| 1 | 
 using System; | 
 
 
 
 
 
 | 2 | 
 using System.Collections.Generic; | 
 
 
 
 
 
 | 3 | 
  | 
 
 
 
 
 
 | 4 | 
 namespace Oni.Totoro | 
 
 
 
 
 
 | 5 | 
 { | 
 
 
 
 
 
 | 6 | 
     internal class AnimationDatReader | 
 
 
 
 
 
 | 7 | 
     { | 
 
 
 
 
 
 | 8 | 
         private readonly Animation animation = new Animation(); | 
 
 
 
 
 
 | 9 | 
         private readonly InstanceDescriptor tram; | 
 
 
 
 
 
 | 10 | 
         private readonly BinaryReader dat; | 
 
 
 
 
 
 | 11 | 
  | 
 
 
 
 
 
 | 12 | 
         #region private class DatExtent | 
 
 
 
 
 
 | 13 | 
  | 
 
 
 
 
 
 | 14 | 
         private class DatExtent | 
 
 
 
 
 
 | 15 | 
         { | 
 
 
 
 
 
 | 16 | 
             public int Frame; | 
 
 
 
 
 
 | 17 | 
             public readonly AttackExtent Extent = new AttackExtent(); | 
 
 
 
 
 
 | 18 | 
         } | 
 
 
 
 
 
 | 19 | 
  | 
 
 
 
 
 
 | 20 | 
         #endregion | 
 
 
 
 
 
 | 21 | 
         #region private class DatExtentInfo | 
 
 
 
 
 
 | 22 | 
  | 
 
 
 
 
 
 | 23 | 
         private class DatExtentInfo | 
 
 
 
 
 
 | 24 | 
         { | 
 
 
 
 
 
 | 25 | 
             public float MaxHorizontal; | 
 
 
 
 
 
 | 26 | 
             public float MinY = 1e09f; | 
 
 
 
 
 
 | 27 | 
             public float MaxY = -1e09f; | 
 
 
 
 
 
 | 28 | 
             public readonly DatExtentInfoFrame FirstExtent = new DatExtentInfoFrame(); | 
 
 
 
 
 
 | 29 | 
             public readonly DatExtentInfoFrame MaxExtent = new DatExtentInfoFrame(); | 
 
 
 
 
 
 | 30 | 
         } | 
 
 
 
 
 
 | 31 | 
  | 
 
 
 
 
 
 | 32 | 
         #endregion | 
 
 
 
 
 
 | 33 | 
         #region private class DatExtentInfoFrame | 
 
 
 
 
 
 | 34 | 
  | 
 
 
 
 
 
 | 35 | 
         private class DatExtentInfoFrame | 
 
 
 
 
 
 | 36 | 
         { | 
 
 
 
 
 
 | 37 | 
             public int Frame = -1; | 
 
 
 
 
 
 | 38 | 
             public int Attack; | 
 
 
 
 
 
 | 39 | 
             public int AttackOffset; | 
 
 
 
 
 
 | 40 | 
             public Vector2 Location; | 
 
 
 
 
 
 | 41 | 
             public float Height; | 
 
 
 
 
 
 | 42 | 
             public float Length; | 
 
 
 
 
 
 | 43 | 
             public float MinY; | 
 
 
 
 
 
 | 44 | 
             public float MaxY; | 
 
 
 
 
 
 | 45 | 
             public float Angle; | 
 
 
 
 
 
 | 46 | 
         } | 
 
 
 
 
 
 | 47 | 
  | 
 
 
 
 
 
 | 48 | 
         #endregion | 
 
 
 
 
 
 | 49 | 
  | 
 
 
 
 
 
 | 50 | 
         private AnimationDatReader(InstanceDescriptor tram, BinaryReader dat) | 
 
 
 
 
 
 | 51 | 
         { | 
 
 
 
 
 
 | 52 | 
             this.tram = tram; | 
 
 
 
 
 
 | 53 | 
             this.dat = dat; | 
 
 
 
 
 
 | 54 | 
         } | 
 
 
 
 
 
 | 55 | 
  | 
 
 
 
 
 
 | 56 | 
         public static Animation Read(InstanceDescriptor tram) | 
 
 
 
 
 
 | 57 | 
         { | 
 
 
 
 
 
 | 58 | 
             using (var dat = tram.OpenRead()) | 
 
 
 
