| 1 | using System; | 
 
 
 
 
 | 2 | using System.Collections.Generic; | 
 
 
 
 
 | 3 | using System.IO; | 
 
 
 
 
 | 4 | using System.Xml; | 
 
 
 
 
 | 5 |  | 
 
 
 
 
 | 6 | namespace Oni.Level | 
 
 
 
 
 | 7 | { | 
 
 
 
 
 | 8 | using Akira; | 
 
 
 
 
 | 9 | using Metadata; | 
 
 
 
 
 | 10 | using Motoko; | 
 
 
 
 
 | 11 | using Physics; | 
 
 
 
 
 | 12 |  | 
 
 
 
 
 | 13 | partial class LevelImporter | 
 
 
 
 
 | 14 | { | 
 
 
 
 
 | 15 | private List<Dae.Scene> roomScenes; | 
 
 
 
 
 | 16 | private PolygonMesh model; | 
 
 
 
 
 | 17 | private AkiraDaeReader daeReader; | 
 
 
 
 
 | 18 |  | 
 
 
 
 
 | 19 | private void ReadModel(XmlReader xml, string basePath) | 
 
 
 
 
 | 20 | { | 
 
 
 
 
 | 21 | xml.ReadStartElement("Environment"); | 
 
 
 
 
 | 22 |  | 
 
 
 
 
 | 23 | xml.ReadStartElement("Model"); | 
 
 
 
 
 | 24 |  | 
 
 
 
 
 | 25 | daeReader = new AkiraDaeReader(); | 
 
 
 
 
 | 26 | model = daeReader.Mesh; | 
 
 
 
 
 | 27 | level.model = model; | 
 
 
 
 
 | 28 |  | 
 
 
 
 
 | 29 | info.WriteLine("Reading environment..."); | 
 
 
 
 
 | 30 |  | 
 
 
 
 
 | 31 | while (xml.IsStartElement()) | 
 
 
 
 
 | 32 | { | 
 
 
 
 
 | 33 | switch (xml.LocalName) | 
 
 
 
 
 | 34 | { | 
 
 
 
 
 | 35 | case "Import": | 
 
 
 
 
 | 36 | case "Scene": | 
 
 
 
 
 | 37 | ImportModelScene(xml, basePath); | 
 
 
 
 
 | 38 | break; | 
 
 
 
 
 | 39 |  | 
 
 
 
 
 | 40 | case "Object": | 
 
 
 
 
 | 41 | xml.Skip(); | 
 
 
 
 
 | 42 | break; | 
 
 
 
 
 | 43 |  | 
 
 
 
 
 | 44 | case "Camera": | 
 
 
 
 
 | 45 | ReadCamera(xml, basePath); | 
 
 
 
 
 | 46 | break; | 
 
 
 
 
 | 47 |  | 
 
 
 
 
 | 48 | case "Texture": | 
 
 
 
 
 | 49 | textureImporter.ReadOptions(xml, basePath); | 
 
 
 
 
 | 50 | break; | 
 
 
 
 
 | 51 |  | 
 
 
 
 
 | 52 | default: | 
 
 
 
 
 | 53 | error.WriteLine("Unknown element {0}", xml.LocalName); | 
 
 
 
 
 | 54 | xml.Skip(); | 
 
 
 
 
 | 55 | break; | 
 
 
 
 
 | 56 | } | 
 
 
 
 
 | 57 | } | 
 
 
 
 
 | 58 |  | 
 
 
 
 
 | 59 | info.WriteLine("Reading rooms..."); | 
 
 
 
 
 | 60 |  | 
 
 
 
 
 | 61 | roomScenes = new List<Dae.Scene>(); | 
 
 
 
 
 | 62 |  | 
 
 
 
 
 | 63 | xml.ReadEndElement(); | 
 
 
 
 
 | 64 | xml.ReadStartElement("Rooms"); | 
 
 
 
 
 | 65 |  | 
 
 
 
 
 | 66 | while (xml.IsStartElement("Import")) | 
 
 
 
 
 | 67 | { | 
 
 
 
 
 | 68 | string filePath = xml.GetAttribute("Path"); | 
 
 
 
 
 | 69 |  | 
 
 
 
 
 | 70 | if (filePath == null) | 
 
 
 
 
 | 71 | filePath = xml.ReadElementContentAsString(); | 
 
 
 
 
 | 72 | else | 
 
 
 
 
 | 73 | xml.Skip(); | 
 
 
 
 
 | 74 |  | 
 
 
 
