| Revision: | 1114 |
| Committed: | Wed Jan 22 14:08:57 2020 UTC (5 years, 9 months ago) by iritscen |
| File size: | 530 byte(s) |
| Log Message: | Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years. |
| # | Content |
|---|---|
| 1 | using Oni.Physics; |
| 2 | |
| 3 | namespace Oni.Objects |
| 4 | { |
| 5 | internal class FurnitureClass : GunkObjectClass |
| 6 | { |
| 7 | public ObjectNode Geometry; |
| 8 | |
| 9 | public static FurnitureClass Read(InstanceDescriptor ofga) |
| 10 | { |
| 11 | if (ofga == null) |
| 12 | return null; |
| 13 | |
| 14 | return new FurnitureClass |
| 15 | { |
| 16 | Geometry = ObjectDatReader.ReadObjectGeometry(ofga) |
| 17 | }; |
| 18 | } |
| 19 | |
| 20 | public override ObjectGeometry[] GunkNodes => Geometry.Geometries; |
| 21 | } |
| 22 | } |