 
 
 | 59 | 
             { | 
 
 
 
 
 
 | 60 | 
                 var reader = new AnimationDatReader(tram, dat); | 
 
 
 
 
 
 | 61 | 
                 reader.ReadAnimation(); | 
 
 
 
 
 
 | 62 | 
                 return reader.animation; | 
 
 
 
 
 
 | 63 | 
             } | 
 
 
 
 
 
 | 64 | 
         } | 
 
 
 
 
 
 | 65 | 
  | 
 
 
 
 
 
 | 66 | 
         private void ReadAnimation() | 
 
 
 
 
 
 | 67 | 
         { | 
 
 
 
 
 
 | 68 | 
             dat.Skip(4); | 
 
 
 
 
 
 | 69 | 
             int heightOffset = dat.ReadInt32(); | 
 
 
 
 
 
 | 70 | 
             int velocityOffset = dat.ReadInt32(); | 
 
 
 
 
 
 | 71 | 
             int attackOffset = dat.ReadInt32(); | 
 
 
 
 
 
 | 72 | 
             int damageOffset = dat.ReadInt32(); | 
 
 
 
 
 
 | 73 | 
             int motionBlurOffset = dat.ReadInt32(); | 
 
 
 
 
 
 | 74 | 
             int shortcutOffset = dat.ReadInt32(); | 
 
 
 
 
 
 | 75 | 
             ReadOptionalThrowInfo(); | 
 
 
 
 
 
 | 76 | 
             int footstepOffset = dat.ReadInt32(); | 
 
 
 
 
 
 | 77 | 
             int particleOffset = dat.ReadInt32(); | 
 
 
 
 
 
 | 78 | 
             int positionOffset = dat.ReadInt32(); | 
 
 
 
 
 
 | 79 | 
             int rotationOffset = dat.ReadInt32(); | 
 
 
 
 
 
 | 80 | 
             int soundOffset = dat.ReadInt32(); | 
 
 
 
 
 
 | 81 | 
             animation.Flags = (AnimationFlags)dat.ReadInt32(); | 
 
 
 
 
 
 | 82 | 
  | 
 
 
 
 
 
 | 83 | 
             var directAnimations = dat.ReadLinkArray(2); | 
 
 
 
 
 
 | 84 | 
             for (int i = 0; i < directAnimations.Length; i++) | 
 
 
 
 
 
 | 85 | 
                 animation.DirectAnimations[i] = (directAnimations[i] != null ? directAnimations[i].FullName : null); | 
 
 
 
 
 
 | 86 | 
  | 
 
 
 
 
 
 | 87 | 
             animation.OverlayUsedBones = (BoneMask)dat.ReadInt32(); | 
 
 
 
 
 
 | 88 | 
             animation.OverlayReplacedBones = (BoneMask)dat.ReadInt32(); | 
 
 
 
 
 
 | 89 | 
             animation.FinalRotation = dat.ReadSingle(); | 
 
 
 
 
 
 | 90 | 
             animation.Direction = (Direction)dat.ReadUInt16(); | 
 
 
 
 
 
 | 91 | 
             animation.Vocalization = dat.ReadUInt16(); | 
 
 
 
 
 
 | 92 | 
             var extents = ReadExtentInfo(); | 
 
 
 
 
 
 | 93 | 
             animation.Impact = dat.ReadString(16); | 
 
 
 
 
 
 | 94 | 
             animation.HardPause = dat.ReadUInt16(); | 
 
 
 
 
 
 | 95 | 
             animation.SoftPause = dat.ReadUInt16(); | 
 
 
 
 
 
 | 96 | 
             int soundCount = dat.ReadInt32(); | 
 
 
 
 
 
 | 97 | 
             dat.Skip(6); | 
 
 
 
 
 
 | 98 | 
             int fps = dat.ReadUInt16(); | 
 
 
 
 
 
 | 99 | 
             animation.FrameSize = dat.ReadUInt16(); | 
 
 
 
 
 
 | 100 | 
             animation.Type = (AnimationType)dat.ReadUInt16(); | 
 
 
 
 
 
 | 101 | 
             animation.AimingType = (AnimationType)dat.ReadUInt16(); | 
 
 
 
 
 
 | 102 | 
             animation.FromState = (AnimationState)dat.ReadUInt16(); | 
 
 
 
