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using System.Xml; |
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using Oni.Akira; |
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using Oni.Metadata; |
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using Oni.Motoko; |
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using Oni.Physics; |
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using Oni.Xml; |
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|
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namespace Oni.Objects |
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{ |
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internal class ConsoleClass : GunkObjectClass |
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{ |
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public ConsoleClassFlags Flags; |
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public Vector3 ActionPoint; |
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public Vector3 ActionOrientation; |
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public ObjectNode Geometry; |
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public Geometry ScreenGeometry; |
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public GunkFlags ScreenGunkFlags; |
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public string InactiveTexture; |
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public string ActiveTexture; |
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public string TriggeredTexture; |
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|
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public static ConsoleClass Read(InstanceDescriptor cons) |
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{ |
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var klass = new ConsoleClass(); |
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|
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InstanceDescriptor geometryDescriptor; |
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InstanceDescriptor screenGeometryDescriptor; |
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|
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using (var reader = cons.OpenRead()) |
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{ |
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klass.Flags = (ConsoleClassFlags)reader.ReadUInt32(); |
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klass.ActionPoint = reader.ReadVector3(); |
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klass.ActionOrientation = reader.ReadVector3(); |
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geometryDescriptor = reader.ReadInstance(); |
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screenGeometryDescriptor = reader.ReadInstance(); |
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klass.ScreenGunkFlags = (GunkFlags)reader.ReadUInt32(); |
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klass.InactiveTexture = reader.ReadString(32); |
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klass.ActiveTexture = reader.ReadString(32); |
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klass.TriggeredTexture = reader.ReadString(32); |
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} |
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|
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if (geometryDescriptor != null) |
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klass.Geometry = ObjectDatReader.ReadObjectGeometry(geometryDescriptor); |
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|
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if (screenGeometryDescriptor != null) |
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klass.ScreenGeometry = GeometryDatReader.Read(screenGeometryDescriptor); |
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|
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return klass; |
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} |
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|
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public static ConsoleClass Read(XmlReader xml) |
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{ |
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var klass = new ConsoleClass(); |
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|
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while (xml.IsStartElement()) |
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{ |
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switch (xml.LocalName) |
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{ |
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case "Flags": |
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klass.Flags = xml.ReadElementContentAsEnum<ConsoleClassFlags>(); |
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break; |
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case "ActionPoint": |
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klass.ActionPoint = xml.ReadElementContentAsVector3(); |
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break; |
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case "ActionOrientation": |
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klass.ActionOrientation = xml.ReadElementContentAsVector3(); |
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break; |
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case "ConsoleGeometry": |
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break; |
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case "InactiveTexture": |
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klass.InactiveTexture = xml.ReadElementContentAsString(); |
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break; |
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case "ActiveTexture": |
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klass.ActiveTexture = xml.ReadElementContentAsString(); |
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break; |
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case "TriggeredTexture": |
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klass.TriggeredTexture = xml.ReadElementContentAsString(); |
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break; |
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} |
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} |
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|
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return klass; |
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} |
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|
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public override ObjectGeometry[] GunkNodes => Geometry.Geometries; |
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} |
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} |