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using System; |
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using System.Collections.Generic; |
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|
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namespace Oni.Particles |
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{ |
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internal class Event |
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{ |
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private readonly EventType type; |
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private readonly List<EventAction> actions; |
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|
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public Event(EventType type) |
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{ |
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this.type = type; |
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this.actions = new List<EventAction>(); |
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} |
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|
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public Event(EventType type, EventAction[] actions, int start, int length) |
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: this(type) |
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{ |
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for (int i = start; i < start + length; i++) |
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this.actions.Add(actions[i]); |
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} |
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|
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public EventType Type => type; |
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|
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public List<EventAction> Actions => actions; |
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} |
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} |