| 1 | 
 using System; | 
 
 
 
 
 
 | 2 | 
 using System.Collections.Generic; | 
 
 
 
 
 
 | 3 | 
  | 
 
 
 
 
 
 | 4 | 
 namespace Oni.Level | 
 
 
 
 
 
 | 5 | 
 { | 
 
 
 
 
 
 | 6 | 
     internal class LevelDatWriter | 
 
 
 
 
 
 | 7 | 
     { | 
 
 
 
 
 
 | 8 | 
         private readonly Importer importer; | 
 
 
 
 
 
 | 9 | 
         private readonly DatLevel level; | 
 
 
 
 
 
 | 10 | 
  | 
 
 
 
 
 
 | 11 | 
         public class DatLevel | 
 
 
 
 
 
 | 12 | 
         { | 
 
 
 
 
 
 | 13 | 
             public string name; | 
 
 
 
 
 
 | 14 | 
             public string skyName; | 
 
 
 
 
 
 | 15 | 
             public readonly List<ObjectSetup> physics = new List<ObjectSetup>(); | 
 
 
 
 
 
 | 16 | 
             public readonly List<Physics.ObjectParticle> particles = new List<Physics.ObjectParticle>(); | 
 
 
 
 
 
 | 17 | 
             public readonly List<ScriptCharacter> characters = new List<ScriptCharacter>(); | 
 
 
 
 
 
 | 18 | 
             public readonly List<Corpse> corpses = new List<Corpse>(); | 
 
 
 
 
 
 | 19 | 
             public Akira.PolygonMesh model; | 
 
 
 
 
 
 | 20 | 
         } | 
 
 
 
 
 
 | 21 | 
  | 
 
 
 
 
 
 | 22 | 
         private LevelDatWriter(Importer importer, DatLevel level) | 
 
 
 
 
 
 | 23 | 
         { | 
 
 
 
 
 
 | 24 | 
             this.importer = importer; | 
 
 
 
 
 
 | 25 | 
             this.level = level; | 
 
 
 
 
 
 | 26 | 
         } | 
 
 
 
 
 
 | 27 | 
  | 
 
 
 
 
 
 | 28 | 
         public static void Write(Importer importer, DatLevel level) | 
 
 
 
 
 
 | 29 | 
         { | 
 
 
 
 
 
 | 30 | 
             var writer = new LevelDatWriter(importer, level); | 
 
 
 
 
 
 | 31 | 
             writer.WriteONLV(); | 
 
 
 
 
 
 | 32 | 
         } | 
 
 
 
 
 
 | 33 | 
  | 
 
 
 
 
 
 | 34 | 
         private void WriteONLV() | 
 
 
 
 
 
 | 35 | 
         { | 
 
 
 
 
 
 | 36 | 
             var onlv = importer.CreateInstance(TemplateTag.ONLV, level.name); | 
 
 
 
 
 
 | 37 | 
             var oboa = importer.CreateInstance(TemplateTag.OBOA); | 
 
 
 
 
 
 | 38 | 
             var aisa = importer.CreateInstance(TemplateTag.AISA); | 
 
 
 
 
 
 | 39 | 
             var onoa = importer.CreateInstance(TemplateTag.ONOA); | 
 
 
 
 
 
 | 40 | 
             var envp = importer.CreateInstance(TemplateTag.ENVP); | 
 
 
 
 
 
 | 41 | 
             var crsa = importer.CreateInstance(TemplateTag.CRSA); | 
 
 
 
 
 
 | 42 | 
             var onsk = importer.CreateInstance(TemplateTag.ONSK, level.skyName); | 
 
 
 
 
 
 | 43 | 
             var akev = importer.CreateInstance(TemplateTag.AKEV, level.name); | 
 
 
 
 
 
 | 44 | 
  | 
 
 
 
 
 
 | 45 | 
             using (var writer = onlv.OpenWrite()) | 
 
 
 
 
 
 | 46 | 
             { | 
 
 
 
