| 1 | using System; | 
 
 
 
 
 | 2 | using System.Collections.Generic; | 
 
 
 
 
 | 3 | using Oni.Metadata; | 
 
 
 
 
 | 4 |  | 
 
 
 
 
 | 5 | namespace Oni.Objects | 
 
 
 
 
 | 6 | { | 
 
 
 
 
 | 7 | internal class ObjcDatWriter : Importer | 
 
 
 
 
 | 8 | { | 
 
 
 
 
 | 9 | private readonly TypeTag tag; | 
 
 
 
 
 | 10 | private readonly string name; | 
 
 
 
 
 | 11 | private readonly List<Objects.ObjectBase> objects; | 
 
 
 
 
 | 12 | private readonly Type type; | 
 
 
 
 
 | 13 |  | 
 
 
 
 
 | 14 | private ObjcDatWriter(TypeTag tag, string name, List<Objects.ObjectBase> objects) | 
 
 
 
 
 | 15 | { | 
 
 
 
 
 | 16 | this.tag = tag; | 
 
 
 
 
 | 17 | this.name = name; | 
 
 
 
 
 | 18 | this.objects = objects; | 
 
 
 
 
 | 19 |  | 
 
 
 
 
 | 20 | if (tag == TypeTag.CHAR) | 
 
 
 
 
 | 21 | type = typeof(Character); | 
 
 
 
 
 | 22 | else if (tag == TypeTag.WEAP) | 
 
 
 
 
 | 23 | type = typeof(Weapon); | 
 
 
 
 
 | 24 | else if (tag == TypeTag.PART) | 
 
 
 
 
 | 25 | type = typeof(Particle); | 
 
 
 
 
 | 26 | else if (tag == TypeTag.PWRU) | 
 
 
 
 
 | 27 | type = typeof(PowerUp); | 
 
 
 
 
 | 28 | else if (tag == TypeTag.FLAG) | 
 
 
 
 
 | 29 | type = typeof(Flag); | 
 
 
 
 
 | 30 | else if (tag == TypeTag.DOOR) | 
 
 
 
 
 | 31 | type = typeof(Door); | 
 
 
 
 
 | 32 | else if (tag == TypeTag.CONS) | 
 
 
 
 
 | 33 | type = typeof(Objects.Console); | 
 
 
 
 
 | 34 | else if (tag == TypeTag.FURN) | 
 
 
 
 
 | 35 | type = typeof(Furniture); | 
 
 
 
 
 | 36 | else if (tag == TypeTag.TRIG) | 
 
 
 
 
 | 37 | type = typeof(Trigger); | 
 
 
 
 
 | 38 | else if (tag == TypeTag.TRGV) | 
 
 
 
 
 | 39 | type = typeof(TriggerVolume); | 
 
 
 
 
 | 40 | else if (tag == TypeTag.SNDG) | 
 
 
 
 
 | 41 | type = typeof(Objects.Sound); | 
 
 
 
 
 | 42 | else if (tag == TypeTag.TURR) | 
 
 
 
 
 | 43 | type = typeof(Turret); | 
 
 
 
 
 | 44 | else if (tag == TypeTag.NEUT) | 
 
 
 
 
 | 45 | type = typeof(Neutral); | 
 
 
 
 
 | 46 | else if (tag == TypeTag.PATR) | 
 
 
 
 
 | 47 | type = typeof(PatrolPath); | 
 
 
 
 
 | 48 | } | 
 
 
 
 
 | 49 |  | 
 
 
 
 
 | 50 | private enum TypeTag | 
 
 
 
 
 | 51 | { | 
 
 
 
 
 | 52 | CHAR = 0x43484152, | 
 
 
 
 
 | 53 | CMBT = 0x434d4254, | 
 
 
 
 
 | 54 | CONS = 0x434f4e53, | 
 
 
 
 
 | 55 | DOOR = 0x444f4f52, | 
 
 
 
 
 | 56 | FLAG = 0x464c4147, | 
 
 
 
 
 | 57 | FURN = 0x4655524e, | 
 
 
 
 
 | 58 | MELE = 0x4d454c45, | 
 
 
 
 
 | 59 | NEUT = 0x4e455554, | 
 
 
 
 
 | 60 | PART = 0x50415254, | 
 
 
 
 
 | 61 | PATR = 0x50415452, | 
 
 
 
 
 | 62 | PWRU = 0x50575255, | 
 
 
 
 
 | 63 | SNDG = 0x534e4447, | 
 
 
 
 
 | 64 | TRGV = 0x54524756, | 
 
 
 
 
 | 65 | TRIG = 0x54524947, | 
 
 
 
 
 | 66 | TURR = 0x54555252, | 
 
 
 
 
 | 67 | WEAP = 0x57454150 | 
 
 
 
 
 | 68 | } | 
 
 
 
 
 | 69 |  | 
 
 
 
 
 | 70 | public static void Write(List<Objects.ObjectBase> objects, string outputDirPath) | 
 
 
 
 
 | 71 | { | 
 
 
 
 
 | 72 | System.Console.Error.WriteLine("Writing {0} objects...", objects.Count); | 
 
