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using System.Xml; |
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|
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namespace Oni.Objects |
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{ |
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internal class Furniture : GunkObject |
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{ |
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public FurnitureClass Class; |
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public string ParticleTag; |
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|
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public Furniture() |
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{ |
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TypeId = ObjectType.Furniture; |
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} |
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|
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protected override void WriteOsd(BinaryWriter writer) |
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{ |
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writer.Write(ClassName, 32); |
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writer.Write(ParticleTag, 48); |
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} |
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|
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protected override void ReadOsd(BinaryReader reader) |
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{ |
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ClassName = reader.ReadString(32); |
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ParticleTag = reader.ReadString(48); |
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} |
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|
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protected override void WriteOsd(XmlWriter xml) |
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{ |
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xml.WriteElementString("Class", ClassName); |
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xml.WriteElementString("Particle", ParticleTag); |
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} |
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|
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protected override void ReadOsd(XmlReader xml, ObjectLoadContext context) |
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{ |
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string className = null; |
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|
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while (xml.IsStartElement()) |
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{ |
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switch (xml.LocalName) |
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{ |
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case "Class": |
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className = xml.ReadElementContentAsString(); |
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break; |
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case "Particle": |
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ParticleTag = xml.ReadElementContentAsString(); |
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break; |
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default: |
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xml.Skip(); |
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break; |
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} |
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} |
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|
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|
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Class = context.GetClass(TemplateTag.OFGA, className, FurnitureClass.Read); |
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GunkClass = Class; |
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} |
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} |
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} |