 
 
 | 47 | 
                 writer.Write(level.name, 64); | 
 
 
 
 
 
 | 48 | 
                 writer.Write(akev); | 
 
 
 
 
 
 | 49 | 
                 writer.Write(oboa); | 
 
 
 
 
 
 | 50 | 
                 writer.Write(0); | 
 
 
 
 
 
 | 51 | 
                 writer.Write(0); | 
 
 
 
 
 
 | 52 | 
                 writer.Write(0); | 
 
 
 
 
 
 | 53 | 
                 writer.Write(onsk); | 
 
 
 
 
 
 | 54 | 
                 writer.Write(0.0f); | 
 
 
 
 
 
 | 55 | 
                 writer.Write(aisa); | 
 
 
 
 
 
 | 56 | 
                 writer.Write(0); | 
 
 
 
 
 
 | 57 | 
                 writer.Write(0); | 
 
 
 
 
 
 | 58 | 
                 writer.Write(0); | 
 
 
 
 
 
 | 59 | 
                 writer.Write(onoa); | 
 
 
 
 
 
 | 60 | 
                 writer.Write(envp); | 
 
 
 
 
 
 | 61 | 
                 writer.Skip(644); | 
 
 
 
 
 
 | 62 | 
                 writer.Write(crsa); | 
 
 
 
 
 
 | 63 | 
             } | 
 
 
 
 
 
 | 64 | 
  | 
 
 
 
 
 
 | 65 | 
             WriteOBOA(oboa); | 
 
 
 
 
 
 | 66 | 
             WriteAISA(aisa); | 
 
 
 
 
 
 | 67 | 
             WriteONOA(onoa); | 
 
 
 
 
 
 | 68 | 
             WriteENVP(envp, level.particles); | 
 
 
 
 
 
 | 69 | 
             WriteCRSA(crsa, level.corpses); | 
 
 
 
 
 
 | 70 | 
         } | 
 
 
 
 
 
 | 71 | 
  | 
 
 
 
 
 
 | 72 | 
         private void WriteOBOA(ImporterDescriptor oboa) | 
 
 
 
 
 
 | 73 | 
         { | 
 
 
 
 
 
 | 74 | 
             var objects = level.physics; | 
 
 
 
 
 
 | 75 | 
             var m3ga = new ImporterDescriptor[objects.Count]; | 
 
 
 
 
 
 | 76 | 
             var oban = new ImporterDescriptor[objects.Count]; | 
 
 
 
 
 
 | 77 | 
             var envp = new ImporterDescriptor[objects.Count]; | 
 
 
 
 
 
 | 78 | 
  | 
 
 
 
 
 
 | 79 | 
             for (int i = 0; i < objects.Count; i++) | 
 
 
 
 
 
 | 80 | 
             { | 
 
 
 
 
 
 | 81 | 
                 var obj = objects[i]; | 
 
 
 
 
 
 | 82 | 
  | 
 
 
 
 
 
 | 83 | 
                 var m3gms = new List<ImporterDescriptor>(); | 
 
 
 
 
 
 | 84 | 
  | 
 
 
 
 
 
 | 85 | 
                 foreach (var geom in obj.Geometries) | 
 
 
 
 
 
 | 86 | 
                 { | 
 
 
 
 
 
 | 87 | 
                     if (geom is string) | 
 
 
 
 
 
 | 88 | 
                         m3gms.Add(importer.CreateInstance(TemplateTag.M3GM, (string)geom)); | 
 
 
 
 
 
 | 89 | 
                     else | 
 
 
 
 
 
 | 90 | 
                         m3gms.Add(Motoko.GeometryDatWriter.Write((Motoko.Geometry)geom, importer.ImporterFile)); | 
 
 
 
 
 
 | 91 | 
                 } | 
 
 
 
 
 
 | 92 | 
  | 
 
 
 
 
 
 | 93 | 
                 m3ga[i] = importer.CreateInstance(TemplateTag.M3GA); | 
 
 
 