 
 
 
 | 73 |  | 
 
 
 
 
 | 74 | Write(TypeTag.CHAR, "Character", objects, outputDirPath); | 
 
 
 
 
 | 75 | Write(TypeTag.CONS, "Console", objects, outputDirPath); | 
 
 
 
 
 | 76 | Write(TypeTag.DOOR, "Door", objects, outputDirPath); | 
 
 
 
 
 | 77 | Write(TypeTag.FLAG, "Flag", objects, outputDirPath); | 
 
 
 
 
 | 78 | Write(TypeTag.FURN, "Furniture", objects, outputDirPath); | 
 
 
 
 
 | 79 | Write(TypeTag.NEUT, "Neutral", objects, outputDirPath); | 
 
 
 
 
 | 80 | Write(TypeTag.PART, "Particle", objects, outputDirPath); | 
 
 
 
 
 | 81 | Write(TypeTag.PATR, "Patrol Path", objects, outputDirPath); | 
 
 
 
 
 | 82 | Write(TypeTag.PWRU, "PowerUp", objects, outputDirPath); | 
 
 
 
 
 | 83 | Write(TypeTag.SNDG, "Sound", objects, outputDirPath); | 
 
 
 
 
 | 84 | Write(TypeTag.TRIG, "Trigger", objects, outputDirPath); | 
 
 
 
 
 | 85 | Write(TypeTag.TRGV, "Trigger Volume", objects, outputDirPath); | 
 
 
 
 
 | 86 | Write(TypeTag.TURR, "Turret", objects, outputDirPath); | 
 
 
 
 
 | 87 | Write(TypeTag.WEAP, "Weapon", objects, outputDirPath); | 
 
 
 
 
 | 88 | } | 
 
 
 
 
 | 89 |  | 
 
 
 
 
 | 90 | private static void Write(TypeTag tag, string name, List<Objects.ObjectBase> objects, string outputDirPath) | 
 
 
 
 
 | 91 | { | 
 
 
 
 
 | 92 | var writer = new ObjcDatWriter(tag, name, objects); | 
 
 
 
 
 | 93 | writer.Import(null, outputDirPath); | 
 
 
 
 
 | 94 | } | 
 
 
 
 
 | 95 |  | 
 
 
 
 
 | 96 | public override void Import(string filePath, string outputDirPath) | 
 
 
 
 
 | 97 | { | 
 
 
 
 
 | 98 | BeginImport(); | 
 
 
 
 
 | 99 |  | 
 
 
 
 
 | 100 | var bina = CreateInstance(TemplateTag.BINA, "CJBO" + name); | 
 
 
 
 
 | 101 |  | 
 
 
 
 
 | 102 | int offset = RawWriter.Align32(); | 
 
 
 
 
 | 103 | int size = WriteCollection(RawWriter); | 
 
 
 
 
 | 104 |  | 
 
 
 
 
 | 105 | using (var writer = bina.OpenWrite()) | 
 
 
 
 
 | 106 | { | 
 
 
 
 
 | 107 | writer.Write(size); | 
 
 
 
 
 | 108 | writer.Write(offset); | 
 
 
 
 
 | 109 | } | 
 
 
 
 
 | 110 |  | 
 
 
 
 
 | 111 | Write(outputDirPath); | 
 
 
 
 
 | 112 | } | 
 
 
 
 
 | 113 |  | 
 
 
 
 
 | 114 | private int WriteCollection(BinaryWriter raw) | 
 
 
 
 
 | 115 | { | 
 
 
 
 
 | 116 | int start = raw.Position; | 
 
 
 
 
 | 117 |  | 
 
 
 
 
 | 118 | raw.Write((int)BinaryTag.OBJC); | 
 
 
 
 
 | 119 | raw.Write(0); | 
 
 
 
 
 | 120 | raw.Write(39); | 
 
 
 
 
 | 121 |  | 
 
 
 
 
 | 122 | foreach (var obj in objects.Where(o => o.GetType() == type)) | 
 
 
 
 
 | 123 | { | 
 
 
 
 
 | 124 | int objectStartPosition = raw.Position; | 
 
 
 
 
 | 125 | raw.Write(0); | 
 
 
 
 
 | 126 | raw.Write((int)tag); | 
 
 
 
 
 | 127 |  | 
 
 
 
 
 | 128 | obj.Write(raw); | 
 
 
 
 
 | 129 |  | 
 
 
 
 
 | 130 | raw.Position = Utils.Align4(raw.Position); | 
 
 
 
 
 | 131 | int objectSize = raw.Position - objectStartPosition - 4; | 
 
 
 
 
 | 132 | raw.WriteAt(objectStartPosition, objectSize); | 
 
 
 
 
 | 133 | } | 
 
 
 
 
 | 134 |  | 
 
 
 
 
 | 135 | raw.Write(0); | 
 
 
 
 
 | 136 | int size = raw.Position - start; | 
 
 
 
 
 | 137 | raw.WriteAt(start + 4, size - 8); | 
 
 
 
 
 | 138 | return size; | 
 
 
 
 
 | 139 | } | 
 
 
 
 
 | 140 | } | 
 
 
 
 
 | 141 | } |