| 1 | 
 using System; | 
 
 
 
 
 
 | 2 | 
 using Oni.Imaging; | 
 
 
 
 
 
 | 3 | 
  | 
 
 
 
 
 
 | 4 | 
 namespace Oni.Particles | 
 
 
 
 
 
 | 5 | 
 { | 
 
 
 
 
 
 | 6 | 
     internal class Appearance | 
 
 
 
 
 
 | 7 | 
     { | 
 
 
 
 
 
 | 8 | 
         #region Private data | 
 
 
 
 
 
 | 9 | 
         private Value scale; | 
 
 
 
 
 
 | 10 | 
         private Value yScale; | 
 
 
 
 
 
 | 11 | 
         private Value rotation; | 
 
 
 
 
 
 | 12 | 
         private Value alpha; | 
 
 
 
 
 
 | 13 | 
         private Value xOffset; | 
 
 
 
 
 
 | 14 | 
         private Value xShorten; | 
 
 
 
 
 
 | 15 | 
         private Value tint; | 
 
 
 
 
 
 | 16 | 
         private Value edgeFadeMin; | 
 
 
 
 
 
 | 17 | 
         private Value edgeFadeMax; | 
 
 
 
 
 
 | 18 | 
         private Value maxContrail; | 
 
 
 
 
 
 | 19 | 
         private Value lensFlareDistance; | 
 
 
 
 
 
 | 20 | 
         private int fadeInFrames; | 
 
 
 
 
 
 | 21 | 
         private int fadeOutFrames; | 
 
 
 
 
 
 | 22 | 
         private int maxDecals; | 
 
 
 
 
 
 | 23 | 
         private int decalFadeFrames; | 
 
 
 
 
 
 | 24 | 
         private Value decalWrapAngle; | 
 
 
 
 
 
 | 25 | 
         private string textureName; | 
 
 
 
 
 
 | 26 | 
         #endregion | 
 
 
 
 
 
 | 27 | 
  | 
 
 
 
 
 
 | 28 | 
         public Appearance() | 
 
 
 
 
 
 | 29 | 
         { | 
 
 
 
 
 
 | 30 | 
             scale = Value.FloatOne; | 
 
 
 
 
 
 | 31 | 
             yScale = Value.FloatOne; | 
 
 
 
 
 
 | 32 | 
             rotation = Value.FloatZero; | 
 
 
 
 
 
 | 33 | 
             alpha = Value.FloatOne; | 
 
 
 
 
 
 | 34 | 
             textureName = "notfoundtex"; | 
 
 
 
 
 
 | 35 | 
             xOffset = Value.FloatZero; | 
 
 
 
 
 
 | 36 | 
             xShorten = Value.FloatZero; | 
 
 
 
 
 
 | 37 | 
             tint = new Value(new Color(255, 255, 255)); | 
 
 
 
 
 
 | 38 | 
             edgeFadeMin = Value.FloatZero; | 
 
 
 
 
 
 | 39 | 
             edgeFadeMax = Value.FloatZero; | 
 
 
 
 
 
 | 40 | 
             maxContrail = Value.FloatZero; | 
 
 
 
 
 
 | 41 | 
             lensFlareDistance = Value.FloatZero; | 
 
 
 
 
 
 | 42 | 
             maxDecals = 100; | 
 
 
 
 
 
 | 43 | 
             decalFadeFrames = 60; | 
 
 
 
 
 
 | 44 | 
             decalWrapAngle = new Value(60.0f); | 
 
 
 
 
 
 | 45 | 
         } | 
 
 
 
 
 
 | 46 | 
  | 
 
 
 
 
 
 | 47 | 
         public Appearance(BinaryReader reader) | 
 
 
 
 
 
 | 48 | 
         { | 
 
 
 
 
 
 | 49 | 
             scale = Value.Read(reader); | 
 
 
 
 
 
 | 50 | 
             yScale = Value.Read(reader); | 
 
 
 
 
 
 | 51 | 
             rotation = Value.Read(reader); | 
 
 
 
 
 
 | 52 | 
             alpha = Value.Read(reader); | 
 
 
 
 
 
 | 53 | 
             textureName = reader.ReadString(32); | 
 
 
 
 
 
 | 54 | 
             xOffset = Value.Read(reader); | 
 
 
 
 
 
 | 55 | 
             xShorten = Value.Read(reader); | 
 
 
 
 
 
 | 56 | 
             tint = Value.Read(reader); | 
 
 
 
 
 
 | 57 | 
             edgeFadeMin = Value.Read(reader); | 
 
 
 
 
 
 | 58 | 
             edgeFadeMax = Value.Read(reader); | 
 
 
 
 
 
 | 59 | 
             maxContrail = Value.Read(reader); | 
 
 
 