 
 
 | 94 | 
  | 
 
 
 
 
 
 | 95 | 
                 WriteM3GA(m3ga[i], m3gms); | 
 
 
 
 
 
 | 96 | 
  | 
 
 
 
 
 
 | 97 | 
                 if (obj.Animation != null) | 
 
 
 
 
 
 | 98 | 
                     oban[i] = importer.CreateInstance(TemplateTag.OBAN, obj.Animation.Name); | 
 
 
 
 
 
 | 99 | 
  | 
 
 
 
 
 
 | 100 | 
                 if (obj.Particles.Count > 0) | 
 
 
 
 
 
 | 101 | 
                 { | 
 
 
 
 
 
 | 102 | 
                     envp[i] = importer.CreateInstance(TemplateTag.ENVP); | 
 
 
 
 
 
 | 103 | 
                     WriteENVP(envp[i], obj.Particles); | 
 
 
 
 
 
 | 104 | 
                 } | 
 
 
 
 
 
 | 105 | 
             } | 
 
 
 
 
 
 | 106 | 
  | 
 
 
 
 
 
 | 107 | 
             int unused = 32; | 
 
 
 
 
 
 | 108 | 
  | 
 
 
 
 
 
 | 109 | 
             using (var writer = oboa.OpenWrite(22)) | 
 
 
 
 
 
 | 110 | 
             { | 
 
 
 
 
 
 | 111 | 
                 writer.WriteUInt16(objects.Count + unused); | 
 
 
 
 
 
 | 112 | 
  | 
 
 
 
 
 
 | 113 | 
                 for (int i = 0; i != objects.Count; i++) | 
 
 
 
 
 
 | 114 | 
                 { | 
 
 
 
 
 
 | 115 | 
                     var obj = objects[i]; | 
 
 
 
 
 
 | 116 | 
  | 
 
 
 
 
 
 | 117 | 
                     writer.Write(m3ga[i]); | 
 
 
 
 
 
 | 118 | 
                     writer.Write(oban[i]); | 
 
 
 
 
 
 | 119 | 
                     writer.Write(envp[i]); | 
 
 
 
 
 
 | 120 | 
                     writer.Write((uint)(obj.Flags | Physics.ObjectSetupFlags.InUse)); | 
 
 
 
 
 
 | 121 | 
                     //writer.Write(obj.DoorGunkIndex); | 
 
 
 
 
 
 | 122 | 
                     writer.Write(0); | 
 
 
 
 
 
 | 123 | 
                     writer.Write(obj.DoorScriptId); | 
 
 
 
 
 
 | 124 | 
                     writer.Write((uint)obj.PhysicsType); | 
 
 
 
 
 
 | 125 | 
                     writer.Write(obj.ScriptId); | 
 
 
 
 
 
 | 126 | 
                     writer.Write(obj.Position); | 
 
 
 
 
 
 | 127 | 
                     writer.Write(obj.Orientation); | 
 
 
 
 
 
 | 128 | 
                     writer.Write(obj.Scale); | 
 
 
 
 
 
 | 129 | 
                     writer.WriteMatrix4x3(obj.Origin); | 
 
 
 
 
 
 | 130 | 
                     writer.Write(obj.Name, 64); | 
 
 
 
 
 
 | 131 | 
                     writer.Write(obj.FileName, 64); | 
 
 
 
 
 
 | 132 | 
                 } | 
 
 
 
 
 
 | 133 | 
  | 
 
 
 
 
 
 | 134 | 
                 writer.Skip(unused * 240); | 
 
 
 
 
 
 | 135 | 
             } | 
 
 
 
 
 
 | 136 | 
         } | 
 
 
 
 
 
 | 137 | 
  | 
 
 
 
 
 
 | 138 | 
         private void WriteM3GA(ImporterDescriptor m3ga, ICollection<ImporterDescriptor> geometries) | 
 
 
 
 
 
 | 139 | 
         { | 
 
 
 
