| 1 | 
 using System; | 
 
 
 
 
 
 | 2 | 
 using System.Collections.Generic; | 
 
 
 
 
 
 | 3 | 
 using System.Xml; | 
 
 
 
 
 
 | 4 | 
  | 
 
 
 
 
 
 | 5 | 
 namespace Oni.Level | 
 
 
 
 
 
 | 6 | 
 { | 
 
 
 
 
 
 | 7 | 
     using Oni.Physics; | 
 
 
 
 
 
 | 8 | 
  | 
 
 
 
 
 
 | 9 | 
     partial class LevelImporter | 
 
 
 
 
 
 | 10 | 
     { | 
 
 
 
 
 
 | 11 | 
         private static IEnumerable<ObjectParticle> ReadParticles(XmlReader xml, string basePath) | 
 
 
 
 
 
 | 12 | 
         { | 
 
 
 
 
 
 | 13 | 
             if (xml.SkipEmpty()) | 
 
 
 
 
 
 | 14 | 
                 yield break; | 
 
 
 
 
 
 | 15 | 
  | 
 
 
 
 
 
 | 16 | 
             xml.ReadStartElement(); | 
 
 
 
 
 
 | 17 | 
  | 
 
 
 
 
 
 | 18 | 
             while (xml.IsStartElement()) | 
 
 
 
 
 
 | 19 | 
                 yield return ObjectXmlReader.ReadParticle(xml); | 
 
 
 
 
 
 | 20 | 
  | 
 
 
 
 
 
 | 21 | 
             xml.ReadEndElement(); | 
 
 
 
 
 
 | 22 | 
         } | 
 
 
 
 
 
 | 23 | 
  | 
 
 
 
 
 
 | 24 | 
         private void ImportParticle(string tag, Matrix matrix, ObjectParticle particle) | 
 
 
 
 
 
 | 25 | 
         { | 
 
 
 
 
 
 | 26 | 
             level.particles.Add(new ObjectParticle { | 
 
 
 
 
 
 | 27 | 
                 ParticleClass = particle.ParticleClass, | 
 
 
 
 
 
 | 28 | 
                 Tag = tag + "_" + particle.Tag, | 
 
 
 
 
 
 | 29 | 
                 Matrix = particle.Matrix * matrix, | 
 
 
 
 
 
 | 30 | 
                 DecalScale = particle.DecalScale, | 
 
 
 
 
 
 | 31 | 
                 Flags = particle.Flags | 
 
 
 
 
 
 | 32 | 
             }); | 
 
 
 
 
 
 | 33 | 
         } | 
 
 
 
 
 
 | 34 | 
     } | 
 
 
 
 
 
 | 35 | 
 } |