 
 | 75 | filePath = Path.Combine(basePath, filePath); | 
 
 
 
 
 | 76 |  | 
 
 
 
 
 | 77 | roomScenes.Add(LoadScene(filePath)); | 
 
 
 
 
 | 78 | } | 
 
 
 
 
 | 79 |  | 
 
 
 
 
 | 80 | xml.ReadEndElement(); | 
 
 
 
 
 | 81 |  | 
 
 
 
 
 | 82 | if (xml.IsStartElement("Textures")) | 
 
 
 
 
 | 83 | ReadTextures(xml, basePath); | 
 
 
 
 
 | 84 |  | 
 
 
 
 
 | 85 | xml.ReadEndElement(); | 
 
 
 
 
 | 86 | } | 
 
 
 
 
 | 87 |  | 
 
 
 
 
 | 88 | private class NodePropertiesReader | 
 
 
 
 
 | 89 | { | 
 
 
 
 
 | 90 | private readonly string basePath; | 
 
 
 
 
 | 91 | private readonly TextWriter error; | 
 
 
 
 
 | 92 | public readonly Dictionary<string, AkiraDaeNodeProperties> properties = new Dictionary<string, AkiraDaeNodeProperties>(StringComparer.Ordinal); | 
 
 
 
 
 | 93 |  | 
 
 
 
 
 | 94 | public NodePropertiesReader(string basePath, TextWriter error) | 
 
 
 
 
 | 95 | { | 
 
 
 
 
 | 96 | this.basePath = basePath; | 
 
 
 
 
 | 97 | this.error = error; | 
 
 
 
 
 | 98 | } | 
 
 
 
 
 | 99 |  | 
 
 
 
 
 | 100 | public Dictionary<string, AkiraDaeNodeProperties> Properties | 
 
 
 
 
 | 101 | { | 
 
 
 
 
 | 102 | get { return properties; } | 
 
 
 
 
 | 103 | } | 
 
 
 
 
 | 104 |  | 
 
 
 
 
 | 105 | public void ReadScene(XmlReader xml, Dae.Node scene) | 
 
 
 
 
 | 106 | { | 
 
 
 
 
 | 107 | var nodeProperties = new ObjectDaeNodeProperties(); | 
 
 
 
 
 | 108 | properties.Add(scene.Id, nodeProperties); | 
 
 
 
 
 | 109 |  | 
 
 
 
 
 | 110 | while (xml.IsStartElement()) | 
 
 
 
 
 | 111 | { | 
 
 
 
 
 | 112 | switch (xml.LocalName) | 
 
 
 
 
 | 113 | { | 
 
 
 
 
 | 114 | case "GunkFlags": | 
 
 
 
 
 | 115 | nodeProperties.GunkFlags = xml.ReadElementContentAsEnum<GunkFlags>(); | 
 
 
 
 
 | 116 | break; | 
 
 
 
 
 | 117 | case "ScriptId": | 
 
 
 
 
 | 118 | nodeProperties.ScriptId = xml.ReadElementContentAsInt(); | 
 
 
 
 
 | 119 | break; | 
 
 
 
 
 | 120 | case "Node": | 
 
 
 
 
 | 121 | ReadNode(xml, scene, nodeProperties); | 
 
 
 
 
 | 122 | break; | 
 
 
 
 
 | 123 | default: | 
 
 
 
 
 | 124 | xml.Skip(); | 
 
 
 
 
 | 125 | break; | 
 
 
 
 
 | 126 | } | 
 
 
 
 
 | 127 | } | 
 
 
 
 
 | 128 | } | 
 
 
 
 
 | 129 |  | 
 
 
 
 
 | 130 | private void ReadNode(XmlReader xml, Dae.Node parentNode, ObjectDaeNodeProperties parentNodeProperties) | 
 