 
 
 | 140 | 
             using (var writer = m3ga.OpenWrite(20)) | 
 
 
 
 
 
 | 141 | 
             { | 
 
 
 
 
 
 | 142 | 
                 writer.Write(geometries.Count); | 
 
 
 
 
 
 | 143 | 
                 writer.Write(geometries); | 
 
 
 
 
 
 | 144 | 
             } | 
 
 
 
 
 
 | 145 | 
         } | 
 
 
 
 
 
 | 146 | 
  | 
 
 
 
 
 
 | 147 | 
         private void WriteAISA(ImporterDescriptor aisa) | 
 
 
 
 
 
 | 148 | 
         { | 
 
 
 
 
 
 | 149 | 
             var characterClasses = new Dictionary<string, ImporterDescriptor>(StringComparer.Ordinal); | 
 
 
 
 
 
 | 150 | 
             var weaponClasses = new Dictionary<string, ImporterDescriptor>(StringComparer.Ordinal); | 
 
 
 
 
 
 | 151 | 
  | 
 
 
 
 
 
 | 152 | 
             foreach (var chr in level.characters) | 
 
 
 
 
 
 | 153 | 
             { | 
 
 
 
 
 
 | 154 | 
                 if (!characterClasses.ContainsKey(chr.className)) | 
 
 
 
 
 
 | 155 | 
                     characterClasses.Add(chr.className, importer.CreateInstance(TemplateTag.ONCC, chr.className)); | 
 
 
 
 
 
 | 156 | 
  | 
 
 
 
 
 
 | 157 | 
                 if (!string.IsNullOrEmpty(chr.weaponClassName) && !weaponClasses.ContainsKey(chr.weaponClassName)) | 
 
 
 
 
 
 | 158 | 
                     weaponClasses.Add(chr.weaponClassName, importer.CreateInstance(TemplateTag.ONWC, chr.weaponClassName)); | 
 
 
 
 
 
 | 159 | 
             } | 
 
 
 
 
 
 | 160 | 
  | 
 
 
 
 
 
 | 161 | 
             using (var writer = aisa.OpenWrite(22)) | 
 
 
 
 
 
 | 162 | 
             { | 
 
 
 
 
 
 | 163 | 
                 writer.WriteUInt16(level.characters.Count); | 
 
 
 
 
 
 | 164 | 
  | 
 
 
 
 
 
 | 165 | 
                 foreach (var chr in level.characters) | 
 
 
 
 
 
 | 166 | 
                 { | 
 
 
 
 
 
 | 167 | 
                     ImporterDescriptor characterClass, weaponClass; | 
 
 
 
 
 
 | 168 | 
  | 
 
 
 
 
 
 | 169 | 
                     characterClasses.TryGetValue(chr.className, out characterClass); | 
 
 
 
 
 
 | 170 | 
  | 
 
 
 
 
 
 | 171 | 
                     if (!string.IsNullOrEmpty(chr.weaponClassName)) | 
 
 
 
 
 
 | 172 | 
                         weaponClasses.TryGetValue(chr.weaponClassName, out weaponClass); | 
 
 
 
 
 
 | 173 | 
                     else | 
 
 
 
 
 
 | 174 | 
                         weaponClass = null; | 
 
 
 
 
 
 | 175 | 
  | 
 
 
 
 
 
 | 176 | 
                     writer.Write(chr.name, 32); | 
 
 
 
 
 
 | 177 | 
                     writer.WriteInt16(chr.scriptId); | 
 
 
 
 
 
 | 178 | 
                     writer.WriteInt16(chr.flagId); | 
 
 
 
 
 
 | 179 | 
                     writer.WriteUInt16((ushort)chr.flags); | 
 
 
 
 
 
 | 180 | 
                     writer.WriteUInt16((ushort)chr.team); | 
 
 
 
 
 
 | 181 | 
                     writer.Write(characterClass); | 
 
 
 
 
 
 | 182 | 
                     writer.Skip(36); | 
 
 
 
