| Revision: | 1114 | 
| Committed: | Wed Jan 22 14:08:57 2020 UTC (5 years, 9 months ago) by iritscen | 
| File size: | 530 byte(s) | 
| Log Message: | Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years. | 
| # | Content | 
|---|---|
| 1 | using Oni.Physics; | 
| 2 | |
| 3 | namespace Oni.Objects | 
| 4 | { | 
| 5 | internal class FurnitureClass : GunkObjectClass | 
| 6 | { | 
| 7 | public ObjectNode Geometry; | 
| 8 | |
| 9 | public static FurnitureClass Read(InstanceDescriptor ofga) | 
| 10 | { | 
| 11 | if (ofga == null) | 
| 12 | return null; | 
| 13 | |
| 14 | return new FurnitureClass | 
| 15 | { | 
| 16 | Geometry = ObjectDatReader.ReadObjectGeometry(ofga) | 
| 17 | }; | 
| 18 | } | 
| 19 | |
| 20 | public override ObjectGeometry[] GunkNodes => Geometry.Geometries; | 
| 21 | } | 
| 22 | } |