| 1 | using System; | 
 
 
 
 
 | 2 | using System.Collections.Generic; | 
 
 
 
 
 | 3 | using System.Xml; | 
 
 
 
 
 | 4 |  | 
 
 
 
 
 | 5 | namespace Oni.Level | 
 
 
 
 
 | 6 | { | 
 
 
 
 
 | 7 | using Oni.Physics; | 
 
 
 
 
 | 8 |  | 
 
 
 
 
 | 9 | partial class LevelImporter | 
 
 
 
 
 | 10 | { | 
 
 
 
 
 | 11 | private static IEnumerable<ObjectParticle> ReadParticles(XmlReader xml, string basePath) | 
 
 
 
 
 | 12 | { | 
 
 
 
 
 | 13 | if (xml.SkipEmpty()) | 
 
 
 
 
 | 14 | yield break; | 
 
 
 
 
 | 15 |  | 
 
 
 
 
 | 16 | xml.ReadStartElement(); | 
 
 
 
 
 | 17 |  | 
 
 
 
 
 | 18 | while (xml.IsStartElement()) | 
 
 
 
 
 | 19 | yield return ObjectXmlReader.ReadParticle(xml); | 
 
 
 
 
 | 20 |  | 
 
 
 
 
 | 21 | xml.ReadEndElement(); | 
 
 
 
 
 | 22 | } | 
 
 
 
 
 | 23 |  | 
 
 
 
 
 | 24 | private void ImportParticle(string tag, Matrix matrix, ObjectParticle particle) | 
 
 
 
 
 | 25 | { | 
 
 
 
 
 | 26 | level.particles.Add(new ObjectParticle { | 
 
 
 
 
 | 27 | ParticleClass = particle.ParticleClass, | 
 
 
 
 
 | 28 | Tag = tag + "_" + particle.Tag, | 
 
 
 
 
 | 29 | Matrix = particle.Matrix * matrix, | 
 
 
 
 
 | 30 | DecalScale = particle.DecalScale, | 
 
 
 
 
 | 31 | Flags = particle.Flags | 
 
 
 
 
 | 32 | }); | 
 
 
 
 
 | 33 | } | 
 
 
 
 
 | 34 | } | 
 
 
 
 
 | 35 | } |