 
 
 | 183 | 
                     writer.Write(chr.onSpawn, 32); | 
 
 
 
 
 
 | 184 | 
                     writer.Write(chr.onDeath, 32); | 
 
 
 
 
 
 | 185 | 
                     writer.Write(chr.onSeenEnemy, 32); | 
 
 
 
 
 
 | 186 | 
                     writer.Write(chr.onAlarmed, 32); | 
 
 
 
 
 
 | 187 | 
                     writer.Write(chr.onHurt, 32); | 
 
 
 
 
 
 | 188 | 
                     writer.Write(chr.onDefeated, 32); | 
 
 
 
 
 
 | 189 | 
                     writer.Write(chr.onOutOfAmmo, 32); | 
 
 
 
 
 
 | 190 | 
                     writer.Write(chr.onNoPath, 32); | 
 
 
 
 
 
 | 191 | 
                     writer.Write(weaponClass); | 
 
 
 
 
 
 | 192 | 
                     writer.WriteInt16(chr.ammo); | 
 
 
 
 
 
 | 193 | 
                     writer.Skip(10); | 
 
 
 
 
 
 | 194 | 
                 } | 
 
 
 
 
 
 | 195 | 
             } | 
 
 
 
 
 
 | 196 | 
         } | 
 
 
 
 
 
 | 197 | 
  | 
 
 
 
 
 
 | 198 | 
         private void WriteONOA(ImporterDescriptor onoa) | 
 
 
 
 
 
 | 199 | 
         { | 
 
 
 
 
 
 | 200 | 
             var map = new Dictionary<int, List<int>>(); | 
 
 
 
 
 
 | 201 | 
             int pi = 0; | 
 
 
 
 
 
 | 202 | 
  | 
 
 
 
 
 
 | 203 | 
             foreach (var poly in level.model.Polygons) | 
 
 
 
 
 
 | 204 | 
             { | 
 
 
 
 
 
 | 205 | 
                 if (poly.ObjectId > 0) | 
 
 
 
 
 
 | 206 | 
                 { | 
 
 
 
 
 
 | 207 | 
                     List<int> indices; | 
 
 
 
 
 
 | 208 | 
  | 
 
 
 
 
 
 | 209 | 
                     int objectId = poly.ObjectType << 24 | poly.ObjectId; | 
 
 
 
 
 
 | 210 | 
  | 
 
 
 
 
 
 | 211 | 
                     if (!map.TryGetValue(objectId, out indices)) | 
 
 
 
 
 
 | 212 | 
                     { | 
 
 
 
 
 
 | 213 | 
                         indices = new List<int>(); | 
 
 
 
 
 
 | 214 | 
                         map[objectId] = indices; | 
 
 
 
 
 
 | 215 | 
                     } | 
 
 
 
 
 
 | 216 | 
  | 
 
 
 
 
 
 | 217 | 
                     indices.Add(pi); | 
 
 
 
 
 
 | 218 | 
                 } | 
 
 
 
 
 
 | 219 | 
  | 
 
 
 
 
 
 | 220 | 
                 pi++; | 
 
 
 
 
 
 | 221 | 
             } | 
 
 
 
 
 
 | 222 | 
  | 
 
 
 
 
 
 | 223 | 
             var elt = new List<KeyValuePair<int, ImporterDescriptor>>(); | 
 
 
 
 
 
 | 224 | 
  | 
 
 
 
 
 
 | 225 | 
             foreach (var pair in map) | 
 
 
 
 
 
 | 226 | 
             { | 
 
 
 
 
 
 | 227 | 
                 var idxa = importer.CreateInstance(TemplateTag.IDXA); | 
 
 
 
 
 
 | 228 | 
  | 
 
 
 
 
 
 | 229 | 
                 elt.Add(new KeyValuePair<int, ImporterDescriptor>(pair.Key, idxa)); | 
 
 
 
 
 
 | 230 | 
  | 
 
 
 
 
 
 | 231 | 
                 using (var idxaWriter = idxa.OpenWrite(20)) | 
 
 
 
