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 using System; | 
 
 
 
 
 
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 using System.Collections.Generic; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 namespace Oni.Particles | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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     internal class Event | 
 
 
 
 
 
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     { | 
 
 
 
 
 
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         private readonly EventType type; | 
 
 
 
 
 
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         private readonly List<EventAction> actions; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         public Event(EventType type) | 
 
 
 
 
 
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         { | 
 
 
 
 
 
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             this.type = type; | 
 
 
 
 
 
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             this.actions = new List<EventAction>(); | 
 
 
 
 
 
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         } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         public Event(EventType type, EventAction[] actions, int start, int length) | 
 
 
 
 
 
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             : this(type) | 
 
 
 
 
 
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         { | 
 
 
 
 
 
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             for (int i = start; i < start + length; i++) | 
 
 
 
 
 
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                 this.actions.Add(actions[i]); | 
 
 
 
 
 
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         } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         public EventType Type => type; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         public List<EventAction> Actions => actions; | 
 
 
 
 
 
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     } | 
 
 
 
 
 
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 } |