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root/Oni2/OniSplit/Objects/CharacterFlags.cs
Revision: 1114
Committed: Wed Jan 22 14:08:57 2020 UTC (5 years, 8 months ago) by iritscen
File size: 526 byte(s)
Log Message:
Adding OniSplit source code (v0.9.99.0). Many thanks to Neo for all his work over the years.

File Contents

# Content
1 using System;
2
3 namespace Oni.Objects
4 {
5 [Flags]
6 internal enum CharacterFlags : uint
7 {
8 None = 0x00,
9 IsPlayer = 0x01,
10 RandomCostume = 0x02,
11 NotInitiallyPresent = 0x04,
12 NonCombatant = 0x08,
13 CanSpawnMultiple = 0x10,
14 Spawned = 0x20,
15 Unkillable = 0x40,
16 InfiniteAmmo = 0x80,
17 Omniscient = 0x0100,
18 HasLSI = 0x0200,
19 Boss = 0x0400,
20 UpgradeDifficulty = 0x0800,
21 NoAutoDrop = 0x1000
22 }
23 }