 
 
 | 232 | 
                 { | 
 
 
 
 
 
 | 233 | 
                     idxaWriter.Write(pair.Value.Count); | 
 
 
 
 
 
 | 234 | 
                     idxaWriter.Write(pair.Value.ToArray()); | 
 
 
 
 
 
 | 235 | 
                 } | 
 
 
 
 
 
 | 236 | 
             } | 
 
 
 
 
 
 | 237 | 
  | 
 
 
 
 
 
 | 238 | 
             using (var writer = onoa.OpenWrite(20)) | 
 
 
 
 
 
 | 239 | 
             { | 
 
 
 
 
 
 | 240 | 
                 writer.Write(elt.Count); | 
 
 
 
 
 
 | 241 | 
  | 
 
 
 
 
 
 | 242 | 
                 foreach (var e in elt) | 
 
 
 
 
 
 | 243 | 
                 { | 
 
 
 
 
 
 | 244 | 
                     writer.Write(e.Key); | 
 
 
 
 
 
 | 245 | 
                     writer.Write(e.Value); | 
 
 
 
 
 
 | 246 | 
                 } | 
 
 
 
 
 
 | 247 | 
             } | 
 
 
 
 
 
 | 248 | 
         } | 
 
 
 
 
 
 | 249 | 
  | 
 
 
 
 
 
 | 250 | 
         private void WriteENVP(ImporterDescriptor envp, List<Physics.ObjectParticle> particles) | 
 
 
 
 
 
 | 251 | 
         { | 
 
 
 
 
 
 | 252 | 
             using (var writer = envp.OpenWrite(22)) | 
 
 
 
 
 
 | 253 | 
             { | 
 
 
 
 
 
 | 254 | 
                 writer.WriteUInt16(particles.Count); | 
 
 
 
 
 
 | 255 | 
  | 
 
 
 
 
 
 | 256 | 
                 foreach (var particle in particles) | 
 
 
 
 
 
 | 257 | 
                 { | 
 
 
 
 
 
 | 258 | 
                     writer.Write(particle.ParticleClass, 64); | 
 
 
 
 
 
 | 259 | 
                     writer.Write(particle.Tag, 48); | 
 
 
 
 
 
 | 260 | 
                     writer.WriteMatrix4x3(particle.Matrix); | 
 
 
 
 
 
 | 261 | 
                     writer.Write(particle.DecalScale); | 
 
 
 
 
 
 | 262 | 
                     writer.Write((ushort)particle.Flags); | 
 
 
 
 
 
 | 263 | 
                     writer.Skip(38); | 
 
 
 
 
 
 | 264 | 
                 } | 
 
 
 
 
 
 | 265 | 
             } | 
 
 
 
 
 
 | 266 | 
         } | 
 
 
 
 
 
 | 267 | 
  | 
 
 
 
 
 
 | 268 | 
         private void WriteCRSA(ImporterDescriptor crsa, List<Corpse> corpses) | 
 
 
 
 
 
 | 269 | 
         { | 
 
 
 
 
 
 | 270 | 
             // | 
 
 
 
 
 
 | 271 | 
             // Ensure that there are at least 20 corpses | 
 
 
 
 
 
 | 272 | 
             // | 
 
 
 
 
 
 | 273 | 
  | 
 
 
 
 
 
 | 274 | 
             while (corpses.Count < 20) | 
 
 
 
 
 
 | 275 | 
                 corpses.Add(new Corpse()); | 
 
 
 
 
 
 | 276 | 
  | 
 
 
 
 
 
 | 277 | 
             int fixedCount = corpses.Count(c => c.IsFixed); | 
 
 
 
 
 
 | 278 | 
             int usedCount = corpses.Count(c => c.IsUsed); | 
 
 
 
 
 
 | 279 | 
  | 
 
 
 
 
 
 | 280 | 
             // | 
 
 
 
 
 
 | 281 | 
             // Ensure that there are at least 5 unused corpses  | 
 
 
 