 
 
 | 103 | 
             animation.ToState = (AnimationState)dat.ReadUInt16(); | 
 
 
 
 
 
 | 104 | 
             int boneCount = dat.ReadUInt16(); | 
 
 
 
 
 
 | 105 | 
             int frameCount = dat.ReadUInt16(); | 
 
 
 
 
 
 | 106 | 
             int duration = dat.ReadInt16(); | 
 
 
 
 
 
 | 107 | 
             animation.Varient = (AnimationVarient)dat.ReadUInt16(); | 
 
 
 
 
 
 | 108 | 
             dat.Skip(2); | 
 
 
 
 
 
 | 109 | 
             animation.AtomicStart = dat.ReadUInt16(); | 
 
 
 
 
 
 | 110 | 
             animation.AtomicEnd = dat.ReadUInt16(); | 
 
 
 
 
 
 | 111 | 
             animation.InterpolationEnd = dat.ReadUInt16(); | 
 
 
 
 
 
 | 112 | 
             animation.InterpolationMax = dat.ReadUInt16(); | 
 
 
 
 
 
 | 113 | 
             animation.ActionFrame = dat.ReadUInt16(); | 
 
 
 
 
 
 | 114 | 
             animation.FirstLevelAvailable = dat.ReadUInt16(); | 
 
 
 
 
 
 | 115 | 
             animation.InvulnerableStart = dat.ReadByte(); | 
 
 
 
 
 
 | 116 | 
             animation.InvulnerableEnd = dat.ReadByte(); | 
 
 
 
 
 
 | 117 | 
             int attackCount = dat.ReadByte(); | 
 
 
 
 
 
 | 118 | 
             int damageCount = dat.ReadByte(); | 
 
 
 
 
 
 | 119 | 
             int motionBlurCount = dat.ReadByte(); | 
 
 
 
 
 
 | 120 | 
             int shortcutCount = dat.ReadByte(); | 
 
 
 
 
 
 | 121 | 
             int footstepCount = dat.ReadByte(); | 
 
 
 
 
 
 | 122 | 
             int particleCount = dat.ReadByte(); | 
 
 
 
 
 
 | 123 | 
             ReadRawArray(heightOffset, frameCount, animation.Heights, r => r.ReadSingle()); | 
 
 
 
 
 
 | 124 | 
             ReadRawArray(velocityOffset, frameCount, animation.Velocities, r => r.ReadVector2()); | 
 
 
 
 
 
 | 125 | 
             ReadRotations(rotationOffset, boneCount, frameCount); | 
 
 
 
 
 
 | 126 | 
             ReadRawArray(positionOffset, frameCount, animation.Positions, ReadPosition); | 
 
 
 
 
 
 | 127 | 
             ReadRawArray(shortcutOffset, shortcutCount, animation.Shortcuts, ReadShortcut); | 
 
 
 
 
 
 | 128 | 
             ReadRawArray(damageOffset, damageCount, animation.SelfDamage, ReadDamage); | 
 
 
 
 
 
 | 129 | 
             ReadRawArray(particleOffset, particleCount, animation.Particles, ReadParticle); | 
 
 
 
 
 
 | 130 | 
             ReadRawArray(footstepOffset, footstepCount, animation.Footsteps, ReadFootstep); | 
 
 
 
 
 
 | 131 | 
             ReadRawArray(soundOffset, soundCount, animation.Sounds, ReadSound); | 
 
 
 
 
 
 | 132 | 
             ReadRawArray(motionBlurOffset, motionBlurCount, animation.MotionBlur, ReadMotionBlur); | 
 
 
 
 
 
 | 133 | 
             ReadRawArray(attackOffset, attackCount, animation.Attacks, ReadAttack); | 
 
 
 
 
 
 | 134 | 
  | 
 
 
 
 
 
 | 135 | 
             foreach (var attack in animation.Attacks) | 
 
 
 
 
 
 | 136 | 
             { | 
 
 
 
 
 
 | 137 | 
                 for (int i = attack.Start; i <= attack.End; i++) | 
 
 
 
 
 
 | 138 | 
                 { | 
 
 
 
 
 
 | 139 | 
                     var extent = extents.FirstOrDefault(e => e.Frame == i); | 
 
 
 
 
 
 | 140 | 
  | 
 
 
 
 
 
 | 141 | 
                     if (extent != null) | 
 
 
 
 
 
 | 142 | 
                         attack.Extents.Add(extent.Extent); | 
 
 
 