 
 
 
 | 131 | { | 
 
 
 
 
 | 132 | string id = xml.GetAttribute("Id"); | 
 
 
 
 
 | 133 |  | 
 
 
 
 
 | 134 | if (string.IsNullOrEmpty(id)) | 
 
 
 
 
 | 135 | { | 
 
 
 
 
 | 136 | error.Write("Each import node must have an Id attribute"); | 
 
 
 
 
 | 137 | xml.Skip(); | 
 
 
 
 
 | 138 | return; | 
 
 
 
 
 | 139 | } | 
 
 
 
 
 | 140 |  | 
 
 
 
 
 | 141 | var nodeProperties = new ObjectDaeNodeProperties { | 
 
 
 
 
 | 142 | GunkFlags = parentNodeProperties.GunkFlags, | 
 
 
 
 
 | 143 | ScriptId = parentNodeProperties.ScriptId, | 
 
 
 
 
 | 144 | HasPhysics = parentNodeProperties.HasPhysics | 
 
 
 
 
 | 145 | }; | 
 
 
 
 
 | 146 |  | 
 
 
 
 
 | 147 | properties.Add(id, nodeProperties); | 
 
 
 
 
 | 148 |  | 
 
 
 
 
 | 149 | xml.ReadStartElement("Node"); | 
 
 
 
 
 | 150 |  | 
 
 
 
 
 | 151 | while (xml.IsStartElement()) | 
 
 
 
 
 | 152 | { | 
 
 
 
 
 | 153 | switch (xml.LocalName) | 
 
 
 
 
 | 154 | { | 
 
 
 
 
 | 155 | case "GunkFlags": | 
 
 
 
 
 | 156 | nodeProperties.GunkFlags |= xml.ReadElementContentAsEnum<GunkFlags>(); | 
 
 
 
 
 | 157 | break; | 
 
 
 
 
 | 158 | case "ScriptId": | 
 
 
 
 
 | 159 | nodeProperties.ScriptId = xml.ReadElementContentAsInt(); | 
 
 
 
 
 | 160 | break; | 
 
 
 
 
 | 161 | case "Physics": | 
 
 
 
 
 | 162 | nodeProperties.PhysicsType = xml.ReadElementContentAsEnum<ObjectPhysicsType>(); | 
 
 
 
 
 | 163 | nodeProperties.HasPhysics = true; | 
 
 
 
 
 | 164 | break; | 
 
 
 
 
 | 165 | case "ObjectFlags": | 
 
 
 
 
 | 166 | nodeProperties.ObjectFlags = xml.ReadElementContentAsEnum<ObjectSetupFlags>(); | 
 
 
 
 
 | 167 | nodeProperties.HasPhysics = true; | 
 
 
 
 
 | 168 | break; | 
 
 
 
 
 | 169 | case "Animation": | 
 
 
 
 
 | 170 | nodeProperties.Animations.Add(ReadAnimationClip(xml)); | 
 
 
 
 
 | 171 | nodeProperties.HasPhysics = true; | 
 
 
 
 
 | 172 | break; | 
 
 
 
 
 | 173 | case "Particles": | 
 
 
 
 
 | 174 | nodeProperties.Particles.AddRange(ReadParticles(xml, basePath)); | 
 
 
 
 
 | 175 | nodeProperties.HasPhysics = true; | 
 
 
 
 
 | 176 | break; | 
 
 
 
 
 | 177 | default: | 
 
 
 
 
 | 178 | error.WriteLine("Unknown physics object element {0}", xml.LocalName); | 
 
 
 
 
 | 179 | xml.Skip(); | 
 
 
 
 
 | 180 | break; | 
 
 
 
 
 | 181 | } | 
 
 
 
 
 | 182 | } | 
 
 
 
 
 | 183 |  | 
 
 
 
 
 | 184 | xml.ReadEndElement(); | 
 
 
 
 
 | 185 | } | 
 
 
 
 
 | 186 |  | 
 
 
 
 
 | 187 | private ObjectAnimationClip ReadAnimationClip(XmlReader xml) | 
 
 
 
 
 | 188 | { | 
 
 
 
 
 | 189 | var animClip = new ObjectAnimationClip(xml.GetAttribute("Name")); | 
 
 
 
 
 | 190 |  | 
 
 
 
 
 | 191 | if (!xml.SkipEmpty()) | 
 
 
 
 
 | 192 | { | 
 
 
 
 
 | 193 | xml.ReadStartElement(); | 
 
 
 
 
 | 194 |  | 
 
 
 
 
 | 195 | while (xml.IsStartElement()) | 
 
 
 
 
 | 196 | { | 
 
 
 
 
 | 197 | switch (xml.LocalName) | 
 
 
 
 
 | 198 | { | 
 
 
 
 
 | 199 | case "Start": | 
 
 
 
 
 | 200 | animClip.Start = xml.ReadElementContentAsInt(); | 
 
 
 
 
 | 201 | break; | 
 
 
 
 
 | 202 | case "Stop": | 
 
 
 
 
 | 203 | animClip.Stop = xml.ReadElementContentAsInt(); | 
 
 
 
 
 | 204 | break; | 
 
 
 
 
 | 205 | case "End": | 
 
 
 
 
 | 206 | animClip.End = xml.ReadElementContentAsInt(); | 
 
 
 
 
 | 207 | break; | 
 
 
 
 
 | 208 | case "Flags": | 
 
 
 
 
 | 209 | animClip.Flags = xml.ReadElementContentAsEnum<ObjectAnimationFlags>(); | 
 
 
 
 
 | 210 | break; | 
 
 
 
 
 | 211 | default: | 
 
 
 
 
 | 212 | error.WriteLine("Unknown object animation property {0}", xml.LocalName); | 
 
