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 using System.Collections.Generic; | 
 
 
 
 
 
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 using System.Globalization; | 
 
 
 
 
 
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 using System.IO; | 
 
 
 
 
 
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 using System.Xml; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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 namespace Oni.Level | 
 
 
 
 
 
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 { | 
 
 
 
 
 
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     using Akira; | 
 
 
 
 
 
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     using Metadata; | 
 
 
 
 
 
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     using Motoko; | 
 
 
 
 
 
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     using Physics; | 
 
 
 
 
 
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     using Xml; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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     partial class LevelImporter | 
 
 
 
 
 
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     { | 
 
 
 
 
 
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         private void ReadPhysics(XmlReader xml, string basePath) | 
 
 
 
 
 
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         { | 
 
 
 
 
 
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             if (xml.SkipEmpty()) | 
 
 
 
 
 
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                 return; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             xml.ReadStartElement("Physics"); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             while (xml.IsStartElement()) | 
 
 
 
 
 
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                 ReadObjectSetup(xml, basePath); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             xml.ReadEndElement(); | 
 
 
 
 
 
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         } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         private void ReadObjectSetup(XmlReader xml, string basePath) | 
 
 
 
 
 
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         { | 
 
 
 
 
 
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             var scriptId = -1; | 
 
 
 
 
 
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             var name = xml.GetAttribute("Name"); | 
 
 
 
 
 
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             var position = Vector3.Zero; | 
 
 
 
 
 
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             var rotation = Quaternion.Identity; | 
 
 
 
 
 
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             var scale = 1.0f; | 
 
 
 
 
 
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             var flags = ObjectSetupFlags.None; | 
 
 
 
 
 
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             var physicsType = ObjectPhysicsType.None; | 
 
 
 
 
 
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             var particles = new List<ObjectParticle>(); | 
 
 
 
 
 
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             var nodes = new List<ObjectNode>(); | 
 
 
 
 
 
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             string geometryName = null; | 
 
 
 
 
 
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             string animationName = null; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             xml.ReadStartElement("Object"); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             while (xml.IsStartElement()) | 
 
 
 
 
 
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             { | 
 
 
 
 
 
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                 switch (xml.LocalName) | 
 
 
 
 
 
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                 { | 
 
 
 
 
 
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                     case "Name": | 
 
 
 
 
 
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                         name = xml.ReadElementContentAsString(); | 
 
 
 
 
 
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                         break; | 
 
 
 
 
 
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                     case "ScriptId": | 
 
 
 
 
 
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                         scriptId = xml.ReadElementContentAsInt(); | 
 
 
 
 
 
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                         break; | 
 
 
 
 
 
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                     case "Flags": | 
 
 
 
 
 
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                         flags = xml.ReadElementContentAsEnum<ObjectSetupFlags>() & ~ObjectSetupFlags.InUse; | 
 
 
 
 
 
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                         break; | 
 
 
 
 
 
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                     case "Position": | 
 
 
 
 
 
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                         position = xml.ReadElementContentAsVector3(); | 
 
 
 
 
 
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                         break; | 
 
 
 
 
 
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                     case "Rotation": | 
 
 
 
 
 
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                         rotation = xml.ReadElementContentAsEulerXYZ(); | 
 
 
 
 
 
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                         break; | 
 
 
 
 
 
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                     case "Scale": | 
 
 
 
 
 
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                         scale = xml.ReadElementContentAsFloat(); | 
 
 
 
 
 
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                         break; | 
 
 
 
 
 
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                     case "Physics": | 
 
 
 
 
 
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                         physicsType = xml.ReadElementContentAsEnum<ObjectPhysicsType>(); | 
 
 
 
 
 
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                         break; | 
 
 
 
 
 
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                     case "Particles": | 
 
 
 
 
 
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                         particles.AddRange(ReadParticles(xml, basePath)); | 
 
 
 
 
 
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                         break; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                     case "Geometry": | 
 
 
 
 
 
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                         geometryName = xml.ReadElementContentAsString(); | 
 
 
 
 
 
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                         if (nodes.Count > 0) | 
 
 
 
 
 
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                         { | 
 
 
 
 
 
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                             error.WriteLine("Geometry cannot be used together with Import, ignoring"); | 
 
 
 
 
 