 
 
 | 143 | 
                 } | 
 
 
 
 
 
 | 144 | 
             } | 
 
 
 
 
 
 | 145 | 
         } | 
 
 
 
 
 
 | 146 | 
  | 
 
 
 
 
 
 | 147 | 
         private void ReadRotations(int offset, int boneCount, int frameCount) | 
 
 
 
 
 
 | 148 | 
         { | 
 
 
 
 
 
 | 149 | 
             using (var raw = tram.GetRawReader(offset)) | 
 
 
 
 
 
 | 150 | 
             { | 
 
 
 
 
 
 | 151 | 
                 int basePosition = raw.Position; | 
 
 
 
 
 
 | 152 | 
                 var boneOffsets = raw.ReadUInt16Array(boneCount); | 
 
 
 
 
 
 | 153 | 
  | 
 
 
 
 
 
 | 154 | 
                 foreach (int boneOffset in boneOffsets) | 
 
 
 
 
 
 | 155 | 
                 { | 
 
 
 
 
 
 | 156 | 
                     raw.Position = basePosition + boneOffset; | 
 
 
 
 
 
 | 157 | 
  | 
 
 
 
 
 
 | 158 | 
                     var keys = new List<KeyFrame>(); | 
 
 
 
 
 
 | 159 | 
                     int time = 0; | 
 
 
 
 
 
 | 160 | 
  | 
 
 
 
 
 
 | 161 | 
                     do | 
 
 
 
 
 
 | 162 | 
                     { | 
 
 
 
 
 
 | 163 | 
                         var key = new KeyFrame(); | 
 
 
 
 
 
 | 164 | 
  | 
 
 
 
 
 
 | 165 | 
                         if (animation.FrameSize == 6) | 
 
 
 
 
 
 | 166 | 
                         { | 
 
 
 
 
 
 | 167 | 
                             key.Rotation.X = raw.ReadInt16() * 180.0f / 32767.5f; | 
 
 
 
 
 
 | 168 | 
                             key.Rotation.Y = raw.ReadInt16() * 180.0f / 32767.5f; | 
 
 
 
 
 
 | 169 | 
                             key.Rotation.Z = raw.ReadInt16() * 180.0f / 32767.5f; | 
 
 
 
 
 
 | 170 | 
                         } | 
 
 
 
 
 
 | 171 | 
                         else if (animation.FrameSize == 16) | 
 
 
 
 
 
 | 172 | 
                         { | 
 
 
 
 
 
 | 173 | 
                             key.Rotation = raw.ReadQuaternion().ToVector4(); | 
 
 
 
 
 
 | 174 | 
                         } | 
 
 
 
 
 
 | 175 | 
  | 
 
 
 
 
 
 | 176 | 
                         if (time == frameCount - 1) | 
 
 
 
 
 
 | 177 | 
                             key.Duration = 1; | 
 
 
 
 
 
 | 178 | 
                         else | 
 
 
 
 
 
 | 179 | 
                             key.Duration = raw.ReadByte(); | 
 
 
 
 
 
 | 180 | 
  | 
 
 
 
 
 
 | 181 | 
                         time += key.Duration; | 
 
 
 
 
 
 | 182 | 
                         keys.Add(key); | 
 
 
 
 
 
 | 183 | 
  | 
 
 
 
 
 
 | 184 | 
                     } while (time < frameCount); | 
 
 
 
 
 
 | 185 | 
  | 
 
 
 
 
 
 | 186 | 
                     animation.Rotations.Add(keys); | 
 
 
 
 
 
 | 187 | 
                 } | 
 
 
 
 
 
 | 188 | 
             } | 
 
 
 
 
 
 | 189 | 
         } | 
 
 
 
 
 
 | 190 | 
  | 
 
 
 
 
 
 | 191 | 
         private List<DatExtent> ReadExtentInfo() | 
 
 
 
 
 
 | 192 | 
         { | 
 
 
 
 
 
 | 193 | 
             var info = new DatExtentInfo | 
 
 
 
 
 
 | 194 | 
             { | 
 
 
 
 
 
 | 195 | 
                 MaxHorizontal = dat.ReadSingle(), | 
 
 
 
 
 
 | 196 | 
                 MinY = dat.ReadSingle(), | 
 
 
 
 
 
 | 197 | 
                 MaxY = dat.ReadSingle() | 
 
 
 