 
 
 
 | 213 | xml.Skip(); | 
 
 
 
 
 | 214 | break; | 
 
 
 
 
 | 215 | } | 
 
 
 
 
 | 216 | } | 
 
 
 
 
 | 217 |  | 
 
 
 
 
 | 218 | xml.ReadEndElement(); | 
 
 
 
 
 | 219 | } | 
 
 
 
 
 | 220 |  | 
 
 
 
 
 | 221 | return animClip; | 
 
 
 
 
 | 222 | } | 
 
 
 
 
 | 223 | } | 
 
 
 
 
 | 224 |  | 
 
 
 
 
 | 225 | private void ImportModelScene(XmlReader xml, string basePath) | 
 
 
 
 
 | 226 | { | 
 
 
 
 
 | 227 | var filePath = Path.Combine(basePath, xml.GetAttribute("Path")); | 
 
 
 
 
 | 228 | var scene = LoadScene(filePath); | 
 
 
 
 
 | 229 |  | 
 
 
 
 
 | 230 | var propertiesReader = new NodePropertiesReader(basePath, error); | 
 
 
 
 
 | 231 |  | 
 
 
 
 
 | 232 | if (!xml.SkipEmpty()) | 
 
 
 
 
 | 233 | { | 
 
 
 
 
 | 234 | xml.ReadStartElement(); | 
 
 
 
 
 | 235 | propertiesReader.ReadScene(xml, scene); | 
 
 
 
 
 | 236 | xml.ReadEndElement(); | 
 
 
 
 
 | 237 | } | 
 
 
 
 
 | 238 |  | 
 
 
 
 
 | 239 | daeReader.ReadScene(scene, propertiesReader.Properties); | 
 
 
 
 
 | 240 |  | 
 
 
 
 
 | 241 | if (propertiesReader.Properties.Values.Any(p => p.HasPhysics)) | 
 
 
 
 
 | 242 | { | 
 
 
 
 
 | 243 | var imp = new ObjectDaeImporter(textureImporter, propertiesReader.Properties); | 
 
 
 
 
 | 244 |  | 
 
 
 
 
 | 245 | imp.Import(scene); | 
 
 
 
 
 | 246 |  | 
 
 
 
 
 | 247 | foreach (var node in imp.Nodes.Where(n => n.Geometries.Length > 0)) | 
 
 
 
 
 | 248 | { | 
 
 
 
 
 | 249 | var setup = new ObjectSetup { | 
 
 
 
 
 | 250 | Name = node.Name, | 
 
 
 
 
 | 251 | FileName = node.FileName, | 
 
 
 
 
 | 252 | ScriptId = node.ScriptId, | 
 
 
 
 
 | 253 | Flags = node.Flags, | 
 
 
 
 
 | 254 | PhysicsType = ObjectPhysicsType.Animated | 
 
 
 
 
 | 255 | }; | 
 
 
 
 
 | 256 |  | 
 
 
 
 
 | 257 | setup.Geometries = node.Geometries | 
 
 
 
 
 | 258 | .Where(n => (n.Flags & GunkFlags.Invisible) == 0) | 
 
 
 
 
 | 259 | .Select(n => n.Geometry.Name).ToArray(); | 
 
 
 
 
 | 260 |  | 
 
 
 
 
 | 261 | foreach (var nodeGeometry in node.Geometries.Where(g => (g.Flags & GunkFlags.Invisible) == 0)) | 
 