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                             break; | 
 
 
 
 
 
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                         } | 
 
 
 
 
 
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                         break; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                     case "Animation": | 
 
 
 
 
 
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                         animationName = xml.ReadElementContentAsString(); | 
 
 
 
 
 
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                         if (nodes.Count > 0) | 
 
 
 
 
 
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                         { | 
 
 
 
 
 
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                             error.WriteLine("Animation cannot be used together with Import, ignoring"); | 
 
 
 
 
 
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                             break; | 
 
 
 
 
 
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                         } | 
 
 
 
 
 
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                         break; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                     case "Import": | 
 
 
 
 
 
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                         if (geometryName != null || animationName != null) | 
 
 
 
 
 
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                         { | 
 
 
 
 
 
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                             error.WriteLine("Import cannot be used together with Geometry and Animation, ignoring"); | 
 
 
 
 
 
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                             break; | 
 
 
 
 
 
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                         } | 
 
 
 
 
 
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                         nodes.AddRange(ImportObjectGeometry(xml, basePath)); | 
 
 
 
 
 
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                         break; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                     default: | 
 
 
 
 
 
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                         error.WriteLine("Unknown physics object element {0}", xml.LocalName); | 
 
 
 
 
 
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                         xml.Skip(); | 
 
 
 
 
 
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                         break; | 
 
 
 
 
 
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                 } | 
 
 
 
 
 
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             } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             xml.ReadEndElement(); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             if (geometryName != null) | 
 
 
 
 
 
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             { | 
 
 
 
 
 
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                 var m3gm = FindSharedInstance(TemplateTag.M3GM, geometryName, objectLoadContext); | 
 
 
 
 
 
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                 var geometry = GeometryDatReader.Read(m3gm); | 
 
 
 
 
 
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                 var animation = new ObjectAnimation[0]; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 if (animationName != null) | 
 
 
 
 
 
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                 { | 
 
 
 
 
 
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                     var oban = FindSharedInstance(TemplateTag.OBAN, animationName, objectLoadContext); | 
 
 
 
 
 
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                     animation = new[] { ObjectDatReader.ReadAnimation(oban) }; | 
 
 
 
 
 
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                 } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 nodes.Add(new ObjectNode(new[] { new ObjectGeometry(geometry) }) { | 
 
 
 
 
 
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                     FileName = Path.GetFileName(geometryName), | 
 
 
 
 
 
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                     Name = m3gm.Name, | 
 
 
 
 
 
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                     ScriptId = scriptId, | 
 
 
 
 
 
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                     Flags = flags, | 
 
 
 
 
 
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                     Animations = animation | 
 
 
 
 
 
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                 }); | 
 
 
 
 
 
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             } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             for (int i = 0; i < nodes.Count; i++) | 
 
 
 
 
 
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             { | 
 
 
 
 
 
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                 var node = nodes[i]; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 var setup = new ObjectSetup { | 
 
 
 
 
 
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                     Name = node.Name, | 
 
 
 
 
 
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                     FileName = node.FileName, | 
 
 
 
 
 
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                     ScriptId = scriptId++, | 
 
 
 
 
 
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                     Flags = flags, | 
 
 
 
 
 
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                     PhysicsType = physicsType, | 
 
 
 
 
 
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                 }; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 setup.Particles.AddRange(particles); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 setup.Geometries = node.Geometries | 
 
 
 
 
 
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                     .Where(n => (n.Flags & GunkFlags.Invisible) == 0) | 
 
 
 
 
 
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                     .Select(n => n.Geometry.Name).ToArray(); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 foreach (var nodeGeometry in node.Geometries.Where(g => (g.Flags & GunkFlags.Invisible) == 0)) | 
 
 
 
 
 
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                 { | 
 
 
 
 
 
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                     var writer = new DatWriter(); | 
 
 
 
 
 
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                     GeometryDatWriter.Write(nodeGeometry.Geometry, writer.ImporterFile); | 
 
 
 
 
 
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                     writer.Write(outputDirPath); | 
 
 
 
 
 
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                 } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 setup.Position = position; | 
 
 
 
 
 
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                 setup.Orientation = rotation; | 
 
 
 
 
 
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                 setup.Scale = scale; | 
 
 
 
 
 