 
 
 | 60 | 
             lensFlareDistance = Value.Read(reader); | 
 
 
 
 
 
 | 61 | 
             fadeInFrames = reader.ReadInt16(); | 
 
 
 
 
 
 | 62 | 
             fadeOutFrames = reader.ReadInt16(); | 
 
 
 
 
 
 | 63 | 
             maxDecals = reader.ReadInt16(); | 
 
 
 
 
 
 | 64 | 
             decalFadeFrames = reader.ReadInt16(); | 
 
 
 
 
 
 | 65 | 
             decalWrapAngle = Value.Read(reader); | 
 
 
 
 
 
 | 66 | 
         } | 
 
 
 
 
 
 | 67 | 
  | 
 
 
 
 
 
 | 68 | 
         public void Write(BinaryWriter writer) | 
 
 
 
 
 
 | 69 | 
         { | 
 
 
 
 
 
 | 70 | 
             scale.Write(writer); | 
 
 
 
 
 
 | 71 | 
             yScale.Write(writer); | 
 
 
 
 
 
 | 72 | 
             rotation.Write(writer); | 
 
 
 
 
 
 | 73 | 
             alpha.Write(writer); | 
 
 
 
 
 
 | 74 | 
             writer.Write(textureName, 32); | 
 
 
 
 
 
 | 75 | 
             xOffset.Write(writer); | 
 
 
 
 
 
 | 76 | 
             xShorten.Write(writer); | 
 
 
 
 
 
 | 77 | 
             tint.Write(writer); | 
 
 
 
 
 
 | 78 | 
             edgeFadeMin.Write(writer); | 
 
 
 
 
 
 | 79 | 
             edgeFadeMax.Write(writer); | 
 
 
 
 
 
 | 80 | 
             maxContrail.Write(writer); | 
 
 
 
 
 
 | 81 | 
             lensFlareDistance.Write(writer); | 
 
 
 
 
 
 | 82 | 
             writer.WriteInt16(fadeInFrames); | 
 
 
 
 
 
 | 83 | 
             writer.WriteInt16(fadeOutFrames); | 
 
 
 
 
 
 | 84 | 
             writer.WriteInt16(maxDecals); | 
 
 
 
 
 
 | 85 | 
             writer.WriteInt16(decalFadeFrames); | 
 
 
 
 
 
 | 86 | 
             decalWrapAngle.Write(writer); | 
 
 
 
 
 
 | 87 | 
         } | 
 
 
 
 
 
 | 88 | 
  | 
 
 
 
 
 
 | 89 | 
         public string TextureName | 
 
 
 
 
 
 | 90 | 
         { | 
 
 
 
 
 
 | 91 | 
             get { return textureName; } | 
 
 
 
 
 
 | 92 | 
             set { textureName = value; } | 
 
 
 
 
 
 | 93 | 
         } | 
 
 
 
 
 
 | 94 | 
  | 
 
 
 
 
 
 | 95 | 
         public Value Scale | 
 
 
 
 
 
 | 96 | 
         { | 
 
 
 
 
 
 | 97 | 
             get { return scale; } | 
 
 
 
 
 
 | 98 | 
             set { scale = value; } | 
 
 
 
 
 
 | 99 | 
         } | 
 
 
 
 
 
 | 100 | 
  | 
 
 
 
 
 
 | 101 | 
         public Value YScale | 
 
 
 
 
 
 | 102 | 
         { | 
 
 
 
 
 
 | 103 | 
             get { return yScale; } | 
 
 
 
 
 
 | 104 | 
             set { yScale = value; } | 
 
 
 
 
 
 | 105 | 
         } | 
 
 
 
 
 
 | 106 | 
  | 
 
 
 
 
 
 | 107 | 
         public Value Rotation | 
 
 
 
 
 
 | 108 | 
         { | 
 
 
 
 
 
 | 109 | 
             get { return rotation; } | 
 
 
 
 
 
 | 110 | 
             set { rotation = value; } | 
 
 
 
 
 
 | 111 | 
         } | 
 
 
 
 
 
 | 112 | 
  | 
 
 
 
 
 
 | 113 | 
         public Value Alpha | 
 
 
 
 
 
 | 114 | 
         { | 
 
 
 
 
 
 | 115 | 
             get { return alpha; } | 
 
 
 
 
 
 | 116 | 
             set { alpha = value; } | 
 
 
 
 
 
 | 117 | 
         } | 
 
 
 
 
 
 | 118 | 
  | 
 
 
 
 
 
 | 119 | 
         public Value XOffset | 
 
 
 
 
 
 | 120 | 
         { | 
 
 
 
 
 
 | 121 | 
             get { return xOffset; } | 
 
 
 
 
 
 | 122 | 
             set { xOffset = value; } | 
 
 
 
 
 
 | 123 | 
         } | 
 
 
 