 
 
 | 198 | 
             }; | 
 
 
 
 
 
 | 199 | 
  | 
 
 
 
 
 
 | 200 | 
             for (int i = 0; i < animation.AttackRing.Length; i++) | 
 
 
 
 
 
 | 201 | 
                 animation.AttackRing[i] = dat.ReadSingle(); | 
 
 
 
 
 
 | 202 | 
  | 
 
 
 
 
 
 | 203 | 
             info.FirstExtent.Frame = dat.ReadUInt16(); | 
 
 
 
 
 
 | 204 | 
             info.FirstExtent.Attack = dat.ReadByte(); | 
 
 
 
 
 
 | 205 | 
             info.FirstExtent.AttackOffset = dat.ReadByte(); | 
 
 
 
 
 
 | 206 | 
             info.FirstExtent.Location = dat.ReadVector2(); | 
 
 
 
 
 
 | 207 | 
             info.FirstExtent.Height = dat.ReadSingle(); | 
 
 
 
 
 
 | 208 | 
             info.FirstExtent.Length = dat.ReadSingle(); | 
 
 
 
 
 
 | 209 | 
             info.FirstExtent.MinY = dat.ReadSingle(); | 
 
 
 
 
 
 | 210 | 
             info.FirstExtent.MaxY = dat.ReadSingle(); | 
 
 
 
 
 
 | 211 | 
             info.FirstExtent.Angle = dat.ReadSingle(); | 
 
 
 
 
 
 | 212 | 
  | 
 
 
 
 
 
 | 213 | 
             info.MaxExtent.Frame = dat.ReadUInt16(); | 
 
 
 
 
 
 | 214 | 
             info.MaxExtent.Attack = dat.ReadByte(); | 
 
 
 
 
 
 | 215 | 
             info.MaxExtent.AttackOffset = dat.ReadByte(); | 
 
 
 
 
 
 | 216 | 
             info.MaxExtent.Location = dat.ReadVector2(); | 
 
 
 
 
 
 | 217 | 
             info.MaxExtent.Height = dat.ReadSingle(); | 
 
 
 
 
 
 | 218 | 
             info.MaxExtent.Length = dat.ReadSingle(); | 
 
 
 
 
 
 | 219 | 
             info.MaxExtent.MinY = dat.ReadSingle(); | 
 
 
 
 
 
 | 220 | 
             info.MaxExtent.MaxY = dat.ReadSingle(); | 
 
 
 
 
 
 | 221 | 
             info.MaxExtent.Angle = dat.ReadSingle(); | 
 
 
 
 
 
 | 222 | 
  | 
 
 
 
 
 
 | 223 | 
             dat.Skip(4); | 
 
 
 
 
 
 | 224 | 
  | 
 
 
 
 
 
 | 225 | 
             int extentCount = dat.ReadInt32(); | 
 
 
 
 
 
 | 226 | 
             int extentOffset = dat.ReadInt32(); | 
 
 
 
 
 
 | 227 | 
  | 
 
 
 
 
 
 | 228 | 
             var extents = new List<DatExtent>(); | 
 
 
 
 
 
 | 229 | 
             ReadRawArray(extentOffset, extentCount, extents, ReadExtent); | 
 
 
 
 
 
 | 230 | 
  | 
 
 
 
 
 
 | 231 | 
             foreach (var datExtent in extents) | 
 
 
 
 
 
 | 232 | 
             { | 
 
 
 
 
 
 | 233 | 
                 var attackExtent = datExtent.Extent; | 
 
 
 
 
 
 | 234 | 
  | 
 
 
 
 
 
 | 235 | 
                 if (datExtent.Frame == info.FirstExtent.Frame) | 
 
 
 
 
 
 | 236 | 
                 { | 
 
 
 
 
 
 | 237 | 
                     attackExtent.Angle = MathHelper.ToDegrees(info.FirstExtent.Angle); | 
 
 
 
 
 
 | 238 | 
                     attackExtent.Length = info.FirstExtent.Length; | 
 
 
 
 
 
 | 239 | 
                     attackExtent.MinY = info.FirstExtent.MinY; | 
 
 
 
 
 
 | 240 | 
                     attackExtent.MaxY = info.FirstExtent.MaxY; | 
 
 
 
 
 
 | 241 | 
                 } | 
 
 
 
