| 1 |
using System.Xml; |
| 2 |
using Oni.Akira; |
| 3 |
using Oni.Metadata; |
| 4 |
using Oni.Motoko; |
| 5 |
using Oni.Physics; |
| 6 |
using Oni.Xml; |
| 7 |
|
| 8 |
namespace Oni.Objects |
| 9 |
{ |
| 10 |
internal class ConsoleClass : GunkObjectClass |
| 11 |
{ |
| 12 |
public ConsoleClassFlags Flags; |
| 13 |
public Vector3 ActionPoint; |
| 14 |
public Vector3 ActionOrientation; |
| 15 |
public ObjectNode Geometry; |
| 16 |
public Geometry ScreenGeometry; |
| 17 |
public GunkFlags ScreenGunkFlags; |
| 18 |
public string InactiveTexture; |
| 19 |
public string ActiveTexture; |
| 20 |
public string TriggeredTexture; |
| 21 |
|
| 22 |
public static ConsoleClass Read(InstanceDescriptor cons) |
| 23 |
{ |
| 24 |
var klass = new ConsoleClass(); |
| 25 |
|
| 26 |
InstanceDescriptor geometryDescriptor; |
| 27 |
InstanceDescriptor screenGeometryDescriptor; |
| 28 |
|
| 29 |
using (var reader = cons.OpenRead()) |
| 30 |
{ |
| 31 |
klass.Flags = (ConsoleClassFlags)reader.ReadUInt32(); |
| 32 |
klass.ActionPoint = reader.ReadVector3(); |
| 33 |
klass.ActionOrientation = reader.ReadVector3(); |
| 34 |
geometryDescriptor = reader.ReadInstance(); |
| 35 |
screenGeometryDescriptor = reader.ReadInstance(); |
| 36 |
klass.ScreenGunkFlags = (GunkFlags)reader.ReadUInt32(); |
| 37 |
klass.InactiveTexture = reader.ReadString(32); |
| 38 |
klass.ActiveTexture = reader.ReadString(32); |
| 39 |
klass.TriggeredTexture = reader.ReadString(32); |
| 40 |
} |
| 41 |
|
| 42 |
if (geometryDescriptor != null) |
| 43 |
klass.Geometry = ObjectDatReader.ReadObjectGeometry(geometryDescriptor); |
| 44 |
|
| 45 |
if (screenGeometryDescriptor != null) |
| 46 |
klass.ScreenGeometry = GeometryDatReader.Read(screenGeometryDescriptor); |
| 47 |
|
| 48 |
return klass; |
| 49 |
} |
| 50 |
|
| 51 |
public static ConsoleClass Read(XmlReader xml) |
| 52 |
{ |
| 53 |
var klass = new ConsoleClass(); |
| 54 |
|
| 55 |
while (xml.IsStartElement()) |
| 56 |
{ |
| 57 |
switch (xml.LocalName) |
| 58 |
{ |
| 59 |
case "Flags": |
| 60 |
klass.Flags = xml.ReadElementContentAsEnum<ConsoleClassFlags>(); |
| 61 |
break; |
| 62 |
case "ActionPoint": |
| 63 |
klass.ActionPoint = xml.ReadElementContentAsVector3(); |
| 64 |
break; |
| 65 |
case "ActionOrientation": |
| 66 |
klass.ActionOrientation = xml.ReadElementContentAsVector3(); |
| 67 |
break; |
| 68 |
case "ConsoleGeometry": |
| 69 |
break; |
| 70 |
case "InactiveTexture": |
| 71 |
klass.InactiveTexture = xml.ReadElementContentAsString(); |
| 72 |
break; |
| 73 |
case "ActiveTexture": |
| 74 |
klass.ActiveTexture = xml.ReadElementContentAsString(); |
| 75 |
break; |
| 76 |
case "TriggeredTexture": |
| 77 |
klass.TriggeredTexture = xml.ReadElementContentAsString(); |
| 78 |
break; |
| 79 |
} |
| 80 |
} |
| 81 |
|
| 82 |
return klass; |
| 83 |
} |
| 84 |
|
| 85 |
public override ObjectGeometry[] GunkNodes => Geometry.Geometries; |
| 86 |
} |
| 87 |
} |