| 5 |  | { | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 6 |  | internal class WavImporter : Importer | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 7 |  | { | 
 
 
 
 
 
 
 
 | 8 | + | private readonly bool convertToDemo; | 
 
 
 
 
 
 
 
 | 9 | + |  | 
 
 
 
 
 
 
 
 | 10 | + | public WavImporter(bool toDemo) | 
 
 
 
 
 
 
 
 | 11 | + | : base(toDemo?InstanceFileHeader.OniMacTemplateChecksum:InstanceFileHeader.OniPCTemplateChecksum) | 
 
 
 
 
 
 
 
 | 12 | + | { | 
 
 
 
 
 
 
 
 | 13 | + | convertToDemo = toDemo; | 
 
 
 
 
 
 
 
 | 14 | + | } | 
 
 
 
 
 
 
 
 | 15 | + |  | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 16 |  | public override void Import(string filePath, string outputDirPath) | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 17 |  | { | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 18 |  | var wav = WavFile.FromFile(filePath); | 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 | 51 |  | duration *= 60.0f; | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 52 |  |  | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 53 |  | var sndd = CreateInstance(TemplateTag.SNDD, name); | 
 
 
 
 
 
 
 
 
 
 
 | 54 | < |  | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 55 | < | using (var writer = sndd.OpenWrite(8)) | 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 | 54 | > | if (convertToDemo) | 
 
 
 
 
 | 55 | > | { | 
 
 
 
 
 | 56 | > | // TODO: also validate other ADPCM parameters (coefficient table)? | 
 
 
 
 
 | 57 | > | if (wav.Format != WavFormat.Adpcm) // Or is PCM supported, actually? | 
 
 
 
 
 | 58 | > | Console.WriteLine("Cannot convert to PC demo: ADPCM format required!"); | 
 
 
 
 
 | 59 | > | if (wav.SampleRate != 22050) | 
 
 
 
 
 | 60 | > | Console.WriteLine("Cannot convert to PC demo: 22050 kHz required!"); | 
 
 
 
 
 | 61 | > | if (wav.BlockAlign != 512 * wav.ChannelCount) | 
 
 
 
 
 | 62 | > | Console.WriteLine("Cannot convert to PC demo: wrong block alignment!"); | 
 
 
 
 
 | 63 | > | if (wav.BitsPerSample != 4) | 
 
 
 
 
 | 64 | > | Console.WriteLine("Cannot convert to PC demo: wrong bits per sample!"); | 
 
 
 
 
 | 65 | > |  | 
 
 
 
 
 | 66 | > | using (var writer = sndd.OpenWrite()) | 
 
 
 
 
 | 67 | > | { | 
 
 
 
 
 | 68 | > | if (wav.ChannelCount == 2) | 
 
 
 
 
 | 69 | > | writer.WriteInt16(3); | 
 
 
 
 
 | 70 | > | else | 
 
 
 
 
 | 71 | > | writer.WriteInt16(1); | 
 
 
 
 
 | 72 | > | writer.WriteInt16(0); | 
 
 
 
 
 | 73 | > | writer.Write((int)duration); | 
 
 
 
 
 | 74 | > | writer.Write(wav.SoundData.Length); | 
 
 
 
 
 | 75 | > | writer.Write(WriteRawPart(wav.SoundData)); | 
 
 
 
 
 | 76 | > | } | 
 
 
 
 
 | 77 | > | } | 
 
 
 
 
 | 78 | > | else | 
 
 
 
 
 
 
 
 
 
 
 | 79 |  | { | 
 
 
 
 
 
 
 
 
 
 
 | 80 | < | writer.Write((short)wav.Format); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 81 | < | writer.WriteInt16(wav.ChannelCount); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 82 | < | writer.Write(wav.SampleRate); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 83 | < | writer.Write(wav.AverageBytesPerSecond); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 84 | < | writer.WriteInt16(wav.BlockAlign); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 85 | < | writer.WriteInt16(wav.BitsPerSample); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 86 | < | writer.WriteInt16(wav.ExtraData.Length); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 87 | < | writer.Write(wav.ExtraData); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 88 | < | writer.Skip(32 - wav.ExtraData.Length); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 89 | < | writer.Write((short)duration); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 90 | < | writer.Write(wav.SoundData.Length); | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 91 | < | writer.Write(WriteRawPart(wav.SoundData)); | 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 | 80 | > | using (var writer = sndd.OpenWrite()) | 
 
 
 
 
 | 81 | > | { | 
 
 
 
 
 | 82 | > | if (wav.Format == WavFormat.Adpcm) | 
 
 
 
 
 | 83 | > | writer.WriteInt16(8); | 
 
 
 
 
 | 84 | > | else | 
 
 
 
 
 | 85 | > | writer.WriteInt16(0); | 
 
 
 
 
 | 86 | > | writer.WriteInt16(0); | 
 
 
 
 
 | 87 | > | writer.Write((short)wav.Format); | 
 
 
 
 
 | 88 | > | writer.WriteInt16(wav.ChannelCount); | 
 
 
 
 
 | 89 | > | writer.Write(wav.SampleRate); | 
 
 
 
 
 | 90 | > | writer.Write(wav.AverageBytesPerSecond); | 
 
 
 
 
 | 91 | > | writer.WriteInt16(wav.BlockAlign); | 
 
 
 
 
 | 92 | > | writer.WriteInt16(wav.BitsPerSample); | 
 
 
 
 
 | 93 | > | writer.WriteInt16(wav.ExtraData.Length); | 
 
 
 
 
 | 94 | > | writer.Write(wav.ExtraData); | 
 
 
 
 
 | 95 | > | writer.Skip(32 - wav.ExtraData.Length); | 
 
 
 
 
 | 96 | > | writer.Write((short)duration); | 
 
 
 
 
 | 97 | > | writer.Write(wav.SoundData.Length); | 
 
 
 
 
 | 98 | > | writer.Write(WriteRawPart(wav.SoundData)); | 
 
 
 
 
 | 99 | > | } | 
 
 
 
 
 
 
 
 
 
 
 | 100 |  | } | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 101 |  | } | 
 
 
 
 
 
 
 
 
 
 
 
 
 | 102 |  | } |