 
 
 | 242 | 
                 else if (datExtent.Frame == info.MaxExtent.Frame) | 
 
 
 
 
 
 | 243 | 
                 { | 
 
 
 
 
 
 | 244 | 
                     attackExtent.Angle = MathHelper.ToDegrees(info.MaxExtent.Angle); | 
 
 
 
 
 
 | 245 | 
                     attackExtent.Length = info.MaxExtent.Length; | 
 
 
 
 
 
 | 246 | 
                     attackExtent.MinY = info.MaxExtent.MinY; | 
 
 
 
 
 
 | 247 | 
                     attackExtent.MaxY = info.MaxExtent.MaxY; | 
 
 
 
 
 
 | 248 | 
                 } | 
 
 
 
 
 
 | 249 | 
  | 
 
 
 
 
 
 | 250 | 
                 if (Math.Abs(attackExtent.MinY - info.MinY) < 0.01f) | 
 
 
 
 
 
 | 251 | 
                     attackExtent.MinY = info.MinY; | 
 
 
 
 
 
 | 252 | 
  | 
 
 
 
 
 
 | 253 | 
                 if (Math.Abs(attackExtent.MaxY - info.MaxY) < 0.01f) | 
 
 
 
 
 
 | 254 | 
                     attackExtent.MaxY = info.MaxY; | 
 
 
 
 
 
 | 255 | 
             } | 
 
 
 
 
 
 | 256 | 
  | 
 
 
 
 
 
 | 257 | 
             return extents; | 
 
 
 
 
 
 | 258 | 
         } | 
 
 
 
 
 
 | 259 | 
  | 
 
 
 
 
 
 | 260 | 
         private void ReadOptionalThrowInfo() | 
 
 
 
 
 
 | 261 | 
         { | 
 
 
 
 
 
 | 262 | 
             int offset = dat.ReadInt32(); | 
 
 
 
 
 
 | 263 | 
  | 
 
 
 
 
 
 | 264 | 
             if (offset != 0) | 
 
 
 
 
 
 | 265 | 
             { | 
 
 
 
 
 
 | 266 | 
                 using (var raw = tram.GetRawReader(offset)) | 
 
 
 
 
 
 | 267 | 
                     animation.ThrowSource = ReadThrowInfo(raw); | 
 
 
 
 
 
 | 268 | 
             } | 
 
 
 
 
 
 | 269 | 
         } | 
 
 
 
 
 
 | 270 | 
  | 
 
 
 
 
 
 | 271 | 
         private ThrowInfo ReadThrowInfo(BinaryReader raw) | 
 
 
 
 
 
 | 272 | 
         { | 
 
 
 
 
 
 | 273 | 
             return new ThrowInfo | 
 
 
 
 
 
 | 274 | 
             { | 
 
 
 
 
 
 | 275 | 
                 Position = raw.ReadVector3(), | 
 
 
 
 
 
 | 276 | 
                 Angle = raw.ReadSingle(), | 
 
 
 
 
 
 | 277 | 
                 Distance = raw.ReadSingle(), | 
 
 
 
 
 
 | 278 | 
                 Type = (AnimationType)raw.ReadUInt16() | 
 
 
 
 
 
 | 279 | 
             }; | 
 
 
 
 
 
 | 280 | 
         } | 
 
 
 
 
 
 | 281 | 
  | 
 
 
 
 
 
 | 282 | 
         private Shortcut ReadShortcut(BinaryReader raw) | 
 
 
 
 
 
 | 283 | 
         { | 
 
 
 
 
 
 | 284 | 
             return new Shortcut | 
 
 
 
 
 
 | 285 | 
             { | 
 
 
 
 
 
 | 286 | 
                 FromState = (AnimationState)raw.ReadUInt16(), | 
 
 
 
 
 
 | 287 | 
                 Length = raw.ReadUInt16(), | 
 
 
 
 
 
 | 288 | 
                 ReplaceAtomic = (raw.ReadInt32() != 0) | 
 
 
 
 
 
 | 289 | 
             }; | 
 
 
 
 
 
 | 290 | 
         } | 
 
 
 
 
 
 | 291 | 
  | 
 
 
 
 
 
 | 292 | 
         private Footstep ReadFootstep(BinaryReader raw) | 
 
 
 
 
 
 | 293 | 
         { | 
 
 
 
 
 
 | 294 | 
             return new Footstep | 
 
 
 
