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using System; |
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using System.Collections.Generic; |
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using Oni.Metadata; |
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|
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namespace Oni.Objects |
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{ |
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internal class ObjcDatWriter : Importer |
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{ |
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private readonly TypeTag tag; |
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private readonly string name; |
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private readonly List<Objects.ObjectBase> objects; |
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private readonly Type type; |
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|
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private ObjcDatWriter(TypeTag tag, string name, List<Objects.ObjectBase> objects) |
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{ |
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this.tag = tag; |
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this.name = name; |
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this.objects = objects; |
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|
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if (tag == TypeTag.CHAR) |
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type = typeof(Character); |
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else if (tag == TypeTag.WEAP) |
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type = typeof(Weapon); |
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else if (tag == TypeTag.PART) |
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type = typeof(Particle); |
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else if (tag == TypeTag.PWRU) |
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type = typeof(PowerUp); |
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else if (tag == TypeTag.FLAG) |
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type = typeof(Flag); |
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else if (tag == TypeTag.DOOR) |
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type = typeof(Door); |
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else if (tag == TypeTag.CONS) |
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type = typeof(Objects.Console); |
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else if (tag == TypeTag.FURN) |
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type = typeof(Furniture); |
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else if (tag == TypeTag.TRIG) |
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type = typeof(Trigger); |
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else if (tag == TypeTag.TRGV) |
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type = typeof(TriggerVolume); |
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else if (tag == TypeTag.SNDG) |
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type = typeof(Objects.Sound); |
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else if (tag == TypeTag.TURR) |
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type = typeof(Turret); |
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else if (tag == TypeTag.NEUT) |
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type = typeof(Neutral); |
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else if (tag == TypeTag.PATR) |
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type = typeof(PatrolPath); |
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} |
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|
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private enum TypeTag |
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{ |
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CHAR = 0x43484152, |
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CMBT = 0x434d4254, |
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CONS = 0x434f4e53, |
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DOOR = 0x444f4f52, |
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FLAG = 0x464c4147, |
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FURN = 0x4655524e, |
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MELE = 0x4d454c45, |
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NEUT = 0x4e455554, |
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PART = 0x50415254, |
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PATR = 0x50415452, |
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PWRU = 0x50575255, |
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SNDG = 0x534e4447, |
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TRGV = 0x54524756, |
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TRIG = 0x54524947, |
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TURR = 0x54555252, |
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WEAP = 0x57454150 |
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} |
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|
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public static void Write(List<Objects.ObjectBase> objects, string outputDirPath) |
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{ |
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System.Console.Error.WriteLine("Writing {0} objects...", objects.Count); |
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|
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Write(TypeTag.CHAR, "Character", objects, outputDirPath); |
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Write(TypeTag.CONS, "Console", objects, outputDirPath); |
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Write(TypeTag.DOOR, "Door", objects, outputDirPath); |
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Write(TypeTag.FLAG, "Flag", objects, outputDirPath); |
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Write(TypeTag.FURN, "Furniture", objects, outputDirPath); |
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Write(TypeTag.NEUT, "Neutral", objects, outputDirPath); |
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Write(TypeTag.PART, "Particle", objects, outputDirPath); |
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Write(TypeTag.PATR, "Patrol Path", objects, outputDirPath); |
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Write(TypeTag.PWRU, "PowerUp", objects, outputDirPath); |
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Write(TypeTag.SNDG, "Sound", objects, outputDirPath); |
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Write(TypeTag.TRIG, "Trigger", objects, outputDirPath); |
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Write(TypeTag.TRGV, "Trigger Volume", objects, outputDirPath); |
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Write(TypeTag.TURR, "Turret", objects, outputDirPath); |
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Write(TypeTag.WEAP, "Weapon", objects, outputDirPath); |
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} |
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|
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private static void Write(TypeTag tag, string name, List<Objects.ObjectBase> objects, string outputDirPath) |
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{ |
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var writer = new ObjcDatWriter(tag, name, objects); |
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writer.Import(null, outputDirPath); |
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} |
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|
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public override void Import(string filePath, string outputDirPath) |
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{ |
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BeginImport(); |
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|
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var bina = CreateInstance(TemplateTag.BINA, "CJBO" + name); |
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|
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int offset = RawWriter.Align32(); |
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int size = WriteCollection(RawWriter); |
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|
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using (var writer = bina.OpenWrite()) |
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{ |
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writer.Write(size); |
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writer.Write(offset); |
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} |
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|
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Write(outputDirPath); |
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} |
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|
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private int WriteCollection(BinaryWriter raw) |
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{ |
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int start = raw.Position; |
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|
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raw.Write((int)BinaryTag.OBJC); |
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raw.Write(0); |
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raw.Write(39); |
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|
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foreach (var obj in objects.Where(o => o.GetType() == type)) |
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{ |
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int objectStartPosition = raw.Position; |
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raw.Write(0); |
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raw.Write((int)tag); |
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|
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obj.Write(raw); |
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|
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raw.Position = Utils.Align4(raw.Position); |
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int objectSize = raw.Position - objectStartPosition - 4; |
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raw.WriteAt(objectStartPosition, objectSize); |
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} |
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|
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raw.Write(0); |
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int size = raw.Position - start; |
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raw.WriteAt(start + 4, size - 8); |
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return size; |
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} |
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} |
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} |