 
 
 
 | 262 | { | 
 
 
 
 
 | 263 | var writer = new DatWriter(); | 
 
 
 
 
 | 264 | GeometryDatWriter.Write(nodeGeometry.Geometry, writer.ImporterFile); | 
 
 
 
 
 | 265 | writer.Write(outputDirPath); | 
 
 
 
 
 | 266 | } | 
 
 
 
 
 | 267 |  | 
 
 
 
 
 | 268 | setup.Position = Vector3.Zero; | 
 
 
 
 
 | 269 | setup.Orientation = Quaternion.Identity; | 
 
 
 
 
 | 270 | setup.Scale = 1.0f; | 
 
 
 
 
 | 271 | setup.Origin = Matrix.CreateFromQuaternion(setup.Orientation) | 
 
 
 
 
 | 272 | * Matrix.CreateScale(setup.Scale) | 
 
 
 
 
 | 273 | * Matrix.CreateTranslation(setup.Position); | 
 
 
 
 
 | 274 |  | 
 
 
 
 
 | 275 | //int i = 0; | 
 
 
 
 
 | 276 |  | 
 
 
 
 
 | 277 | foreach (var animation in node.Animations) | 
 
 
 
 
 | 278 | { | 
 
 
 
 
 | 279 | //if (nodes.Count > 1) | 
 
 
 
 
 | 280 | //    animation.Name += i.ToString("d2", CultureInfo.InvariantCulture); | 
 
 
 
 
 | 281 |  | 
 
 
 
 
 | 282 | if ((animation.Flags & ObjectAnimationFlags.Local) == 0) | 
 
 
 
 
 | 283 | { | 
 
 
 
 
 | 284 | //animation.Scale = Matrix.CreateScale(setup.Scale); | 
 
 
 
 
 | 285 |  | 
 
 
 
 
 | 286 | foreach (var key in animation.Keys) | 
 
 
 
 
 | 287 | { | 
 
 
 
 
 | 288 | key.Rotation = setup.Orientation * key.Rotation; | 
 
 
 
 
 | 289 | key.Translation += setup.Position; | 
 
 
 
 
 | 290 | } | 
 
 
 
 
 | 291 | } | 
 
 
 
 
 | 292 |  | 
 
 
 
 
 | 293 | if ((animation.Flags & ObjectAnimationFlags.AutoStart) != 0) | 
 
 
 
 
 | 294 | { | 
 
 
 
 
 | 295 | setup.Animation = animation; | 
 
 
 
 
 | 296 | setup.PhysicsType = ObjectPhysicsType.Animated; | 
 
 
 
 
 | 297 | } | 
 
 
 
 
 | 298 |  | 
 
 
 
 
 | 299 | var writer = new DatWriter(); | 
 
 
 
 
 | 300 | writer.BeginImport(); | 
 
 
 
 
 | 301 | ObjectDatWriter.WriteAnimation(animation, writer); | 
 
 
 
 
 | 302 | writer.Write(outputDirPath); | 
 
 
 
 
 | 303 | } | 
 
 
 
 
 | 304 |  | 
 
 
 
 
 | 305 | if (setup.Animation == null && node.Animations.Length > 0) | 
 
 
 
 
 | 306 | { | 
 
 
 
 
 | 307 | setup.Animation = node.Animations[0]; | 
 
 
 
 
 | 308 | } | 
 
 
 
 
 | 309 |  | 
 
 
 
 
 | 310 | if (setup.Animation != null) | 
 
 
 
 
 | 311 | { | 
 
 
 
 
 | 312 | var frame0 = setup.Animation.Keys[0]; | 
 
 
 
 
 | 313 |  | 
 
 
 
 
 | 314 | setup.Scale = frame0.Scale.X; | 
 
 
 
 
 | 315 | setup.Orientation = frame0.Rotation; | 
 
 
 
 
 | 316 | setup.Position = frame0.Translation; | 
 
 
 
 
 | 317 | } | 
 
 
 
 
 | 318 |  | 
 
 
 
 
 | 319 | level.physics.Add(setup); | 
 
 
 
 
 | 320 | } | 
 
 
 
 
 | 321 | } | 
 
 
 
 
 | 322 | } | 
 
 
 
 
 | 323 |  | 
 
 
 
 
 | 324 | private void ImportModel(string basePath) | 
 
 
 
 
 | 325 | { | 
 
 
 
 
 | 326 | info.WriteLine("Importing objects..."); | 
 
 
 
 
 | 327 | ImportGunkObjects(); | 
 
 
 
 
 | 328 |  | 
 
 
 
 
 | 329 | info.WriteLine("Importing textures..."); | 
 
 
 
 
 | 330 | ImportModelTextures(); | 
 
 
 
 
 | 331 |  | 
 
 
 
 
 | 332 | info.WriteLine("Generating grids..."); | 
 
 
 
 
 | 333 |  | 
 
 
 
 
 | 334 | string gridFilePath = Path.Combine(basePath, string.Format("temp/grids/{0}_grids.dae", level.name)); | 
 
