| Revision: | 1114 | 
| Committed: | Wed Jan 22 14:08:57 2020 UTC (5 years, 9 months ago) by iritscen | 
| File size: | 990 byte(s) | 
| Log Message: | Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years. | 
| # | Content | 
|---|---|
| 1 | using System; | 
| 2 | using System.Collections.Generic; | 
| 3 | using Oni.Motoko; | 
| 4 | |
| 5 | namespace Oni.Totoro | 
| 6 | { | 
| 7 | internal class BodyNode | 
| 8 | { | 
| 9 | public static readonly string[] Names = | 
| 10 | { | 
| 11 | "pelvis", | 
| 12 | "left_thigh", | 
| 13 | "left_calf", | 
| 14 | "left_foot", | 
| 15 | "right_thigh", | 
| 16 | "right_calf", | 
| 17 | "right_foot", | 
| 18 | "mid", | 
| 19 | "chest", | 
| 20 | "neck", | 
| 21 | "head", | 
| 22 | "left_shoulder", | 
| 23 | "left_biceps", | 
| 24 | "left_wrist", | 
| 25 | "left_handfist", | 
| 26 | "right_shoulder", | 
| 27 | "right_biceps", | 
| 28 | "right_wrist", | 
| 29 | "right_handfist", | 
| 30 | }; | 
| 31 | |
| 32 | public string Name; | 
| 33 | public int Index; | 
| 34 | |
| 35 | public BodyNode Parent; | 
| 36 | public readonly List<BodyNode> Nodes = new List<BodyNode>(); | 
| 37 | public Vector3 Translation; | 
| 38 | public Geometry Geometry; | 
| 39 | |
| 40 | public Dae.Node DaeNode; | 
| 41 | } | 
| 42 | } |