 
 
 | 282 | 
             // so new corpses can be created at runtime | 
 
 
 
 
 
 | 283 | 
             // | 
 
 
 
 
 
 | 284 | 
  | 
 
 
 
 
 
 | 285 | 
             while (corpses.Count - usedCount < 5) | 
 
 
 
 
 
 | 286 | 
                 corpses.Add(new Corpse()); | 
 
 
 
 
 
 | 287 | 
  | 
 
 
 
 
 
 | 288 | 
             corpses.Sort((x, y) => x.Order.CompareTo(y.Order)); | 
 
 
 
 
 
 | 289 | 
  | 
 
 
 
 
 
 | 290 | 
             var onccDesriptors = new Dictionary<string, ImporterDescriptor>(); | 
 
 
 
 
 
 | 291 | 
  | 
 
 
 
 
 
 | 292 | 
             using (var writer = crsa.OpenWrite(12)) | 
 
 
 
 
 
 | 293 | 
             { | 
 
 
 
 
 
 | 294 | 
                 writer.Write(fixedCount); | 
 
 
 
 
 
 | 295 | 
                 writer.Write(usedCount); | 
 
 
 
 
 
 | 296 | 
                 writer.Write(corpses.Count); | 
 
 
 
 
 
 | 297 | 
  | 
 
 
 
 
 
 | 298 | 
                 foreach (var corpse in corpses) | 
 
 
 
 
 
 | 299 | 
                 { | 
 
 
 
 
 
 | 300 | 
                     writer.Write(corpse.FileName ?? "", 32); | 
 
 
 
 
 
 | 301 | 
                     writer.Skip(128); | 
 
 
 
 
 
 | 302 | 
  | 
 
 
 
 
 
 | 303 | 
                     if (corpse.IsUsed) | 
 
 
 
 
 
 | 304 | 
                     { | 
 
 
 
 
 
 | 305 | 
                         ImporterDescriptor oncc = null; | 
 
 
 
 
 
 | 306 | 
  | 
 
 
 
 
 
 | 307 | 
                         if (!string.IsNullOrEmpty(corpse.CharacterClass)) | 
 
 
 
 
 
 | 308 | 
                         { | 
 
 
 
 
 
 | 309 | 
                             if (!onccDesriptors.TryGetValue(corpse.CharacterClass, out oncc)) | 
 
 
 
 
 
 | 310 | 
                             { | 
 
 
 
 
 
 | 311 | 
                                 oncc = importer.CreateInstance(TemplateTag.ONCC, corpse.CharacterClass); | 
 
 
 
 
 
 | 312 | 
                                 onccDesriptors.Add(corpse.CharacterClass, oncc); | 
 
 
 
 
 
 | 313 | 
                             } | 
 
 
 
 
 
 | 314 | 
                         } | 
 
 
 
 
 
 | 315 | 
  | 
 
 
 
 
 
 | 316 | 
                         writer.Write(oncc); | 
 
 
 
 
 
 | 317 | 
  | 
 
 
 
 
 
 | 318 | 
                         foreach (var transform in corpse.Transforms) | 
 
 
 
 
 
 | 319 | 
                             writer.WriteMatrix4x3(transform); | 
 
 
 
 
 
 | 320 | 
  | 
 
 
 
 
 
 | 321 | 
                         writer.Write(corpse.BoundingBox); | 
 
 
 
 
 
 | 322 | 
                     } | 
 
 
 
 
 
 | 323 | 
                     else | 
 
 
 
 
 
 | 324 | 
                     { | 
 
 
 
 
 
 | 325 | 
                         writer.Skip(940); | 
 
 
 
 
 
 | 326 | 
                     } | 
 
 
 
 
 
 | 327 | 
                 } | 
 
 
 
 
 
 | 328 | 
             } | 
 
 
 
 
 
 | 329 | 
         } | 
 
 
 
 
 
 | 330 | 
     } | 
 
 
 
 
 
 | 331 | 
 } |