 
 
 
 | 335 |  | 
 
 
 
 
 | 336 | var gridBuilder = new RoomGridBuilder(roomScenes[0], model); | 
 
 
 
 
 | 337 | gridBuilder.Build(); | 
 
 
 
 
 | 338 | AkiraDaeWriter.WriteRooms(gridBuilder.Mesh, gridFilePath); | 
 
 
 
 
 | 339 |  | 
 
 
 
 
 | 340 | daeReader.ReadScene(Dae.Reader.ReadFile(gridFilePath), new Dictionary<string, AkiraDaeNodeProperties>()); | 
 
 
 
 
 | 341 |  | 
 
 
 
 
 | 342 | info.WriteLine("Writing environment..."); | 
 
 
 
 
 | 343 |  | 
 
 
 
 
 | 344 | var writer = new DatWriter(); | 
 
 
 
 
 | 345 | AkiraDatWriter.Write(model, writer, level.name, debug); | 
 
 
 
 
 | 346 | writer.Write(outputDirPath); | 
 
 
 
 
 | 347 | } | 
 
 
 
 
 | 348 |  | 
 
 
 
 
 | 349 | private void ImportGunkNode(int gunkId, Matrix transform, GunkFlags flags, Geometry geometry) | 
 
 
 
 
 | 350 | { | 
 
 
 
 
 | 351 | ImportGunk(gunkId, transform, flags, geometry, null); | 
 
 
 
 
 | 352 | } | 
 
 
 
 
 | 353 |  | 
 
 
 
 
 | 354 | private void ImportGunk(int gunkId, Matrix transform, GunkFlags flags, Geometry geometry, string textureName) | 
 
 
 
 
 | 355 | { | 
 
 
 
 
 | 356 | TextureFormat? textureFormat = null; | 
 
 
 
 
 | 357 |  | 
 
 
 
 
 | 358 | if (geometry.Texture != null) | 
 
 
 
 
 | 359 | { | 
 
 
 
 
 | 360 | Texture texture = null; | 
 
 
 
 
 | 361 |  | 
 
 
 
 
 | 362 | if (!geometry.Texture.IsPlaceholder) | 
 
 
 
 
 | 363 | { | 
 
 
 
 
 | 364 | texture = TextureDatReader.ReadInfo(geometry.Texture); | 
 
 
 
 
 | 365 | } | 
 
 
 
 
 | 366 | else | 
 
 
 
 
 | 367 | { | 
 
 
 
 
 | 368 | var txmp = FindSharedInstance(TemplateTag.TXMP, geometry.Texture.Name); | 
 
 
 
 
 | 369 |  | 
 
 
 
 
 | 370 | if (txmp != null) | 
 
 
 
 
 | 371 | texture = TextureDatReader.ReadInfo(txmp); | 
 
 
 
 
 | 372 | } | 
 
 
 
 
 | 373 |  | 
 
 
 
 
 | 374 | if (texture != null) | 
 
 
 
 
 | 375 | textureFormat = texture.Format; | 
 
 
 
 
 | 376 | } | 
 
 
 
 
 | 377 | else | 
 
 
 
 
 | 378 | { | 
 
 
 
 
 | 379 | if (geometry.TextureName != null) | 
 
 
 
 
 | 380 | { | 
 
 
 
 
 | 381 | var options = textureImporter.GetOptions(geometry.TextureName, false); | 
 
 
 
 
 | 382 |  | 
 
 
 
 
 | 383 | if (options != null) | 
 
 
 
 
 | 384 | textureFormat = options.Format; | 
 
 
 
 
 | 385 | } | 
 
 
 
 
 | 386 | } | 
 
 
 
 
 | 387 |  | 
 
 
 
 
 | 388 | switch (textureFormat) | 
 
 
 
 
 | 389 | { | 
 
 
 
 
 | 390 | case TextureFormat.BGRA4444: | 
 
 
 
 
 | 391 | case TextureFormat.BGRA5551: | 
 
 
 
 
 | 392 | case TextureFormat.RGBA: | 
 
 
 
 
 | 393 | flags |= GunkFlags.Transparent | GunkFlags.TwoSided | GunkFlags.NoOcclusion; | 
 
