| 2 | using System.Collections.Generic; |
| 3 | using Oni.Motoko; |
| 4 | |
| 5 | namespace Oni.Totoro |
| 6 | { |
| 7 | internal class BodyNode |
| 8 | { |
| 9 | public static readonly string[] Names = |
| 10 | { |
| 11 | "pelvis", |
| 12 | "left_thigh", |
| 13 | "left_calf", |
| 14 | "left_foot", |
| 15 | "right_thigh", |
| 16 | "right_calf", |
| 17 | "right_foot", |
| 18 | "mid", |
| 19 | "chest", |
| 20 | "neck", |
| 21 | "head", |
| 22 | "left_shoulder", |
| 23 | "left_biceps", |
| 24 | "left_wrist", |
| 25 | "left_handfist", |
| 26 | "right_shoulder", |
| 27 | "right_biceps", |
| 28 | "right_wrist", |
| 29 | "right_handfist", |
| 30 | }; |
| 31 | |
| 32 | public string Name; |
| 33 | public int Index; |
| 34 | |
| 35 | public BodyNode Parent; |
| 36 | public readonly List<BodyNode> Nodes = new List<BodyNode>(); |
| 37 | public Vector3 Translation; |
| 38 | public Geometry Geometry; |
| 39 | |
| 40 | public Dae.Node DaeNode; |
| 41 | } |
| 42 | } |