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                 setup.Origin = Matrix.CreateFromQuaternion(setup.Orientation) | 
 
 
 
 
 
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                     * Matrix.CreateScale(setup.Scale) | 
 
 
 
 
 
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                     * Matrix.CreateTranslation(setup.Position); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 foreach (var animation in node.Animations) | 
 
 
 
 
 
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                 { | 
 
 
 
 
 
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                     if (nodes.Count > 1) | 
 
 
 
 
 
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                         animation.Name += i.ToString("d2", CultureInfo.InvariantCulture); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                     if ((animation.Flags & ObjectAnimationFlags.Local) != 0) | 
 
 
 
 
 
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                     { | 
 
 
 
 
 
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                         //animation.Scale = Matrix.CreateScale(setup.Scale); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                         foreach (var key in animation.Keys) | 
 
 
 
 
 
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                         { | 
 
 
 
 
 
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                             key.Rotation = setup.Orientation * key.Rotation; | 
 
 
 
 
 
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                             key.Translation += setup.Position; | 
 
 
 
 
 
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                         } | 
 
 
 
 
 
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                     } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                     if ((animation.Flags & ObjectAnimationFlags.AutoStart) != 0) | 
 
 
 
 
 
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                     { | 
 
 
 
 
 
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                         setup.Animation = animation; | 
 
 
 
 
 
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                         setup.PhysicsType = ObjectPhysicsType.Animated; | 
 
 
 
 
 
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                     } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                     var writer = new DatWriter(); | 
 
 
 
 
 
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                     ObjectDatWriter.WriteAnimation(animation, writer); | 
 
 
 
 
 
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                     writer.Write(outputDirPath); | 
 
 
 
 
 
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                 } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 if (setup.Animation == null && node.Animations.Length > 0) | 
 
 
 
 
 
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                 { | 
 
 
 
 
 
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                     setup.Animation = node.Animations[0]; | 
 
 
 
 
 
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                 } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 if (setup.Animation != null) | 
 
 
 
 
 
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                 { | 
 
 
 
 
 
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                     var frame0 = setup.Animation.Keys[0]; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                     setup.Scale = frame0.Scale.X; | 
 
 
 
 
 
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                     setup.Orientation = frame0.Rotation; | 
 
 
 
 
 
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                     setup.Position = frame0.Translation; | 
 
 
 
 
 
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                 } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 level.physics.Add(setup); | 
 
 
 
 
 
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             } | 
 
 
 
 
 
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         } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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         private IEnumerable<ObjectNode> ImportObjectGeometry(XmlReader xml, string basePath) | 
 
 
 
 
 
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         { | 
 
 
 
 
 
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             var filePath = xml.GetAttribute("Path"); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             if (filePath == null) | 
 
 
 
 
 
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                 filePath = xml.GetAttribute("Url"); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             var scene = LoadScene(Path.Combine(basePath, filePath)); | 
 
 
 
 
 
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             var animClips = new List<ObjectAnimationClip>(); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             if (!xml.SkipEmpty()) | 
 
 
 
 
 
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             { | 
 
 
 
 
 
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                 xml.ReadStartElement(); | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 while (xml.IsStartElement()) | 
 
 
 
 
 
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                 { | 
 
 
 
 
 
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                     switch (xml.LocalName) | 
 
 
 
 
 
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                     { | 
 
 
 
 
 
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                         case "Animation": | 
 
 
 
 
 
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                             animClips.Add(ReadAnimationClip(xml)); | 
 
 
 
 
 
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                             break; | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                         default: | 
 
 
 
 
 
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                             error.WriteLine("Unknown element {0}", xml.LocalName); | 
 
 
 
 
 
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                             xml.Skip(); | 
 
 
 
 
 
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                             break; | 
 
 
 
 
 
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                     } | 
 
 
 
 
 
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                 } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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                 xml.ReadEndElement(); | 
 
 
 
 
 
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             } | 
 
 
 
 
 
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  | 
 
 
 
 
 
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             var importer = new ObjectDaeImporter(textureImporter, null); | 
 
 
 
 
 
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             importer.Import(scene); | 
 
 
 
 
 
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             return importer.Nodes; | 
 
 
 
 
 
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         } | 
 
 
 
 
 
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     } | 
 
 
 
 
 
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 } |