 
 
 
 | 394 | break; | 
 
 
 
 
 | 395 | } | 
 
 
 
 
 | 396 |  | 
 
 
 
 
 | 397 | Material material; | 
 
 
 
 
 | 398 |  | 
 
 
 
 
 | 399 | if (!string.IsNullOrEmpty(textureName)) | 
 
 
 
 
 | 400 | material = model.Materials.GetMaterial(textureName); | 
 
 
 
 
 | 401 | else if (!string.IsNullOrEmpty(geometry.TextureName)) | 
 
 
 
 
 | 402 | material = model.Materials.GetMaterial(geometry.TextureName); | 
 
 
 
 
 | 403 | else if (geometry.Texture != null) | 
 
 
 
 
 | 404 | material = model.Materials.GetMaterial(geometry.Texture.Name); | 
 
 
 
 
 | 405 | else | 
 
 
 
 
 | 406 | material = model.Materials.GetMaterial("NONE"); | 
 
 
 
 
 | 407 |  | 
 
 
 
 
 | 408 | int pointIndexBase = model.Points.Count; | 
 
 
 
 
 | 409 | int texCoordIndexBase = model.TexCoords.Count; | 
 
 
 
 
 | 410 |  | 
 
 
 
 
 | 411 | model.Points.AddRange(Vector3.Transform(geometry.Points, ref transform)); | 
 
 
 
 
 | 412 | model.TexCoords.AddRange(geometry.TexCoords); | 
 
 
 
 
 | 413 |  | 
 
 
 
 
 | 414 | foreach (var quad in Quadify.Do(geometry)) | 
 
 
 
 
 | 415 | { | 
 
 
 
 
 | 416 | var pointIndices = new int[quad.Length]; | 
 
 
 
 
 | 417 | var texCoordIndices = new int[quad.Length]; | 
 
 
 
 
 | 418 | var colors = new Imaging.Color[quad.Length]; | 
 
 
 
 
 | 419 |  | 
 
 
 
 
 | 420 | for (int j = 0; j < quad.Length; j++) | 
 
 
 
 
 | 421 | { | 
 
 
 
 
 | 422 | pointIndices[j] = pointIndexBase + quad[j]; | 
 
 
 
 
 | 423 | texCoordIndices[j] = texCoordIndexBase + quad[j]; | 
 
 
 
 
 | 424 | colors[j] = new Imaging.Color(207, 207, 207); | 
 
 
 
 
 | 425 | } | 
 
 
 
 
 | 426 |  | 
 
 
 
 
 | 427 | var poly = new Polygon(model, pointIndices) { | 
 
 
 
 
 | 428 | TexCoordIndices = texCoordIndices, | 
 
 
 
 
 | 429 | Colors = colors, | 
 
 
 
 
 | 430 | Material = material, | 
 
 
 
 
 | 431 | ObjectId = gunkId & 0xffffff, | 
 
 
 
 
 | 432 | ObjectType = gunkId >> 24 | 
 
 
 
 
 | 433 | }; | 
 
 
 
 
 | 434 |  | 
 
 
 
 
 | 435 | poly.Flags |= flags; | 
 
 
 
 
 | 436 | model.Polygons.Add(poly); | 
 
 
 
 
 | 437 | } | 
 
 
 
 
 | 438 | } | 
 
 
 
 
 | 439 |  | 
 
 
 
 
 | 440 | private void ImportModelTextures() | 
 
 
 
 
 | 441 | { | 
 
 
 
 
 | 442 | int imported = 0; | 
 
 
 
 
 | 443 | int copied = 0; | 
 
 
 
 
 | 444 |  | 
 
 
 
 
 | 445 | var copy = new List<InstanceDescriptor>(); | 
 
 
 
 
 | 446 |  | 
 
 
 
 
 | 447 | foreach (var material in model.Polygons.Select(p => p.Material).Distinct()) | 
 
 
 
 
 | 448 | { | 
 
 
 
 
 | 449 | //if (material.IsMarker) | 
 
 
 
 
 | 450 | //    continue; | 
 
 
 
 
 | 451 |  | 
 
 
 
 
 | 452 | if (File.Exists(material.ImageFilePath)) | 
 
 
 
 
 | 453 | { | 
 
 
 
 
 | 454 | var options = textureImporter.AddMaterial(material); | 
 
 
 
 
 | 455 |  | 
 
 
 
 
 | 456 | if (options != null) | 
 
 
 
 
 | 457 | material.Flags |= options.GunkFlags; | 
 
 
 
 
 | 458 |  | 
 
 
 
 
 | 459 | imported++; | 
 
 
 
