| 5 |
|
{ |
| 6 |
|
internal class WavImporter : Importer |
| 7 |
|
{ |
| 8 |
+ |
private readonly bool convertToDemo; |
| 9 |
+ |
|
| 10 |
+ |
public WavImporter(bool toDemo) |
| 11 |
+ |
: base(toDemo?InstanceFileHeader.OniMacTemplateChecksum:InstanceFileHeader.OniPCTemplateChecksum) |
| 12 |
+ |
{ |
| 13 |
+ |
convertToDemo = toDemo; |
| 14 |
+ |
} |
| 15 |
+ |
|
| 16 |
|
public override void Import(string filePath, string outputDirPath) |
| 17 |
|
{ |
| 18 |
|
var wav = WavFile.FromFile(filePath); |
| 51 |
|
duration *= 60.0f; |
| 52 |
|
|
| 53 |
|
var sndd = CreateInstance(TemplateTag.SNDD, name); |
| 54 |
< |
|
| 55 |
< |
using (var writer = sndd.OpenWrite(8)) |
| 54 |
> |
if (convertToDemo) |
| 55 |
> |
{ |
| 56 |
> |
// TODO: also validate other ADPCM parameters (coefficient table)? |
| 57 |
> |
if (wav.Format != WavFormat.Adpcm) // Or is PCM supported, actually? |
| 58 |
> |
Console.WriteLine("Cannot convert to PC demo: ADPCM format required!"); |
| 59 |
> |
if (wav.SampleRate != 22050) |
| 60 |
> |
Console.WriteLine("Cannot convert to PC demo: 22050 kHz required!"); |
| 61 |
> |
if (wav.BlockAlign != 512 * wav.ChannelCount) |
| 62 |
> |
Console.WriteLine("Cannot convert to PC demo: wrong block alignment!"); |
| 63 |
> |
if (wav.BitsPerSample != 4) |
| 64 |
> |
Console.WriteLine("Cannot convert to PC demo: wrong bits per sample!"); |
| 65 |
> |
|
| 66 |
> |
using (var writer = sndd.OpenWrite()) |
| 67 |
> |
{ |
| 68 |
> |
if (wav.ChannelCount == 2) |
| 69 |
> |
writer.WriteInt16(3); |
| 70 |
> |
else |
| 71 |
> |
writer.WriteInt16(1); |
| 72 |
> |
writer.WriteInt16(0); |
| 73 |
> |
writer.Write((int)duration); |
| 74 |
> |
writer.Write(wav.SoundData.Length); |
| 75 |
> |
writer.Write(WriteRawPart(wav.SoundData)); |
| 76 |
> |
} |
| 77 |
> |
} |
| 78 |
> |
else |
| 79 |
|
{ |
| 80 |
< |
writer.Write((short)wav.Format); |
| 81 |
< |
writer.WriteInt16(wav.ChannelCount); |
| 82 |
< |
writer.Write(wav.SampleRate); |
| 83 |
< |
writer.Write(wav.AverageBytesPerSecond); |
| 84 |
< |
writer.WriteInt16(wav.BlockAlign); |
| 85 |
< |
writer.WriteInt16(wav.BitsPerSample); |
| 86 |
< |
writer.WriteInt16(wav.ExtraData.Length); |
| 87 |
< |
writer.Write(wav.ExtraData); |
| 88 |
< |
writer.Skip(32 - wav.ExtraData.Length); |
| 89 |
< |
writer.Write((short)duration); |
| 90 |
< |
writer.Write(wav.SoundData.Length); |
| 91 |
< |
writer.Write(WriteRawPart(wav.SoundData)); |
| 80 |
> |
using (var writer = sndd.OpenWrite()) |
| 81 |
> |
{ |
| 82 |
> |
if (wav.Format == WavFormat.Adpcm) |
| 83 |
> |
writer.WriteInt16(8); |
| 84 |
> |
else |
| 85 |
> |
writer.WriteInt16(0); |
| 86 |
> |
writer.WriteInt16(0); |
| 87 |
> |
writer.Write((short)wav.Format); |
| 88 |
> |
writer.WriteInt16(wav.ChannelCount); |
| 89 |
> |
writer.Write(wav.SampleRate); |
| 90 |
> |
writer.Write(wav.AverageBytesPerSecond); |
| 91 |
> |
writer.WriteInt16(wav.BlockAlign); |
| 92 |
> |
writer.WriteInt16(wav.BitsPerSample); |
| 93 |
> |
writer.WriteInt16(wav.ExtraData.Length); |
| 94 |
> |
writer.Write(wav.ExtraData); |
| 95 |
> |
writer.Skip(32 - wav.ExtraData.Length); |
| 96 |
> |
writer.Write((short)duration); |
| 97 |
> |
writer.Write(wav.SoundData.Length); |
| 98 |
> |
writer.Write(WriteRawPart(wav.SoundData)); |
| 99 |
> |
} |
| 100 |
|
} |
| 101 |
|
} |
| 102 |
|
} |