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using System; |
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using System.Collections.Generic; |
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|
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namespace Oni.Particles |
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{ |
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internal class EventAction |
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{ |
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private readonly List<Value> parameters; |
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private readonly List<VariableReference> variables; |
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private readonly EventActionType type; |
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|
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private EventAction() |
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{ |
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this.parameters = new List<Value>(); |
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this.variables = new List<VariableReference>(); |
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} |
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|
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public EventAction(EventActionType type) |
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: this() |
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{ |
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this.type = type; |
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} |
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|
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public EventAction(BinaryReader reader) |
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: this() |
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{ |
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type = (EventActionType)reader.ReadInt32(); |
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reader.ReadInt32(); |
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|
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for (int i = 0; i < 8; i++) |
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{ |
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VariableReference value = new VariableReference(reader); |
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|
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if (value.IsDefined) |
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variables.Add(value); |
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} |
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|
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for (int i = 0; i < 8; i++) |
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{ |
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Value value = Value.Read(reader); |
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|
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if (value != null) |
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parameters.Add(value); |
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} |
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} |
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|
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public void Write(BinaryWriter writer) |
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{ |
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writer.Write((int)type); |
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writer.Write(0); |
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|
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foreach (VariableReference variable in variables) |
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variable.Write(writer); |
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|
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for (int i = variables.Count; i < 8; i++) |
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VariableReference.Empty.Write(writer); |
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|
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foreach (Value value in parameters) |
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value.Write(writer); |
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|
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for (int i = parameters.Count; i < 8; i++) |
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Value.Empty.Write(writer); |
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} |
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|
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public EventActionType Type => type; |
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|
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public List<Value> Parameters => parameters; |
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|
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public List<VariableReference> Variables => variables; |
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} |
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} |