 
 | 460 | } | 
 
 
 
 
 | 461 | else | 
 
 
 
 
 | 462 | { | 
 
 
 
 
 | 463 | var txmp = FindSharedInstance(TemplateTag.TXMP, material.Name); | 
 
 
 
 
 | 464 |  | 
 
 
 
 
 | 465 | if (txmp != null) | 
 
 
 
 
 | 466 | copy.Add(txmp); | 
 
 
 
 
 | 467 | } | 
 
 
 
 
 | 468 | } | 
 
 
 
 
 | 469 |  | 
 
 
 
 
 | 470 | Parallel.ForEach(copy, txmp => { | 
 
 
 
 
 | 471 | var texture = TextureDatReader.Read(txmp); | 
 
 
 
 
 | 472 |  | 
 
 
 
 
 | 473 | if ((texture.Flags & TextureFlags.HasMipMaps) == 0) | 
 
 
 
 
 | 474 | { | 
 
 
 
 
 | 475 | texture.GenerateMipMaps(); | 
 
 
 
 
 | 476 | TextureDatWriter.Write(texture, outputDirPath); | 
 
 
 
 
 | 477 | System.Threading.Interlocked.Increment(ref imported); | 
 
 
 
 
 | 478 | } | 
 
 
 
 
 | 479 | else | 
 
 
 
 
 | 480 | { | 
 
 
 
 
 | 481 | string sourceFilePath = txmp.File.FilePath; | 
 
 
 
 
 | 482 | File.Copy(sourceFilePath, Path.Combine(outputDirPath, Path.GetFileName(sourceFilePath)), true); | 
 
 
 
 
 | 483 | System.Threading.Interlocked.Increment(ref copied); | 
 
 
 
 
 | 484 | } | 
 
 
 
 
 | 485 | }); | 
 
 
 
 
 | 486 |  | 
 
 
 
 
 | 487 | error.WriteLine("Imported {0} textures, copied {1} textures", imported, copied); | 
 
 
 
 
 | 488 | } | 
 
 
 
 
 | 489 |  | 
 
 
 
 
 | 490 | private ObjectAnimationClip ReadAnimationClip(XmlReader xml) | 
 
 
 
 
 | 491 | { | 
 
 
 
 
 | 492 | var anim = new ObjectAnimationClip(xml.GetAttribute("Name")); | 
 
 
 
 
 | 493 |  | 
 
 
 
 
 | 494 | if (!xml.SkipEmpty()) | 
 
 
 
 
 | 495 | { | 
 
 
 
 
 | 496 | xml.ReadStartElement(); | 
 
 
 
 
 | 497 |  | 
 
 
 
 
 | 498 | while (xml.IsStartElement()) | 
 
 
 
 
 | 499 | { | 
 
 
 
 
 | 500 | switch (xml.LocalName) | 
 
 
 
 
 | 501 | { | 
 
 
 
 
 | 502 | case "Start": | 
 
 
 
 
 | 503 | anim.Start = xml.ReadElementContentAsInt(); | 
 
 
 
 
 | 504 | break; | 
 
 
 
 
 | 505 | case "Stop": | 
 
 
 
 
 | 506 | anim.Stop = xml.ReadElementContentAsInt(); | 
 
 
 
 
 | 507 | break; | 
 
 
 
 
 | 508 | case "End": | 
 
 
 
 
 | 509 | anim.End = xml.ReadElementContentAsInt(); | 
 
 
 
 
 | 510 | break; | 
 
 
 
 
 | 511 | case "Flags": | 
 
 
 
 
 | 512 | anim.Flags = xml.ReadElementContentAsEnum<ObjectAnimationFlags>(); | 
 
 
 
 
 | 513 | break; | 
 
 
 
 
 | 514 | default: | 
 
 
 
 
 | 515 | error.WriteLine("Unknown object animation parameter {0}", xml.LocalName); | 
 
 
 
 
 | 516 | xml.Skip(); | 
 
 
 
 
 | 517 | break; | 
 
 
 
 
 | 518 | } | 
 
 
 
 
 | 519 | } | 
 
 
 
 
 | 520 |  | 
 
 
 
 
 | 521 | xml.ReadEndElement(); | 
 
 
 
 
 | 522 | } | 
 
 
 
 
 | 523 |  | 
 
 
 
 
 | 524 | return anim; | 
 
 
 
 
 | 525 | } | 
 
 
 
 
 | 526 | } | 
 
 
 
 
 | 527 | } |