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using System; |
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using System.Collections.Generic; |
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using System.IO; |
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using System.Xml; |
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|
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namespace Oni.Level |
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{ |
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internal partial class LevelImporter : Importer |
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{ |
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private readonly TextWriter info; |
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private readonly TextWriter error; |
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private bool debug; |
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private string outputDirPath; |
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private LevelDatWriter.DatLevel level; |
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private string sharedPath; |
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private InstanceFileManager sharedManager; |
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private Dictionary<string, InstanceDescriptor> sharedCache; |
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private Dictionary<string, Dae.Scene> sceneCache; |
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|
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public LevelImporter() |
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{ |
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info = Console.Out; |
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error = Console.Error; |
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} |
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|
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public bool Debug |
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{ |
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get { return debug; } |
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set { debug = value; } |
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} |
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|
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public override void Import(string filePath, string outputDirPath) |
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{ |
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this.outputDirPath = outputDirPath; |
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this.textureImporter = new Motoko.TextureImporter3(outputDirPath); |
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|
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Read(filePath); |
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|
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WriteLevel(); |
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WriteObjects(); |
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} |
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|
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private void Read(string filePath) |
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{ |
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level = new LevelDatWriter.DatLevel(); |
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level.name = Path.GetFileNameWithoutExtension(filePath); |
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|
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string basePath = Path.GetDirectoryName(filePath); |
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|
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var settings = new XmlReaderSettings { |
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IgnoreWhitespace = true, |
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IgnoreProcessingInstructions = true, |
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IgnoreComments = true |
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}; |
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|
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using (var xml = XmlReader.Create(filePath, settings)) |
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{ |
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xml.ReadStartElement("Oni"); |
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ReadLevel(xml, basePath); |
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xml.ReadEndElement(); |
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} |
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|
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ImportModel(basePath); |
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} |
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|
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private void ReadLevel(XmlReader xml, string basePath) |
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{ |
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string path = xml.GetAttribute("SharedPath"); |
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|
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if (!string.IsNullOrEmpty(path)) |
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sharedPath = Path.GetFullPath(Path.Combine(basePath, path)); |
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else |
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sharedPath = Path.GetFullPath(Path.Combine(basePath, "classes")); |
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|
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sharedManager = new InstanceFileManager(); |
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sharedManager.AddSearchPath(sharedPath); |
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|
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string name = xml.GetAttribute("Name"); |
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|
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if (!string.IsNullOrEmpty(name)) |
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level.name = name; |
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|
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xml.ReadStartElement("Level"); |
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|
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ReadModel(xml, basePath); |
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ReadSky(xml, basePath); |
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ReadObjects(xml, basePath); |
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ReadFilms(xml, basePath); |
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ReadCameras(xml, basePath); |
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|
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xml.ReadEndElement(); |
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} |
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|
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private void WriteLevel() |
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{ |
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BeginImport(); |
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LevelDatWriter.Write(this, level); |
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Write(outputDirPath); |
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textureImporter.Write(); |
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} |
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|
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private Dae.Scene LoadScene(string filePath) |
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{ |
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if (sceneCache == null) |
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{ |
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sceneCache = new Dictionary<string, Dae.Scene>(StringComparer.OrdinalIgnoreCase); |
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} |
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|
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filePath = Path.GetFullPath(filePath); |
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Dae.Scene scene; |
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|
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if (!sceneCache.TryGetValue(filePath, out scene)) |
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{ |
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scene = Dae.Reader.ReadFile(filePath); |
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sceneCache.Add(filePath, scene); |
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} |
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|
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return scene; |
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} |
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|
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private InstanceDescriptor FindSharedInstance(TemplateTag tag, string name) |
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{ |
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if (sharedCache == null) |
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sharedCache = new Dictionary<string, InstanceDescriptor>(StringComparer.Ordinal); |
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|
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string fullName = tag.ToString() + name; |
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InstanceDescriptor descriptor; |
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|
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if (!sharedCache.TryGetValue(fullName, out descriptor)) |
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{ |
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var file = sharedManager.FindInstance(fullName); |
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|
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if (file == null) |
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error.WriteLine("Could not find {0} instance {1}", tag, name); |
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else if (file.Descriptors[0].Template.Tag != tag) |
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error.WriteLine("Found '{0}' but its type {1} doesn't match the expected type {2}", name, file.Descriptors[0].Template.Tag, tag); |
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else |
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descriptor = file.Descriptors[0]; |
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|
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sharedCache.Add(fullName, descriptor); |
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} |
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|
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return descriptor; |
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} |
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} |
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} |