 
 
 | 295 | 
             { | 
 
 
 
 
 
 | 296 | 
                 Frame = raw.ReadUInt16(), | 
 
 
 
 
 
 | 297 | 
                 Type = (FootstepType)raw.ReadUInt16() | 
 
 
 
 
 
 | 298 | 
             }; | 
 
 
 
 
 
 | 299 | 
         } | 
 
 
 
 
 
 | 300 | 
  | 
 
 
 
 
 
 | 301 | 
         private Sound ReadSound(BinaryReader raw) | 
 
 
 
 
 
 | 302 | 
         { | 
 
 
 
 
 
 | 303 | 
             return new Sound | 
 
 
 
 
 
 | 304 | 
             { | 
 
 
 
 
 
 | 305 | 
                 Name = raw.ReadString(32), | 
 
 
 
 
 
 | 306 | 
                 Start = raw.ReadUInt16() | 
 
 
 
 
 
 | 307 | 
             }; | 
 
 
 
 
 
 | 308 | 
         } | 
 
 
 
 
 
 | 309 | 
  | 
 
 
 
 
 
 | 310 | 
         private MotionBlur ReadMotionBlur(BinaryReader raw) | 
 
 
 
 
 
 | 311 | 
         { | 
 
 
 
 
 
 | 312 | 
             var motionBlur = new MotionBlur | 
 
 
 
 
 
 | 313 | 
             { | 
 
 
 
 
 
 | 314 | 
                 Bones = (BoneMask)raw.ReadInt32(), | 
 
 
 
 
 
 | 315 | 
                 Start = raw.ReadUInt16(), | 
 
 
 
 
 
 | 316 | 
                 End = raw.ReadUInt16(), | 
 
 
 
 
 
 | 317 | 
                 Lifetime = raw.ReadByte(), | 
 
 
 
 
 
 | 318 | 
                 Alpha = raw.ReadByte(), | 
 
 
 
 
 
 | 319 | 
                 Interval = raw.ReadByte() | 
 
 
 
 
 
 | 320 | 
             }; | 
 
 
 
 
 
 | 321 | 
  | 
 
 
 
 
 
 | 322 | 
             raw.Skip(1); | 
 
 
 
 
 
 | 323 | 
  | 
 
 
 
 
 
 | 324 | 
             return motionBlur; | 
 
 
 
 
 
 | 325 | 
         } | 
 
 
 
 
 
 | 326 | 
  | 
 
 
 
 
 
 | 327 | 
         private Particle ReadParticle(BinaryReader raw) | 
 
 
 
 
 
 | 328 | 
         { | 
 
 
 
 
 
 | 329 | 
             return new Particle | 
 
 
 
 
 
 | 330 | 
             { | 
 
 
 
 
 
 | 331 | 
                 Start = raw.ReadUInt16(), | 
 
 
 
 
 
 | 332 | 
                 End = raw.ReadUInt16(), | 
 
 
 
 
 
 | 333 | 
                 Bone = (Bone)raw.ReadInt32(), | 
 
 
 
 
 
 | 334 | 
                 Name = raw.ReadString(16) | 
 
 
 
 
 
 | 335 | 
             }; | 
 
 
 
 
 
 | 336 | 
         } | 
 
 
 
 
 
 | 337 | 
  | 
 
 
 
 
 
 | 338 | 
         private Damage ReadDamage(BinaryReader raw) | 
 
 
 
 
 
 | 339 | 
         { | 
 
 
 
 
 
 | 340 | 
             return new Damage | 
 
 
 
 
 
 | 341 | 
             { | 
 
 
 
 
 
 | 342 | 
                 Points = raw.ReadUInt16(), | 
 
 
 
 
 
 | 343 | 
                 Frame = raw.ReadUInt16() | 
 
 
 
 
 
 | 344 | 
             }; | 
 
 
 
 
 
 | 345 | 
         } | 
 
 
 
 
 
 | 346 | 
  | 
 
 
 
 
 
 | 347 | 
         private Position ReadPosition(BinaryReader raw) | 
 
 
 
 
 
 | 348 | 
         { | 
 
 
 
 
 
 | 349 | 
             return new Position | 
 
 
 
 
 
 | 350 | 
             { | 
 
 
 
 
 
 | 351 | 
                 X = raw.ReadInt16() * 0.01f, | 
 
 
 
