| 1 | namespace Oni.Particles | 
 
 
 
 
 | 2 | { | 
 
 
 
 
 | 3 | internal class VariableReference | 
 
 
 
 
 | 4 | { | 
 
 
 
 
 | 5 | public const int ByteSize = 24; | 
 
 
 
 
 | 6 | public static readonly VariableReference Empty = new VariableReference(string.Empty); | 
 
 
 
 
 | 7 |  | 
 
 
 
 
 | 8 | private string name; | 
 
 
 
 
 | 9 |  | 
 
 
 
 
 | 10 | public VariableReference(string name) | 
 
 
 
 
 | 11 | { | 
 
 
 
 
 | 12 | this.name = name; | 
 
 
 
 
 | 13 | } | 
 
 
 
 
 | 14 |  | 
 
 
 
 
 | 15 | public VariableReference(BinaryReader reader) | 
 
 
 
 
 | 16 | { | 
 
 
 
 
 | 17 | name = reader.ReadString(16); | 
 
 
 
 
 | 18 | reader.Skip(8); | 
 
 
 
 
 | 19 | } | 
 
 
 
 
 | 20 |  | 
 
 
 
 
 | 21 | public void Write(BinaryWriter writer) | 
 
 
 
 
 | 22 | { | 
 
 
 
 
 | 23 | writer.Write(name, 16); | 
 
 
 
 
 | 24 | writer.Skip(8); | 
 
 
 
 
 | 25 | } | 
 
 
 
 
 | 26 |  | 
 
 
 
 
 | 27 | public bool IsDefined => !string.IsNullOrEmpty(name); | 
 
 
 
 
 | 28 |  | 
 
 
 
 
 | 29 | public string Name => name; | 
 
 
 
 
 | 30 | } | 
 
 
 
 
 | 31 | } |