 
 
 | 124 | 
  | 
 
 
 
 
 
 | 125 | 
         public Value XShorten | 
 
 
 
 
 
 | 126 | 
         { | 
 
 
 
 
 
 | 127 | 
             get { return xShorten; } | 
 
 
 
 
 
 | 128 | 
             set { xShorten = value; } | 
 
 
 
 
 
 | 129 | 
         } | 
 
 
 
 
 
 | 130 | 
  | 
 
 
 
 
 
 | 131 | 
         public Value Tint | 
 
 
 
 
 
 | 132 | 
         { | 
 
 
 
 
 
 | 133 | 
             get { return tint; } | 
 
 
 
 
 
 | 134 | 
             set { tint = value; } | 
 
 
 
 
 
 | 135 | 
         } | 
 
 
 
 
 
 | 136 | 
  | 
 
 
 
 
 
 | 137 | 
         public Value EdgeFadeMin | 
 
 
 
 
 
 | 138 | 
         { | 
 
 
 
 
 
 | 139 | 
             get { return edgeFadeMin; } | 
 
 
 
 
 
 | 140 | 
             set { edgeFadeMin = value; } | 
 
 
 
 
 
 | 141 | 
         } | 
 
 
 
 
 
 | 142 | 
  | 
 
 
 
 
 
 | 143 | 
         public Value EdgeFadeMax | 
 
 
 
 
 
 | 144 | 
         { | 
 
 
 
 
 
 | 145 | 
             get { return edgeFadeMax; } | 
 
 
 
 
 
 | 146 | 
             set { edgeFadeMax = value; } | 
 
 
 
 
 
 | 147 | 
         } | 
 
 
 
 
 
 | 148 | 
  | 
 
 
 
 
 
 | 149 | 
         public Value MaxContrail | 
 
 
 
 
 
 | 150 | 
         { | 
 
 
 
 
 
 | 151 | 
             get { return maxContrail; } | 
 
 
 
 
 
 | 152 | 
             set { maxContrail = value; } | 
 
 
 
 
 
 | 153 | 
         } | 
 
 
 
 
 
 | 154 | 
  | 
 
 
 
 
 
 | 155 | 
         public Value LensFlareDistance | 
 
 
 
 
 
 | 156 | 
         { | 
 
 
 
 
 
 | 157 | 
             get { return lensFlareDistance; } | 
 
 
 
 
 
 | 158 | 
             set { lensFlareDistance = value; } | 
 
 
 
 
 
 | 159 | 
         } | 
 
 
 
 
 
 | 160 | 
  | 
 
 
 
 
 
 | 161 | 
         public int LensFlareFadeInFrames | 
 
 
 
 
 
 | 162 | 
         { | 
 
 
 
 
 
 | 163 | 
             get { return fadeInFrames; } | 
 
 
 
 
 
 | 164 | 
             set { fadeInFrames = value; } | 
 
 
 
 
 
 | 165 | 
         } | 
 
 
 
 
 
 | 166 | 
  | 
 
 
 
 
 
 | 167 | 
         public int LensFlareFadeOutFrames | 
 
 
 
 
 
 | 168 | 
         { | 
 
 
 
 
 
 | 169 | 
             get { return fadeOutFrames; } | 
 
 
 
 
 
 | 170 | 
             set { fadeOutFrames = value; } | 
 
 
 
 
 
 | 171 | 
         } | 
 
 
 
 
 
 | 172 | 
  | 
 
 
 
 
 
 | 173 | 
         public int MaxDecals | 
 
 
 
 
 
 | 174 | 
         { | 
 
 
 
 
 
 | 175 | 
             get { return maxDecals; } | 
 
 
 
 
 
 | 176 | 
             set { maxDecals = value; } | 
 
 
 
 
 
 | 177 | 
         } | 
 
 
 
 
 
 | 178 | 
  | 
 
 
 
 
 
 | 179 | 
         public int DecalFadeFrames | 
 
 
 
 
 
 | 180 | 
         { | 
 
 
 
 
 
 | 181 | 
             get { return decalFadeFrames; } | 
 
 
 
 
 
 | 182 | 
             set { decalFadeFrames = value; } | 
 
 
 
 
 
 | 183 | 
         } | 
 
 
 
 
 
 | 184 | 
  | 
 
 
 
 
 
 | 185 | 
         public Value DecalWrapAngle | 
 
 
 
 
 
 | 186 | 
         { | 
 
 
 
 
 
 | 187 | 
             get { return decalWrapAngle; } | 
 
 
 
 
 
 | 188 | 
             set { decalWrapAngle = value; } | 
 
 
 
 
 
 | 189 | 
         } | 
 
 
 
 
 
 | 190 | 
     } | 
 
 
 
 
 
 | 191 | 
 } |