 
 
 | 352 | 
                 Z = raw.ReadInt16() * 0.01f, | 
 
 
 
 
 
 | 353 | 
                 Height = raw.ReadUInt16() * 0.01f, | 
 
 
 
 
 
 | 354 | 
                 YOffset = raw.ReadInt16() * 0.01f | 
 
 
 
 
 
 | 355 | 
             }; | 
 
 
 
 
 
 | 356 | 
         } | 
 
 
 
 
 
 | 357 | 
  | 
 
 
 
 
 
 | 358 | 
         private Attack ReadAttack(BinaryReader raw) | 
 
 
 
 
 
 | 359 | 
         { | 
 
 
 
 
 
 | 360 | 
             var attack = new Attack | 
 
 
 
 
 
 | 361 | 
             { | 
 
 
 
 
 
 | 362 | 
                 Bones = (BoneMask)raw.ReadInt32(), | 
 
 
 
 
 
 | 363 | 
                 Knockback = raw.ReadSingle(), | 
 
 
 
 
 
 | 364 | 
                 Flags = (AttackFlags)raw.ReadInt32(), | 
 
 
 
 
 
 | 365 | 
                 HitPoints = raw.ReadInt16(), | 
 
 
 
 
 
 | 366 | 
                 Start = raw.ReadUInt16(), | 
 
 
 
 
 
 | 367 | 
                 End = raw.ReadUInt16(), | 
 
 
 
 
 
 | 368 | 
                 HitType = (AnimationType)raw.ReadUInt16(), | 
 
 
 
 
 
 | 369 | 
                 HitLength = raw.ReadUInt16(), | 
 
 
 
 
 
 | 370 | 
                 StunLength = raw.ReadUInt16(), | 
 
 
 
 
 
 | 371 | 
                 StaggerLength = raw.ReadUInt16() | 
 
 
 
 
 
 | 372 | 
             }; | 
 
 
 
 
 
 | 373 | 
  | 
 
 
 
 
 
 | 374 | 
             raw.Skip(6); | 
 
 
 
 
 
 | 375 | 
  | 
 
 
 
 
 
 | 376 | 
             return attack; | 
 
 
 
 
 
 | 377 | 
         } | 
 
 
 
 
 
 | 378 | 
  | 
 
 
 
 
 
 | 379 | 
         private DatExtent ReadExtent(BinaryReader raw) | 
 
 
 
 
 
 | 380 | 
         { | 
 
 
 
 
 
 | 381 | 
             var extent = new DatExtent(); | 
 
 
 
 
 
 | 382 | 
             extent.Frame = raw.ReadInt16(); | 
 
 
 
 
 
 | 383 | 
             extent.Extent.Angle = raw.ReadUInt16() * 360.0f / 65535.0f; | 
 
 
 
 
 
 | 384 | 
             extent.Extent.Length = (raw.ReadUInt32() & 0xffffu) * 0.01f; | 
 
 
 
 
 
 | 385 | 
             extent.Extent.MinY = raw.ReadInt16() * 0.01f; | 
 
 
 
 
 
 | 386 | 
             extent.Extent.MaxY = raw.ReadInt16() * 0.01f; | 
 
 
 
 
 
 | 387 | 
             return extent; | 
 
 
 
 
 
 | 388 | 
         } | 
 
 
 
 
 
 | 389 | 
  | 
 
 
 
 
 
 | 390 | 
         private void ReadRawArray<T>(int offset, int count, List<T> list, Func<BinaryReader, T> readElement) | 
 
 
 
 
 
 | 391 | 
         { | 
 
 
 
 
 
 | 392 | 
             if (offset == 0 || count == 0) | 
 
 
 
 
 
 | 393 | 
                 return; | 
 
 
 
 
 
 | 394 | 
  | 
 
 
 
 
 
 | 395 | 
             using (var raw = tram.GetRawReader(offset)) | 
 
 
 
 
 
 | 396 | 
             { | 
 
 
 
 
 
 | 397 | 
                 for (int i = 0; i < count; i++) | 
 
 
 
 
 
 | 398 | 
                     list.Add(readElement(raw)); | 
 
 
 
 
 
 | 399 | 
             } | 
 
 
 
 
 
 | 400 | 
         } | 
 
 
 
 
 
 | 401 | 
     } | 
 
 
 
 
 
 | 402 | 
 } |